OOC - Player Action Needed
Moderator: Job
Re: OOC - Player Action Needed
Spot Hidden increase roll needed now because he successfully noticed the escaping man's trail in Panama.
.Spot Hidden = 25%. THAT MEANS INCREASE (cha-ching!)
.Spot Hidden = 25%. THAT MEANS INCREASE (cha-ching!)
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Re: OOC - Player Action Needed
.Biology roll: http://invisiblecastle.com/roller/view/3375405/
.Climbing roll: http://invisiblecastle.com/roller/view/3375409/
.Meteorology roll: http://invisiblecastle.com/roller/view/3375413/
James wishes to take "Antarctic Flora and Fauna" in the evenings, during the time when Mr Albemarle is not feeling well.
.Climbing roll: http://invisiblecastle.com/roller/view/3375409/
.Meteorology roll: http://invisiblecastle.com/roller/view/3375413/
James wishes to take "Antarctic Flora and Fauna" in the evenings, during the time when Mr Albemarle is not feeling well.
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Re: OOC - Player Action Needed
I've updated all character sheets based on everyone's successful rolls to this point. Be sure to check the top post in this thread from time to time to see if you have additional rolls to make for any classes taken or successful actions. Our current in-game date is Sept 24th, so there may be a few more rolls for everyone.
Job.
Job.
Re: OOC - Player Action Needed
.Listen XP check (25% base skill) for teaching Aerial Navigation 9/22-9/24 (1d100=87)
.Polar Survival XP check (1% base skill) for intro to cold weather clothes and equipment class, 9/22-9/24 (1d100=27)
.Polar Survival XP check (2% skill) for taking Antarctic Exploration class, 9/22-9/24 (1d100=44)
.Spot Hidden XP check (65% skill) for successful Sea Legs roll (1d100=1)
I got everything but Spot Hidden. Again with the critical on a skill increase roll. Well, at least it wasn't for Polar Survival. That would have been ridiculous.
.Polar Survival XP check (1% base skill) for intro to cold weather clothes and equipment class, 9/22-9/24 (1d100=27)
.Polar Survival XP check (2% skill) for taking Antarctic Exploration class, 9/22-9/24 (1d100=44)
.Spot Hidden XP check (65% skill) for successful Sea Legs roll (1d100=1)
I got everything but Spot Hidden. Again with the critical on a skill increase roll. Well, at least it wasn't for Polar Survival. That would have been ridiculous.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Re: OOC - Player Action Needed
**NOTE from Job: I've added my edits in green and red font
sea sickness rolls = Link
http://invisiblecastle.com/roller/view/3403854/
http://invisiblecastle.com/roller/view/3403858/
http://invisiblecastle.com/roller/view/3403860/
http://invisiblecastle.com/roller/view/3403861/
http://invisiblecastle.com/roller/view/3403862/
http://invisiblecastle.com/roller/view/3403863/
http://invisiblecastle.com/roller/view/3403864/
http://invisiblecastle.com/roller/view/3403864/
sea sickness rolls = Link
http://invisiblecastle.com/roller/view/3403854/
- .1d100=70, <- Made his CON x 5 roll (had to be 70 or less), therefore he's no longer nauseous
.1d100=64, <- Missed his "Sea Legs roll (had to be 25 or less)
.1d100=4, <- Made successful CON roll, therefore he's not nauseous
.1d100=48, <- Missed "Sea Legs"
.1d100=8, <- Made CON, therefore he's not nauseous
.1d100=1, <- SUCCESSFUL "Sea Legs" roll!!! Wade is good throughout the rest of the storm.
1d100=44,
1d100=91,
1d100=62,
1d100=79
http://invisiblecastle.com/roller/view/3403858/
- .1d100=42, <- SUCCESSFUL!
.1d100=54 <- SUCCESSFUL!
http://invisiblecastle.com/roller/view/3403860/
- .1d100=87 <--SUCCESSFUL!; needed a roll of 51 or more
http://invisiblecastle.com/roller/view/3403861/
- .1d100=83 <--SUCCESSFUL!; needed a roll of 21 or more
http://invisiblecastle.com/roller/view/3403862/
- .1d100=11 <--Failure. Sorry. Needed roll equal to or greater than 52
http://invisiblecastle.com/roller/view/3403863/
- .1d100=40 <--SUCCESSFUL!; needed a roll of 22 or more
http://invisiblecastle.com/roller/view/3403864/
- .1d100=92 <--SUCCESSFUL!; needed a roll of 52 or more
http://invisiblecastle.com/roller/view/3403864/
- NOTE: Jrod, your link for polar survival references the same roll that you made for your climb roll just above it. Please make a new roll for polar survival
Re: OOC - Player Action Needed
.Sept 22-24: TEACHER CREDIT - Persuade or Listen skill now - FAIL
.Sept 22, 23, 24: G & N Sorensen's Technical Climbing class - Climbing skill - PASS
.Sept 22, 23, 24: Ø Raknes & F Guerini / Mountain Rules - Polar Survival skill - Pass
.Sept 22, 23, 24: G & N Sorensen's Technical Climbing class - Climbing skill - PASS
.Sept 22, 23, 24: Ø Raknes & F Guerini / Mountain Rules - Polar Survival skill - Pass
"The most merciful thing in the world is the inability of the human mind to correlate all its contents."
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Re: OOC - Player Action Needed
NOTE: Comments added from Job in blue and red font.
Øyvind Raknes
============
TEACHER CREDIT ROLL:
.skill Increase roll for Listening
.1d100=66, <-- SUCCESS!
.1d100=18, <-- Failure. Sorry.
.1d100=51 <--SUCCESS!
Courses to take the next 3 days:
.Morning: P Rucker / Antarctic Paleobiology / Ship's Mess <-- Added to class
.Afternoons: M O'Doul / The Pabodie Ice-Drill Operation / #1 Tweendeck Hold <-- Added to class
.Evenings: K Wright & C Bardier / Aerial Navigation / Expedition Lab <-- Can't; Øyvind is teaching Mountain Rules class at this time of day.
George Barrow
============
Nothing to roll.
Courses to take the next 3 days:
.Morning: Greene & Watkins / Antarctic First-Aid / Ship's Medical <-- Added to class
.Afternoons: W Moore / Antarctic Exploration / Officer’s Mess <-- Added to class
.Evenings: K Wright & C Bardier / Aerial Navigation / Expedition Lab <-- Can't; George is teaching Antarctic Flora and Fauna class at this time of day.
Øyvind Raknes
============
TEACHER CREDIT ROLL:
.skill Increase roll for Listening
.1d100=66, <-- SUCCESS!
.1d100=18, <-- Failure. Sorry.
.1d100=51 <--SUCCESS!
Courses to take the next 3 days:
.Morning: P Rucker / Antarctic Paleobiology / Ship's Mess <-- Added to class
.Afternoons: M O'Doul / The Pabodie Ice-Drill Operation / #1 Tweendeck Hold <-- Added to class
.Evenings: K Wright & C Bardier / Aerial Navigation / Expedition Lab <-- Can't; Øyvind is teaching Mountain Rules class at this time of day.
George Barrow
============
Nothing to roll.
Courses to take the next 3 days:
.Morning: Greene & Watkins / Antarctic First-Aid / Ship's Medical <-- Added to class
.Afternoons: W Moore / Antarctic Exploration / Officer’s Mess <-- Added to class
.Evenings: K Wright & C Bardier / Aerial Navigation / Expedition Lab <-- Can't; George is teaching Antarctic Flora and Fauna class at this time of day.
~Bony End of Story~
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Re: OOC - Player Action Needed
I've updated all rolls and actions that are needed by players. Please see the first post in this thread to see if you have any rolls to make or threads awaiting your response.
Professor Moore will post a new list of classes on the evening of Sept 27th (game time). The current game date is Sept 25th.
If you have any skill increase rolls that are due, please post a link to your rolls in this thread and, if you're successful, then I'll update your character sheet.
Job.
Professor Moore will post a new list of classes on the evening of Sept 27th (game time). The current game date is Sept 25th.
If you have any skill increase rolls that are due, please post a link to your rolls in this thread and, if you're successful, then I'll update your character sheet.
Job.
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Re: OOC - Player Action Needed
NOTE: Job edts/comments in blue font.
September 22-24:
.Biology roll (Paleobiology) Skill increase! <-- SUCCESS! Character sheet updated. --Job.
.Biology roll (Antarctic Flora and Fauna Skill increase! <-- SUCCESS! Character sheet updated. --Job.
.Climb roll Nope, the course is still too elementary ...
September 22-24:
.Biology roll (Paleobiology) Skill increase! <-- SUCCESS! Character sheet updated. --Job.
.Biology roll (Antarctic Flora and Fauna Skill increase! <-- SUCCESS! Character sheet updated. --Job.
.Climb roll Nope, the course is still too elementary ...
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Re: OOC - Player Action Needed
Hello Turin,
This post is just to let you know that I've logged your sucess rolls and updated your character sheet.
Job.
This post is just to let you know that I've logged your sucess rolls and updated your character sheet.
Job.
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Re: OOC - Player Action Needed
Hello Jrod. Congrats! Your roll is a success; I'll update your character sheet on our in-game date of September 27th (currently, it's Sept 25th in the Chap 5 Panama->Australia thread).
Job.
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Re: OOC - Player Action Needed
I've updated all rolls and actions that are needed by players. Please refer to the first post in this thread to see if you have any rolls to make or threads awaiting your response.
Professor Moore will post a new list of classes on the evening of Sept 27th (game time). The current game date is Sept 25th.
If you have any skill increase rolls that are due, please post a link to your rolls in this thread and, if you're successful, then I'll update your character sheet.
Job.
Professor Moore will post a new list of classes on the evening of Sept 27th (game time). The current game date is Sept 25th.
If you have any skill increase rolls that are due, please post a link to your rolls in this thread and, if you're successful, then I'll update your character sheet.
Job.
Re: OOC - Player Action Needed
.Mechanical Repair increases by 4 from 55 to 59.
.Shouldn't I get a First Aid check too? I critically succeeded at my First Aid roll to save Starkweather.
.Also, I did succeed at my original Sea Legs roll (I got a 42: the roll is here)
.Shouldn't I get a First Aid check too? I critically succeeded at my First Aid roll to save Starkweather.
.Also, I did succeed at my original Sea Legs roll (I got a 42: the roll is here)
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Re: OOC - Player Action Needed
.Sep 25:
Father RUcker rolls to increase his Spot Hidden and Chemistry skills
Increase Spot Hidden and Chemistry skills. (1d10=10, 1d10=1)
Spot Hidden + 10
Chemistry +1
To be increased on Sep 27.
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill Sorensen's Technical Climbing Ø Raknes & F Guerini / Mountain Rules (1d100=99, 1d100=57, 1d100=29)
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill [Pass]
Sorensen's Technical Climbing - Climb skill [Pass]
Ø Raknes & F Guerini / Mountain Rules - polar survival skill [Pass]
Father RUcker rolls to increase his Spot Hidden and Chemistry skills
Increase Spot Hidden and Chemistry skills. (1d10=10, 1d10=1)
Spot Hidden + 10
Chemistry +1
To be increased on Sep 27.
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill Sorensen's Technical Climbing Ø Raknes & F Guerini / Mountain Rules (1d100=99, 1d100=57, 1d100=29)
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill [Pass]
Sorensen's Technical Climbing - Climb skill [Pass]
Ø Raknes & F Guerini / Mountain Rules - polar survival skill [Pass]
"The most merciful thing in the world is the inability of the human mind to correlate all its contents."
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Re: OOC - Player Action Needed
Yep, it's still in use. My posting rate has slowed this late spring and summer, so this has taken a back seat for a bit. But yes, the first post in this thread has the latest updates and requests for rolls. I still find that this thread is an easy way for me to track and updated character increases in skills.Anatomist wrote:Just wondering, is this thread still in use?
Job.
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Re: OOC - Player Action Needed
Mr. Handy wrote:.Mechanical Repair increases by 4 from 55 to 59. ***Note from Job - done. Character sheet updated
Shouldn't I get a First Aid check too? I critically succeeded at my First Aid roll to save Starkweather. ***Note from Job - Yes! Please roll.
Also, I did succeed at my original Sea Legs roll (I got a 42: the roll is here) ***Note from Job - Done. Character sheet updated
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Re: OOC - Player Action Needed
Hi Roy, I'm confused by your rolls, so please add some information for me. My comments are below in Blue Font
Also, please roll a 1d100 spot hidden roll to see if Father Rucker gained his "Sea Legs"
royya wrote:Sep 25:
Father RUcker rolls to increase his Spot Hidden and Chemistry skills
Increase Spot Hidden and Chemistry skills. (1d10=10, 1d10=1) -- REMINDER: To increase a skill, you must roll 1d100 equal to, or greater than, your current skill percentage. So please roll d100's for these skill increase checks in Spot Hidden and in Chemistry.
Spot Hidden + 10
Chemistry +1
To be increased on Sep 27.
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill Sorensen's Technical Climbing Ø Raknes & F Guerini / Mountain Rules (1d100=99, 1d100=57, 1d100=29)
TEACHER CREDIT "Antarctic Paleobiology" - Listen skill [Pass] Does this mean that the roll of 99 is for your listen check? Awesome roll!
Sorensen's Technical Climbing - Climb skill [Pass] Roll of 57 is for climb skill?
Ø Raknes & F Guerini / Mountain Rules - polar survival skill [Pass] Roll of 29 is for Polar survival?
Also, please roll a 1d100 spot hidden roll to see if Father Rucker gained his "Sea Legs"
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