Dunwich Horror IC

Azathoth, the nuclear chaos at the heart of the universe, is stirring. If it awakens, it will mean the end of all things. And in Dunwich, the degenerate Whateley clan plans to unleash a horrible monstrosity. Can Wilson Richards, Michael McGlen, Jenny Barnes, Monterey Jack, Leo Anderson, and Harvey Walters save the day, or will they be too late?

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Re: Dunwich Horror IC

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Turn 13 Movement
Arkham Asylum -> Hibb's Roadhouse
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Re: Dunwich Horror IC

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Turn 13 Movement
The Abyss (1st area) -> (2nd area)
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Re: Dunwich Horror IC

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Leo Movement 13
OOC,Leo goes to the WHATELEY FARM
From the hill, Leo could see a farm that was near, so he decide to go there, to see if they could let him sleep. If they tried to murder him, they wouldn't be the first to find their demise with Leo.
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Re: Dunwich Horror IC

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Turn 13 Movement
Yuggoth (1st area)->Yuggoth (2nd area)

Michael begins to explore the strange world on which he finds himself, his Thompson at the ready.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: Dunwich Horror IC

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Turn 13 Movement
ooc,Stranded at the Devil's Hopyard with her beau Eric and the damned dirty gardener, Jenny stays put.... But she moves more than she has in some time. Just along a different axis. [color=#BF00FF]pant... pant... pant.... [/color] .
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Re: Dunwich Horror IC

Post by Voodoo »

Turn 13 Movement

Monty moves from Cold Spring --> Whateley Farm
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Re: Dunwich Horror IC

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Turn 13 Arkham Encounter
Hibb's Roadhouse

ooc: A stranger buys you a drink. You may search the Common Item deck for a Whisky card and take it.

"Cheers!"
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Re: Dunwich Horror IC

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Turn 13 Encounter


http://invisiblecastle.com/roller/view/2480521/

Near the farm, Leo saw a bucked; after all the fight, he was thirsty. To his horror, it was full of blood and entrails. No matter if it was just the remains from an animal that had been butched by a farmer, or some macabre evidence of a gasthly muder; to Leo the shock was too much.
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Re: Dunwich Horror IC

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Last edited by DSIGFUSS on Fri Apr 16, 2010 4:34 am, edited 1 time in total.
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Re: Dunwich Horror IC

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Turn 13 Arkham Encounter

Jenny stops suddenly as a plume of sick smelling acrid smoke rolls past her. She gags and pulls herself off of Eric, preparing herself to puke. She looks around and sighs rolling her eyes in disgust and sudden interest as something caught her attention from behind. Ammi held an oversized hookma between his legs and hooted furiously from the long tube-like extension that coiled and writhed around the base of the pipe like a malevolent serpeant. Jenny swore Ammi was smoking to the rhythm of Jenny's heavy brething. She scowled and drew her dagger.

Is that Opium you dirty little man? Perhaps there is something in turn you'd like to trade for a small turn of my own on that pipe?

Jenny held the dagger behind her back and sauntered slowly over to Ammi.


ooc - Jenny passes her Fight -1 check

http://invisiblecastle.com/roller/view/2481485/

.[/spoiler-button]
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Re: Dunwich Horror IC

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Turn 13 Encounter
ooc,[url=http://invisiblecastle.com/roller/view/2482384/]Lore Roll= Fail[/url]
As Monty approaches the farm he hears what almost sounds like a large snake moving around in the shadows. Out of nowhere he is struck by some unseen force which sends him hurtling backwards. The force struck him hard enough to send him flying clear away from the farm.
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Re: Dunwich Horror IC

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Turn 13 Other World Encounter
The Abyss (2nd area)

ooc: Pass a Speed (-1) check to avoid a monstrous mass. If you fail, you are lost in time and space.
Speed (-1) check, 2 -1 =1d6 (1d6=4)
Clue token (1d6=3)
Clue token (1d6=6)
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Re: Dunwich Horror IC

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Turn 13 Other World Encounter
Yuggoth (2nd area)
OOC,[url=http://invisiblecastle.com/roller/view/2483026/]Evade check (Sneak 3 - 1 [Goat Spawn] = 2 dice) to evade the Goat Spawn (2d6.hits(4)=0)[/url]. [b]Michael[/b] exhausts Stealth to reroll. [url=http://invisiblecastle.com/roller/view/2483027/]Evade check (Sneak 3 - 1 [Goat Spawn] = 2 dice) to evade Goat Spawn, rerolled due to Stealth (2d6.hits(4)=1)[/url].
As Michael walks, he catches a glimpse of a hideous monstrosity that looks nearly human, but is somehow...different. Though he is sure he could easily kill it, he does not want to get sidetracked from his mission. He hides among some purple dunes, and while the creature almost sees him, he manages to elude it.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: Dunwich Horror IC

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Turn 13 Mythos
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Doom token added to the doom track (9 in total). Monster movement: Rat Thing -> French Hill, Dimensional Shambler -> Rivertown, Colour Out of Space -> 4-6 investigators in Arkham lose 1 Sanity (1d6=4) [Wilson, Monty, Leo and Jenny lose 1 Sanity], Dhole -> Village Commons. Clue token appears at the Black Cave.
$6 added to the Mad Bomber rumor.
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Re: Dunwich Horror IC

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Turn 14 Upkeep
ooc,No changes
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Re: Dunwich Horror IC

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Turn 14 Upkeep
OOC,No changes
"It was just animal guts, just animal guts"- says Leo to himself, still trying to recover.
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Re: Dunwich Horror IC

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Turn 14 Upkeep
Yuggoth (2nd area)
OOC,[b]Michael[/b] increases his Fight from 5 to 6 and decreases his Will from 2 to 1. [url=http://invisiblecastle.com/roller/view/2486291/]Do I keep the Blessing? (1d6.hits(2)=1)[/url] [b]Michael[/b] keeps his Blessing.
Michael grits his teeth as he looks for a way home.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: Dunwich Horror IC

Post by DSIGFUSS »

Jenny makes no changes. Gains $1.

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Turn 14 Upkeep
ooc,Jenny makes no changes. Gains $1.
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Re: Dunwich Horror IC

Post by Voodoo »

Turn 14 Upkeep

Monty makes no change.
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Re: Dunwich Horror IC

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Turn 14 Upkeep
ooc,No changes
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Turn 14 Movement
The Abyss (2nd area) -> Witch House (gate: The Dreamlands)

Once again Harvey holds the Gate Box with both hands, pinky fingers cocked, and says, "There's no place like home." Also, this time he clicks his heels together.
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