OOC-Chapter 6-Dead by Dawn-General Discussion

Darkness now shrouds the zombie-infested land. At Warren Air Force Base, various survivors and USAF personnel try to hold out against the hordes, but will internal division tear them apart? In western Nebraska, most of the captive women have found their freedom thanks to the rangers' intervention, but two of their captors have gotten away with one of them as a hostage. Can they escape from a new horror and find a way to rescue her? And in Omaha, though the zombies are no longer a threat, danger still abounds. A large group of survivors has holed up in a school, but a band of violent juvenile delinquents, a drug-dealing gang, and others may prove a greater peril than the dead. Who will suvive the night, and who will never see the sun rise again?

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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

Thanks for letting me know.

I'll be away at a convention myself on July 6-10, and my only Internet access will be my phone. I also won't have a whole lot of free time, so there probably won't be any posts. I will be able to post before I leave on the 6th and after I get back on the 10th, however.
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by kabukiman »

Enjoy yourself!
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

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I'm back and I've caught up, but I don't have time to update any threads tonight. I plan to do so on Tuesday night, though.
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by kabukiman »

I will be out this next week in holidays. Please feel free to role play my chars.
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

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Have fun!
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

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I'm back!
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Dave Syrinx »

Hi, Kabs!

Here are the rolls for Lara Voronova in Sword:
Faulty data,[url=http://invisiblecastle.com/roller/view/3130817/]Made the rolls for: First Aid, Spot Hidden, Fast Talk[/url] Increase: [url=http://invisiblecastle.com/roller/view/3130821/]9, 2, 7[/url] First Aid (39) +9 = [b]48[/b] Spot Hidden (25)+ 2 =[b] 27[/b] Fast Talk (5) +7 = [b]12[/b]
Edit:
rolls for increase: swap skills at bottom to Handgun (53), Listen (45), Climb (44), First Aid (39), and Drive Auto (20)
Last edited by Dave Syrinx on Sat Jul 30, 2011 6:12 pm, edited 1 time in total.
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

I think you got Lara and Katarina mixed up. Those were Katarina's checked skills you rolled against. Lara's checked skills are Handgun (53), Listen (45), Climb (44), First Aid (39), and Drive Auto (20). You get a 9 point increase in First Aid, but those last two rolls will be applied to Climb and Drive Auto, which means they don't increase.
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Dave Syrinx »

OK, that´s more than kind. I guess by swapping the skills checked to the correct ones - the only success should be climb, leaving that skill at 53. Wouldn´t feel right to get a First Aid raise for free.

So, as a quite sorry increase she gains some climbing skill and the neat +10 in SAN from previous visit to the castle.
I´ll hide as faulty data.

Thanks Handy!
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

You actually specified in the Notes section of your Invisible Castle roll which rolls went with which skills. First Aid was one of the three skills that appeared on both lists, so I used the rolls you indicated for each of those skills. So your increase does apply to your First Aid skill. I applied the remaining two rolls in order to the two skills that were only on Lara's list, not on Katarina's.

That 10 point Sanity increase is going to help her a lot. Lara had been at 9 Sanity before, so one zombie could have sent her over the edge. Now she has some mental insulation.
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Dave Syrinx »

I now see the logic in your First Aid increase. Just wanted it to be fair. Scuse the debate :)
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

I'm sorry it's been so long without an update. I plan to update Omaha this weekend, if not sooner (perhaps as soon as tonight, but I can't guarantee it). That update will bring Omaha to the end of Chapter 6. The only thing that still needs to be resolved before the end of the chapter for everyone is Sword, which shouldn't take much longer. The post I was waiting for was there on Monday, but my Internet connection went out and I was unable to update Sword. Last night I had put it aside and forgot about it until it was too late, but I'm about to update Sword now.
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

Two sections are done for the chapter, and the last one should be finished within a day or so. All surviving characters now get skill experience checks. In the locations and weapons thread, I've kept a list of skills successfully used by each character. For each skill, roll 1d100 and try to get higher than your unmodified score in this skill (which may be the base skill if you don't have any points in it yet). If you're suffering from fatigue penalties or anything of the sort, these do not factor into your skill XP rolls. It's just a straight roll against your skill that you want to fail. If you succeed, the skill does not improve, but if you fail, roll 1d10. This is the number of points by which that skill increases. Thus, the higher a skill gets, the harder it is to increase further. However, low skills are difficult to increase because you have to get a successful roll against them during the chapter in order to have it checked for a possible increase.

For each of your skills that rises to a level of 90 or higher, you get an increase of 2d6 Sanity. Sanity increases are few and far between in this game, and this is one of the few ways to get one. Characters in Sword will also be getting a 1d10 increase in Sanity at the end of this chapter, as will certain characters in Gold who have just reached the relative safety of Warren Air Force Base.

Those of you who have received successful treatment with Medicine may recover 1 HP for resting overnight. The healing rate is 2d3 per week, but I'll space it out over each day. If you roll 4 or higher on 2d3, you will recover 1 HP tonight. Those characters who should roll for healing are indicated below.

Post your rolls in this thread when you've made them, and I'll update your character sheets. Characters of MIA players are not listed here. Also, two players are withdrawing due to time constraints and their characters are not listed here either. I'll roll their increases myself, along with other NPCs. If any players don't roll by the time Chapter 7 is getting ready to start, I'll roll for them at that time.

Ryansommer
Keith Deeds (9/15 HP, San 15, indefinitely insane):
Roll 2d3 for healing (4 or higher to heal 1 tonight)

Emily Montrose (12/12 HP, San 54):
Sanity +1d10
Listen (63)
First Aid (60)
Medicine (35)

Sally (6/11 HP, San 85, broken leg):
Roll 2d3 for healing (4 or higher to heal 1 tonight)
Sanity +1d10
Spot Hidden (40)
Handgun (52)
Listen (50)
Psychoanalysis (43)
First Aid (69)
Medicine (59)
Navigate (10)

Ron Moore (1/15 HP, San 39, missing leg):
Spot Hidden (25)
Listen (25)

Kabukiman
Melinda Christie (10/10 HP, San 46):
N/A

Jerry Law (15/15 HP, San 54):
Listen (32)
Track (60)
Spot Hidden (65)
Handgun (50)
Dodge (55)

Michiko Watanabe (10/10 HP, San 70):
Psychology (15)

Syrinx
Kathryn McCoy (10/11 HP, San 66, temporarily insane[insanity currently suppressed]):
Roll 2d3 for healing (4 or higher to heal 1 tonight)
Sanity +1d10
Listen (65)
Spot Hidden (41)
Handgun (45)
Fast Talk (55)

Lara Voronova (8/10 HP, San 19, indefinitely insane):
Roll 2d3 for healing (4 or higher to heal 1 tonight)
Increases already applied

Emilio Montoya (3/13 HP, San 45):
Shotgun (40)
Listen (35)
Spot Hidden (54)
Mechanical Repair (60)

ImpInTraining
Donald Woodridge (15/15 HP, San 61):
Mechanical Repair (66)
Listen (30)
Psychology (5)

Wryce
Airman Marcus Winters (8/8 HP, San 54):
Listen (52)
Spot Hidden (75)

Sven Petersen (13/13 HP, San 41):
Increases already applied

Dr. Edward Singh (13/13 HP, San 75):
Listen (30)

SSior.27
Caitlin Bell (11/11 HP, San 38):
Sanity +1d10
Medicine (50)
Climb (40)
Navigate (10)
Spot Hidden (35)
Handgun (20)
Psychoanalysis (51)
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

Here are some of the increases for the NPCs:
GOLD
Beth (13/13 HP, San 86):
N/A

Robert (14/14 HP, San 99):
N/A

Zorie Spooner (9/12 HP, San 44, indefinitely insane):
Healed 1 HP overnight

Lt. Rebecca Doolittle - Helicopter Co-pilot (13/13 HP, San 25, indefinitely insane):
N/A

Senior Airman Roger Coltrane - Fire Team Leader (16/16 HP, San 3, indefinitely insane):
First Aid (60) did not increase

Amanda Deeds - Clarence's Wife (13/13 HP, San 40, indefinitely insane):
N/A

Lisa Crow - Black's Girlfriend (11/11 HP, San 45, indefinitely insane [insanity currently suppressed]):
N/A

Lauren Montrose - College Student (12/12 HP, San 69):
Listen (38): increased by 9 to 47
First Aid (30): increased by 8 to 38

Kyle Perkins - Farmer's Son (18/18 HP, San 14, indefinitely insane [insanity currently suppressed]):
Rifle (51): increased by 4 to 55

Captain Nils Johansen, M.D. (8/12 HP, San 45, indefinitely insane):
First Aid (75):increased by 5 to 80
Medicine (76): increased by 10 to 86
Psychology (55): did not increase

1st Lt. Sara Evans, R.N. (12/12 HP, San 60):
First Aid (70) did not increase
Psychology (54) increased by 7 to 61
Medicine (60) increased by 8 to 68

2nd Lt. Oscar Gomez, R.N. (14/14 HP, San 64):
Medicine (50) did not increase

2nd Lt. Barbara Ellison, R.N. (10/10 HP, San 52):
First Aid (60) did not increase
Psychology (65) increased by 3 to 68
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(viewforum.php?f=176)The Terror Out of Time
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by ImpInTraining »

Donald Woodridge:
Mechanical Repair - Failed to improve,[url=http://invisiblecastle.com/roller/view/3150566/]Mechanical Repair(66) (1d100=23)[/url]
Listen - Improved,[url=http://invisiblecastle.com/roller/view/3150567/]Listen(30) (1d100=82)[/url]
by
7,[url=http://invisiblecastle.com/roller/view/3150570/]Listen Increase (1d10=7)[/url]
Psychology - Improved,[url=http://invisiblecastle.com/roller/view/3150568/]Psychology(5) (1d100=46)[/url]
by
4,[url=http://invisiblecastle.com/roller/view/3150569/]Psychology Increase (1d10=4)[/url]
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Dave Syrinx »

Last edited by Dave Syrinx on Tue Aug 16, 2011 6:21 pm, edited 4 times in total.
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

You get the increase if you roll higher than your skill. Thus, Kathryn's increases are in Spot Hidden and Fast Talk, and all four of Emilio's checked skills increase! Please roll 1d10 for each of them. Plus, I'm sure he's learned a few things that have nothing to do with skill improvement. ;)
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

Here are the rest of the Gold NPC increases:

GOLD
Lauren Montrose - College Student (12/12 HP, San 69->75):
Sanity increased by 6

Kyle Perkins - Farmer's Son (18/18 HP, San 14->24, indefinitely insane):
Sanity increased by 10

Senior Airman Tom Wu (16/16 HP, San 19, indefinitely insane):
N/A

Airman Catherine Rourke (13/13 HP, San 62):
N/A

Airman Gary Simpson (13/15 HP, San 42, indefinitely insane):
Healed 1 HP overnight

Ho Nguyen - Convenience Store Owner/Manager (13/13 HP, San 60->62, indefinitely insane):
Sanity increased by 2
Handgun (64): increased by 4 to 68

Cynthia Louise - Hitchhiker (12/12 HP, San 57->65):
Sanity increased by 8
Shotgun (31): did not increase

Captain Claire Kelleher (11/11 HP, San 42, indefinitely insane):
Listen (50) increased by 3 to 53
Medicine (65) did not increase
Psychology (46) did not increase

Regimental Sergeant Major Raymond Crew (12/12 HP, San 26, indefinitely insane):
Listen (37) increased by 3 to 40
Spot Hidden (25) increased by 5 to 30

Technical Sergeant Jessica Valdez - Fire Team Leader (12/12 HP, San 75):
N/A

Staff Sergeant Derek Morrison - USAF Security Forces (5/14 HP, San 58):
Healed 1 HP overnight

Billy Roberts, Ph.D. (Theology) - Televangelist (10/10 HP, San 75):
Persuade (85) did not increase
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Mr. Handy »

Here are the Sword NPC increases:

SWORD
Zoe Gallagher - Dave's Ex-girlfriend (12/12 HP, San 19->28, indefinitely insane):
Sanity increased by 9
Shotgun (45): did not increase
Spot Hidden (46): increased by 5 to 51
Mechanical Repair (70): did not increase
Listen (41): increased by 3 to 44
Navigate (40): increased by 4 to 44
Drive Auto (55): did not increase
Rifle (30): increased by 1 to 31
Locksmith (52): increased by 8 to 60

Katarina Iliescu - Model (9/9 HP, San 64->73):
Sanity increased by 9
Handgun (27): increased by 3 to 30
FIrst Aid (30): increased by 1 to 31
Listen (65): did not increase
Spot Hidden (50): increased by 9 to 59
Fast Talk (66): did not increase
Persuade (55): did not increase

Julie St. James - Park Ranger (11/11 HP, San 49->52):
Sanity increased by 3
Spot Hidden (25): did not increase
Bow (50): did not increase
Listen (25): increased by 4 to 29
Navigate (65): increased by 1 to 66
Mechanical Repair (45): did not increase
First Aid (65): increased by 5 to 70
Handgun (40): increased by 10 to 50
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC-Chapter 6-Dead by Dawn-General Discussion

Post by Laraqua »

Wow, Katarine survive?
Is it bad that I listen to this about ten times a day?

Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
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