The Lurker at the Threshold (ic)

Yig's followers plot to summon him, and only nun Sister Mary, psychologist Carolyn Fern, and photographer Darrell Simmons can stop him. The Lurker at the Threshold offers a shortcut to power, but the price may be too high. Will they succeed, or will the great serpent return to rule the world?

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Re: The Lurker at the Threshold (ic)

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Turn 6 Arkham Encounter
Black Cave-> The Great Hall of Celeano (1st area)
OOC,Yup, that's why I stayed here. I'll need an encounter for Celeano.
Carolyn suddenly feels the same eerie sensation of the caverns starting to spin that she had felt in the Witch House. "No, not again!" she cries as her surroundings suddenly change. The cave fades, and she soon finds herself in a vast hall filled with bookshelves. Ancient, mouldering tomes line them.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: The Lurker at the Threshold (ic)

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Turn 6 Other World Encounter
The Great Hall of Celeano (1st area)
OOC,[b]Carolyn[/b] would gain 1 Sanity, but she is already at maximum.
Carolyn strolls through the library and comes to a window. Peering through it, she sees the streets of Arkham laid out before her in the distance. Home! she thinks, overjoyed at the sight after her confusing travels through alien worlds. She would find a way back soon, she is sure of it.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: The Lurker at the Threshold (ic)

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Turn 6 Other World Encounter
The Abyss (1st area)
Other: Pass a Speed (-1) check to grab the carving before it falls. Draw 1 Spell.
ooc,[url=http://invisiblecastle.com/roller/view/2811375/]Speed (-1) check (1d6=2, 1d6=2)[/url]
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Darrell Simmons screws a new flash-bulb into his camera, and then reverently pats his trusty Kodak.

"Wow! this place: they're never gonna believe these photographs back at the Arkham Advertiser."
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Re: The Lurker at the Threshold (ic)

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Turn 6 Mythos

The Man In Black
Monster surge: Witch -> The Witch House; Vampire, Cultist, Maniac, Warlock & Elder Thing -> Outskirts

Reckoning card: In Too Deep
1 Clue token added to The Great Ritual
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Re: The Lurker at the Threshold (ic)

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Turn 7 Upkeep
ooc,Gain $2; [url=http://invisiblecastle.com/roller/view/2811399/]Roll to keep Retainer (1d6=5)[/url].
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Re: The Lurker at the Threshold (ic)

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Turn 7 Upkeep
The Great Hall of Celeano (1st area)
OOC,No change. Reckoning cards are only drawn when a Gate opens (except the one at the start of the game). They are not drawn when there is a monster surge. It's too bad you didn't get that Spell. I might be able to do something after I get back. If I can seal the Gate on Turn 8, I can go to French Hill on Turn 9 and deal with The Man In Black if he's still there, then again on Turn 10 (using Psychology in between to get 1 Sanity back). That'll give me 3 Spells if I survive, enough to defeat the Great Ritual. If you can manage to pass Cultes Des Ghouls off to me after we both get back, there will be less risk.
Carolyn continues to wander through the library.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: The Lurker at the Threshold (ic)

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ooc,[quote]Reckoning cards are only drawn when a Gate opens (except the one at the start of the game). They are not drawn when there is a monster surge.[/quote] Ooops--I forgot. I've edited the post. [quote]It's too bad you didn't get that Spell. I might be able to do something after I get back. If I can seal the Gate on Turn 8, I can go to French Hill on Turn 9 and deal with The Man In Black if he's still there, then again on Turn 10 (using Psychology in between to get 1 Sanity back). That'll give me 3 Spells if I survive, enough to defeat the Great Ritual. If you can manage to pass Cultes Des Ghouls off to me after we both get back, there will be less risk.[/quote] Shall I retroactrively spend Clue tokens in rolls for a Spell?--if we had been playing together you would have said the above during my encounter. Absolutely--I'll pass over Cultes des Goules.
Turn 7 Movement
The Abyss (1st area) -> (2nd area)

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Re: The Lurker at the Threshold (ic)

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Turn 7 Movement
The Great Hall of Celeano (1st area) -> The Great Hall of Celeano (2nd area)
OOC,In Too Deep will just be drawn the next time a Reckoning card is needed. I don't think it's all right to retroactively spend Clue tokens in this case. I wouldn't have asked you to do it since I didn't know The Man In Black was coming. That's the only thing that makes it possible for me to foil the Great Ritual - both are conveniently located in French Hill. You can't afford to waste the Clues anyway on an effort that's all too likely to fail regardless. Handing Cultes des Goules off to me should suffice. I can afford to lose Sanity.
Carolyn continues to search for a way out.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: The Lurker at the Threshold (ic)

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ooc,When you said it was a shame Darrell didn't get the Spell I assumed you were referring to The Great Ritual--the card was drawn the turn before. Whatever! Darrell can shop for a Spell if needs be.
Turn 7 Other World Encounter
The Abyss (Lurker): You climb a long stone stair towards Sarkomand.
ooc,[url=http://invisiblecastle.com/roller/view/2813585/]Fight (+0)[2]check (1d6=4, 1d6=5, 1d6=6)[/url]; move to the Dreamlands.
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Re: The Lurker at the Threshold (ic)

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Turn 7 Other World Encounter
The Great Hall of Celeano (2nd area)
OOC,[url=http://invisiblecastle.com/roller/view/2814315/]Luck(+1) check at the endless bookshelf (5d6.hits(5)=2)[/url]. [b]Carolyn[/b] gains 1 Spell. Yes, the Spell would be needed to thwart the Great Ritual, but I hadn't thought I'd make it in time until The Man In Black showed up. It looks like it'll be a little while before [b]Darrell[/b] can go shopping since he must now make his way through the Dreamlands. Fortunately, I just picked up Spell #2 and only need one more. Hopefully The Man In Black will still be there and no monsters will get in my way before I can reach him.
Carolyn finds a seemingly endless shelf full of books. Curiosity gets the better of her, and she glances through it. One book in particular attracts her attention, and she takes it down and opens it. The words on the page vanish as she reads them, but they burn themselves into her mind and fill her with mystical power.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: The Lurker at the Threshold (ic)

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Turn 7 Mythos

R'lyeh Rising Environment
Monster surge: Elder Thing - Cultist -> Outskirts; Terror Level +1, Ally: John Legrasse leaves Arkham; Ghost - High Priest - Cultist - Byakhee -> Outskirts.

Place 1 Clue token on The Great Ritual.
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Re: The Lurker at the Threshold (ic)

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Turn 8 Upkeep
The Great Hall of Celeano (2nd area)
OOC,[b]Carolyn[/b] increases Lore from 3 to 5 and decreases Luck from 4 to 2.
Carolyn finishes her studying and prepares to leave the bookshelf behind. Now she can heal both body and soul.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: The Lurker at the Threshold (ic)

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Turn 8 Upkeep
ooc,Gain $2; [url=http://invisiblecastle.com/roller/view/2814741/]Keep Retainer? (1d6=1)[/url]
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Re: The Lurker at the Threshold (ic)

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Turn 8 Movement
The Great Hall of Celeano (2nd area)->Black Cave

Carolyn finally finds the exit from the apparently infinitely vast library. As she passes through the portal, the world spins around her in a sickeningly familiar way, and she is once again back in the caverns.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: The Lurker at the Threshold (ic)

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Turn 8 Movement
The Dreamlands (1st area) -> (2nd area)

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Re: The Lurker at the Threshold (ic)

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Turn 8 Arkham Encounter
Black Cave
OOC,[url=http://invisiblecastle.com/roller/view/2816316/]Lore check (Lore 5 - 1 [Lurker at the Threshold] - 1 [Great Hall of Celeano] = 3 dice) to close and seal the Gate (3d6.hits(5)=1)[/url]. [b]Carolyn[/b] spends 5 Clue tokens to seal the Gate. She claims the Great Hall of Celeano Gate trophy.
Carolyn makes her way through the caves and soon finds a swirling vortex that seems to be the source of all of the trouble. A fierce wind picks up and threatens to blow her away, but she holds her ground. Summoning up all of the arcane knowledge she had discovered during her investigations, she focuses the power of her will into shutting down this hole in the world for good. The maelstrom shrinks until it becomes a single point and then winks out. Suddenly, the wind ceases and she knows she has succeeded.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: The Lurker at the Threshold (ic)

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Turn 8 Other World Encounter
Abyss, Yuggoth & Other (blue card): The insanity of this place finally hits you. Lose 1 Sanity.
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Darrell claws at his temples.

"Arrrggghhh!"
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Re: The Lurker at the Threshold (ic)

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Turn 8 Mythos

Scurrilous Stranger Scandal! (Lurker)
[Gate burst at the Black Cave, Carolyn sent to the Dreamlands.]
Moving Gate: Dreamlands
Monster: Shoggoth -> Outskirts
Movement: Dimensional Shambler -> Rivertown, Witch -> French Hill, Hound of Tindalos -> stays put
***Re. Headline: Do we spend 5 Clue tokens to draw a Gate marker?***

Reckoning card: In Too Deep

Clue token added to The Great Ritual.
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Re: The Lurker at the Threshold (ic)

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Turn 9 Upkeep
ooc,Fight >5 Will <1
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Re: The Lurker at the Threshold (ic)

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Turn 9 Upkeep
The Dreamlands (1st area)
OOC,D'oh! I just sealed that stupid Gate. ARRGH! :evil: I don't think it's worth it to spend 5 Clues for a Gate trophy. I was the first player when the option came up, and I already have one. I'd rather seal one of the Dreamlands Gates. At this rate I'll be lucky to get a Blessing before Yig awakens. [b]Carolyn[/b] decreases Lore from 5 to 3 and increases Luck from 2 to 4.
Before Carolyn can exit the cave, there is a massive explosion behind her! She falls unconscious instantly.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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