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IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Sep 05, 2009 4:38 am
by Mr. Handy
Z-Day - 8:05 PM Mountain Time - SaveMart Convenience Store, 2 miles south of Ogallala, Nebraska
On the roof-
Almost everyone was gathered at the eastern end of the roof, at the rear of the convenience store. Kathryn McCoy stood alertly with her pistol gripped in her right hand, covering the accountant Harvey Bennish as he started to climb the ladder up to the roof, leaving behind the corpse of Bruno Sturgis. Kathryn's left arm still ached from the shrapnel wound she had taken during her rescue, and her psychological wounds still bothered her as well, though they had been soothed with the help of Emily Montrose, the psychiatrist from Chicago with a radio talk show. She had been the one who had brought Harvey to his senses, and she and her daughter Lauren stood near each other. Kyle Perkins, the farmer's son who had become an orphan only hours ago, was bandaging Joey Milano's gunshot wound. The mob boss had been shot in the back of the leg by the late Richard Saxon, who had immediately been gunned down by his protector Alfredo Bocelli and another of their companions, Duncan Jergens. Duncan had taken a bullet to the chest, and he was still trying to remove it and stop the bleeding.

Ho Nguyen, the owner of the store, was watching the new arrivals carefully. He had given Duncan the chest wound for shooting his employee Marcus Williams in the leg. Luckily, that wound wasn't bad at all, and Emily had managed to patch him up easily enough. Helen Stafford, his other employee, stood with her new friend Cynthia Louise, both of them carrying shotguns. Cynthia had arrived with Richard and Victor Gonzalez, another escaped convict who knew the bunch that had recently showed up.

The only person at the front of the roof was Victor's old prison buddy, Hector Salazar, who was still freaking out. "They're coming!" he cried as he ran around in a panic.

The patter of rain continued to fall on the roof and everyone on it. It was coming down harder now, leaking through the hole Marcus had made in the roof earlier and making the floor of the storage room below awash with water.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Sep 05, 2009 7:38 am
by Dave Syrinx
"This drizzle starts to bug me!" Kat retorts as she looks at the frantic Hector. "We´d better get down below again and sit this storm out. Or we all end up cold and tired. We can watch the entrances with a decent count of arms. I´m in favour of going back down, and I need to tend to my arm again. I guess we´ll have a better chance of fixing Duncan´s wound too, if we get cover. The point of being up here was to take down the zombies from a distance. Now that seems hard to accomplish. Better to reinforce the back door and stay away from windows. We might be able to get the barricade ready in the front too. Come on, every second counts here! Who´s in favour of cover and a dry place?" She doesn´t wait for a reply, "Alfredo, could you be so kind and pull the ladder up, so we can use it to descend the hole? No need to leave a way up for the dead heads... If we later need to evacuate, we´ll use the zip line." She watches the back of the store, through the rain gusts and the darkening evening for any disturbance of the battering rain.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Sep 05, 2009 12:58 pm
by ImpInTraining
Marcus stood by the ladder ready to help Harvey topside as quickly as possible. Last thing he wanted was the man to freeze up again right there on the ladder half-way up. "Don't look back, mister... just keep climbin'," Marcus said to the man. "Might be wantin' to climb a little faster."

The big black man held his hand out for Harvey. "Take mah hand," he said encouragingly.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Sep 06, 2009 6:13 pm
by Mr Zombie killer
Victor gentley shut Richard's eyes and said, "Thanks buddy for what you did for me." He then stood up and said, "Kat's right. We will achive nothing by being wet, cold, and tired up here. Down below we can do shifts with those who are not working grabbing some shut eye."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Sep 08, 2009 4:57 pm
by ryansommer
"Kat's right." Emily said. "We'll get hypothermia if we stay out here all night. I suggest 3 hour watches of......" she glanes around to see who all has a rifle..."three. The rest of us can rest up, so we can take over when a watch is over."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Sep 11, 2009 4:09 am
by kouchpotato
Ho Nguyen nods. Yeah, I agree. We go down, someone say up to watch. He points at Joey. Not you though or your men, I don't trust you.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Sep 11, 2009 4:37 am
by Mr. Handy
On the roof-
Harvey reached the top of the ladder and gripped Marcus by the hand, allowing the man to pull him onto the roof. "Thanks," he said, adjusting his glasses. "I thought I was done for."

"Just stick with us, Harv," said Alfredo, hoisting up the ladder. "You'll be fine." He leaned it against the inside edge of the hole in the roof, providing a way down to the storage room. "I agree, we should get inside."

Joey nodded. "Yes, let's get below." He glanced over to Duncan. "How are you holding up?"

"A little better," he grunted. He managed to extract the bullet and at least stop the bleeding.

"I can stand watch," said Kyle, standing tall. "I don't mind a little water. Lauren, you and your mom should get inside where it's safe."

Hector continued to run around in panic.
OOC,Decide who is staying on the roof and who is going down, and which order you want to go down in. If there is a dispute over who should go first, the NPCs will defer to [b]Ho[/b]'s wishes. Nobody else can try to bring [b]Hector[/b] out of his temporary insanity, as [b]Emily[/b] already tried and failed in Chapter 4. It will just have to finish running its course.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Sep 11, 2009 9:00 am
by Mr Zombie killer
Victor eyed the criminals he knew and said, "If your all going down then go ahead..I am not about to turn my back on you."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Sep 11, 2009 3:42 pm
by ryansommer
"Thanks, Kyle" Emily said and gave him a hug. "We'll send someone up to relieve you in a bit. Here, take this helmet so you can communicate with all of us down stairs." She handed Kyle the helmet she had been wearing and then moved towards the ladder to see Lauren down, before heading down herself.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Sep 11, 2009 5:33 pm
by Dave Syrinx
"I´ll get down and secure the room for you guys!"
Kat will be the first to descend as she stated the purpose of going down. When down, she will cover the entrance from the front of the door, letting the others get down without being worried of being attacked.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Sep 11, 2009 5:43 pm
by ImpInTraining
Marcus says, "I'll stay up here for the first watch with Kyle." He hoisted up his rifle and started peering into the darkness, shining his flashlight forward from the barrel so he could be ready to shoot what he sees.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Sep 17, 2009 5:29 am
by Mr. Handy
In the storeroom-
Kathryn reached the bottom of the ladder, splashing through the puddle and moving to the door. The hallway outside the storage room was clear too.

On the roof-
"I already got a helmet," said Kyle, tapping the one on his head. "Kathryn gave it to me."

Lauren hugged Kyle too. "Be careful, Kyle," she said. Then she moved to the ladder and started down it.

Duncan set to work cleaning his wound and stitching it up. He did it with masterful expertise.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Sep 17, 2009 8:21 am
by Mr Zombie killer
Victor said, "Someone needs to keep an eye on the ladies. I will make it my job then." He moved to the ladder and began to climb down it.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Sep 17, 2009 6:17 pm
by ryansommer
"Oh, right..." Emily said wit ha smile to Kyle as he pointed out the helmet he already has. "We'll keep this one, then, so we can communicate."
Emily headed down the ladder to be with her daughter.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 21, 2009 3:24 am
by Mr. Handy
OOC,This update encompasses three minutes. Some players haven't posted, so I've gone ahead and updated anyway, assuming their characters do nothing. It's not generally a good idea to just stand there, so please post between updates if you can. Even if you don't want to do anything, you should post describing your inaction so I don't end up waiting unnecessarily.
On the roof-
As Lauren climbed down the ladder, Hector stopped running around and caught his breath. He trotted back over to the rear of the roof while Victor and Emily descended.

"Sorry, boss," said Hector as he approached Joey, his head low.

Joey put a hand on his shoulder. "Just make sure you keep it together next time," he said. "How are you doing, Duncan?"

"Much better," he said. "I'll take a look at your leg once I've finished sewing up my wound and we get downstairs."

Alfredo made sure his rifle was fully loaded as he peered out into the darkness. Joey swapped out his Glock's magazine for a full one.
OOC,Everyone still on the roof, roll Spot Hidden at 1/5 skill. If you have a flashlight (which only [b]Marcus[/b] does out of those who did not go down), this roll is at 2/5 skill instead. The base skill is 25% if it's not on your character sheet.
In the storeroom-
Lauren reached the bottom of the ladder and walked over to Kathryn at the door. "Hi," she said. "Scuse me, I gotta use the bathroom." She moved past her, into the short hall, and into the employees' bathroom on the other side, shutting the door after her. Victor reached the bottom of the ladder, followed by Emily.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 21, 2009 4:19 am
by kouchpotato
Ho Nguyen turns to Marcus. You see anything you yell for me. I keep eye on them. He points in Joey's general direction. He than climbs down the ladder.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 21, 2009 7:55 am
by Dave Syrinx
Kat goes through the hallway and to the front room and halts by the counter, listeningfor any disturbance in the barricaded room. The only noise she hears is the one of scrambling feet against the rungs of the ladder. She keeps the 9mm raised, just in case.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 21, 2009 8:32 am
by ryansommer
Emily follows her daughter to the rest room, pistol in hand. She stands outside the door and says jokingly: "Don't plug the toilet"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 21, 2009 5:48 pm
by ImpInTraining
Spot Hidden - failed,[url=http://invisiblecastle.com/roller/view/2260889/](2/5ths of Spot Hidden of 53 = 21.2%) (1d100=63)[/url]
Marcus nodded to Ho, "Will do, boss." He looked out into the dismally dark and stormy surrounding, wondering from where their next attack would be coming. He decided to keep his eyes mostly looking in the direction where the last bunch came from. "Don't see nothin' yet," he commented to Kyle.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 21, 2009 11:05 pm
by Mr Zombie killer
Victor said, "Okay lets check the baraccades down here and then we need to grab some shut eye and maybe some food."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Sep 22, 2009 4:41 am
by Mr. Handy
On the roof-
"Me neither," said Kyle to Marcus. "It's dark, and this helmet keeps getting in my way."

Cynthia looked around, but it was too dark for her to see much. "Not much out there," said Helen.

"Ladies first," said Joey to them, motioning to the ladder. He couldn't see anything either. Alfredo peered out into the distance, but he couldn't see a thing out there. Duncan kept sewing up his wound and was now about halfway done, and he was too busy to keep watch. Harvey had other things on his mind, and Hector was still too shaken to pay much attention.

In the storeroom-
Ho Nguyen reached the bottom of the ladder, where the puddle of rainwater pouring through the hole was spreading across the storeroom. If this kept up, there was no telling how much water damage his store would suffer. Victor Gonzalez stood at the door to the hall. From where he was, he could see that the back door needed more reinforcing. The door itself was badly damaged from the earlier attack, and while a crude barricade was in place, it needed more shoring up to have any chance of holding for more than a minute or so in the event that more zombies got close enough. The filing cabinet from the office was wedged up against it, and a couple of huge bags of dog food were supporting it, but it clearly would not suffice.

In the short hall-
From where Emily stood outside the bathroom, she could see the sorry state of the rear door and its barricade as well. She heard Lauren giggle from the bathroom. "I'm not two years old, Mom," she said. "I can go potty all by myself."

In the store-
Kathryn crossed the main area of the store, which was clear. The west wall was made entirely of plate glass, which would break easily, but it was shored up by a double row of shelving that they had pushed against it with painstaking effort. It looked very strong, and there wasn't much that could be done to make it stronger. The back door and the office window were the store's real weaknesses.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Sep 22, 2009 11:50 am
by Mr Zombie killer
Victor said, "Ho with your permission sir, I think that before anyone grabs shuteye or a bite to eat we need to barricade the office window and reenforce the back door. Any ideas anyone?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Sep 22, 2009 1:17 pm
by ImpInTraining
Marcus paced the rooftop vigilantly, saying to the others still on the rooftop "So when do the people go crazy? Is it when they're bit? Or they diggin' themselves out of the grave?" Personally, he hadn't witnessed the change - and all he had to draw upon were late-night reruns of Night of the Living Dead.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Sep 22, 2009 2:58 pm
by Dave Syrinx
Edited:
Spoiler:
"To my knowledge, death is the trigger. Anyone who dies - becomes an infected. I´ve not seen anyone become infected by contact or bite. So I´m no authority to how it works." Kat pauses, "I´d be sure to keep 'em on distance, anyway."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Sep 22, 2009 7:14 pm
by ImpInTraining
Marcus nods with a grunt as he looked out into the darkness... feeling the cool rain splash down on his head. He was grateful that the garbage bag was keeping most of the water off, but could still feel water permeating his clothes around the neck line and his sleeves. He shivered slightly and then tried to take his mind off the miserable rain. "Its like some kind of voodoo curse or somethin'."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Sep 22, 2009 7:25 pm
by ryansommer
"We should shore up this back door for sure." Emily says. She looks around to see what is available to reinforce the door.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Sep 24, 2009 1:32 am
by Mr. Handy
OOC,[b]Kathryn[/b] is in the main area of the store and is no longer up on the roof with [b]Marcus[/b], so they can't talk to each other directly. [b]Emily[/b] and [b]Kyle[/b] are the ones with the radios, and anyone in the storeroom can just shout up through the hole.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Sep 24, 2009 7:56 pm
by Dave Syrinx
Handy:
Spoiler:
Edited Kat´s reply away as a spoiler.
To the ones coming down the ladder, Kat says as she watches the front room from behind the shelves. "I´m covering the front, here. Can you guys secure the back door and window?" Shaking her shoulder she grimaces. "Emily, could you please have a look at my shoulder? It´s still bugging me.... Still can´t move quite good." Kat hopes she raises her voice enough to bear through the bathroom door.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Sep 25, 2009 2:52 am
by kouchpotato
Ho Nguyen nods to Victor. That good idea.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Sep 26, 2009 7:34 pm
by Mr. Handy
On the roof-
"What's this about people digging themselves out of their graves?" asked Joey.

"The dead really are gettin' back up and eatin' people!" said Kyle. "It's like in those movies Ma didn't want me to watch. She did get bit, but she was still herself. She was sick for a couple hours before she turned into one of them. Then she started eatin' Pa, and he turned into one too! So did the guy with one leg, but nobody bit him. Pa shot him with a shotgun because he shot Ma."

"You first, kid," said Helen to Cynthia. The younger woman nodded and climbed down the ladder.

In the storeroom-
Cynthia reached the bottom of the ladder, where she met Ho Nguyen. "Helen's coming down next," she told him.
OOC,[b]Lauren[/b] is in the bathroom, not [b]Emily[/b]. [b]Emily[/b] has no problem hearing [b]Kathryn[/b]. [b]Emily[/b], if you want to treat [b]Kathryn[/b]'s arm further, roll Medicine. If you succeed, roll 1d3 to see how many additional HP she recovers. If you're doing this, both of you will be unable to assist in barricading for the duration. It will keep both of you busy for a while if you succeed, but if you fail you only lose the current round. The office window is blocked by an upturned desk and a bag of dog food. The damaged back door is barricaded by a filing cabinet and two bags of dog food. Neither would hold out for long. There is nothing else in the office that can be used for barricading, but there are some large boxes in the storeroom and more huge bags of dog food in the main area of the store. Anyone wishing to move bags of dog food can move one automatically, but roll STR x 5 to see if you can carry multiple bags at once. If you want to move a box, roll STR x 5. More than one person can combine their STR scores if they work together. [b]Cynthia[/b] is currently available to help. She, [b]Ho[/b], and [b]Victor[/b] may start trying to move boxes immediately, but if you want to go get some bags of dog food, you'll need to spend this round going to the main area of the store, and moving there will be your action for this round. [b]Emily[/b] can reach either the dog food or the boxes this round if she chooses. [b]Kathryn[/b] can only reach the dog food this round; it would take her a round to move to the storeroom.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Sep 27, 2009 12:43 am
by Mr Zombie killer
Victor said, "Cynthia and Ho, do you want to help grab some boxes to shore up the office window barricade?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 28, 2009 3:19 am
by ImpInTraining
"That really happened to you Kyle?" Marcus said turning his attention to the boy. "God help us all. I'm really sorry for your loss, and more sorry that you had to see them come back like that." Marcus turned his thoughts toward his own mother again, wondering how she was handling all of this ... or if she became one of them. "No one should have to see the ones they love come back like that."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 28, 2009 5:04 pm
by ryansommer
"Sure Kat, just give me a moment" Emily said. She looked around the area she was in for something to barricade the back door with. "Lauren, could you work with the others to get this door secure? It worries me that it is so badly damaged."

Emily moved to the front of the store to look at Kat's shoulder.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 28, 2009 5:31 pm
by Mr. Handy
OOC,[b]Emily[/b], you can go ahead and roll Medicine now.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Sep 28, 2009 6:01 pm
by ryansommer
OOC: Medicine of first aid?

Emily took a look at Kat's shoulder : "Shoot, I think this one is over my head."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Sep 29, 2009 6:50 am
by Dave Syrinx
"No worries, Em." "Let´s get the sacks to the back and help with the barricading." She gets up and moves to the storeroom.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Sep 30, 2009 7:48 pm
by kouchpotato
Sound good. Ho says to Victor and goes over to help.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 01, 2009 2:06 pm
by Mr Zombie killer
Victor goes over to help as well

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 02, 2009 4:20 am
by Mr. Handy
On the roof-
"Thanks, Marcus," said Kyle, sniffling. "I don't know what I'd do without Emily. Lauren lost her dad too. He saved Kathryn from a bad guy, but then he died protecting her from one of them. It was the guy with one leg, I think, only he didn't have no legs no more, on account of Pa's shotgun. At least she didn't have to see it, 'cause it happened inside the RV, and he didn't get back up. I think Kathryn shot him in the head so he'd stay down."

"You can't be serious," said Hector. "These guys can't be dead, it's impossible! Dead bodies don't get back up!"

"What about Bruno?" asked Alfredo. "Nobody shot him in the head, and he didn't get back up. He's still lying down there where he got killed."

Helen climbed down the ladder into the store.

In the store-
Emily was unable to do much more for Kathryn's arm.

"Just a minute, Mom!" called Lauren from the bathroom. There was the sound of flushing, following by running water. A moment later, Lauren emerged from the bathroom and crossed over into the storeroom.
OOC,Yes, you do need to roll Medicine, not First Aid. [b]Kathryn[/b] already successfully applied First Aid to her wound back in Chapter 3. You'll be able to try again after a while - or you could always ask [b]Duncan[/b]. :twisted: [b]Emily[/b] and [b]Kathryn[/b], you can each carry one sack for free. To see if you can carry more, roll STR x 5. The storeroom doesn't need barricading. You can add the sacks either to the back door or to the office window (by using them to support the upturned desk).
In the storeroom-
Victor and Ho were able to carry a box between them out through the door and across the hall to the office. Lauren passed them on her way in. Cynthia tried to lift a box by herself, and easily managed it. She followed the men to the office.

Helen came down from the ladder. "Hi," said Lauren.

"Hi, yourself," said Helen, dryly.

In the office-
Victor, Ho, and Cynthia placed their boxes in the gap that would normally have been legroom. There was no longer any more space for boxes, though it would still be possible to prop the desk further with more big bags of dog food.
OOC,I didn't get any STR x 5 rolls, but [b]Victor[/b] and [b]Ho[/b] have a combined STR of 21, which is enough to not need a roll if they worked together, so I assumed they did. You'll need to spend this round going either to the storeroom to get more boxes (which can only be used on the back door) or to the front of the store to get bags of dog food if you want to keep barricading. This movement will take the whole round.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 02, 2009 2:28 pm
by Mr Zombie killer
Victor said, "That should do it for the boxes. We need some dog food here." He headed to the front of the store.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 02, 2009 2:56 pm
by Dave Syrinx
Kat gets a grip on one of the sacks and trying to get an extra sack fails miserably. She brings the lone sack to the back door.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 05, 2009 2:01 am
by ImpInTraining
Marcus shrugged to Hector, not knowing the answer. He hadn't seen any of them get up after being dead... all he knew is there were a bunch of seriously ill people infected with some sort of insanity. "Bad mojo, I tell you." He aimed his rifle and the flashlight down at Bruno, watching the man carefully. "You sure he's dead?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 05, 2009 4:18 am
by kouchpotato
Ho heads after Victor to help him move the dog food.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 05, 2009 9:52 pm
by ryansommer
"Lauren, give me a hang" Emily says to her daughter, hoping that the two of them can lift the bag of food.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 06, 2009 4:24 am
by Mr. Handy
In the store-
When Kathryn tried to lift one bag in each hand, she felt a sudden pain in her wounded left arm and was forced to drop both bags. She had to stop and rest for a minute before she could try again. Victor, Cynthia, and Ho entered from the hall and went over to where the bags of dog food were kept. Emily could only manage one bag, and she lugged it into the short hall.
OOC,[b]Kathryn[/b], due to the critical failure, you were unable to get anywhere last turn. Further, you've strained your left arm and cannot use it to help you lift. You can no longer carry multiple bags, and you will have to roll STR x 5 (which is 35, not 40) just to carry one bag. If you fail, you get nowhere. It will also be difficult to carry out any activities that require both hands. This will last until your arm is successfully treated with Medicine. It's too soon for [b]Emily[/b] to try that again, but she can roll to move bags again. [b]Victor[/b] and [b]Ho[/b], you may each carry one bag of dog food automatically, either to the back door or the office window. If you want to attempt to carry a second bag at the same time, each of you must roll STR x 5 separately. [b]Lauren[/b] is in the storeroom trying to move a box as [b]Emily[/b] told her, but she'll be along when she can. I didn't get a roll for [b]Emily[/b], so I rolled for her. Moving bags is an activity that each person does separately. It's only when moving boxes that you can get someone else to help.
In the storeroom-
"Coming, Mom!" called Lauren. She saw that Helen was having problems lifting a box by herself. "Here, let me help you with that." Between the two of them, they managed to carry the box out the door.

In the short hall-
Helen and Lauren placed the box on top of the filing cabinet, reinforcing the barricade, while Emily supported it with her bag of dog food, which was the third in all to be placed there, before going back for another.

On the roof-
"I'm sure," said Duncan as he continued stitching himself up. "He's been crushed to death, and his leg's been bitten clean through. Bruno was a tough guy, but no man could survive that. His femoral artery was breached and he bled out."

Marcus could tell from up on the roof that the man was definitely dead, and he didn't need any specialized medical knowledge to see that. Then his attention was drawn to the north by shadowy shapes moving through the dimness. They entered the brightly lit area beyond the store and resolved themselves into a familiar and terrifying form. Seven more ghouls were now within thirty yards of the north side of the store. Most of them were heading for the front, but a couple were making for the rear. They were advancing slowly, but still relentlessly.

Kyle whimpered in terror when he saw them, frightened beyond reason. Luckily, he was too lunkheaded to panic. "They're coming!" he shouted into the microphone of his helmet as he raised his rifle.
OOC,[b]Marcus[/b], roll Sanity. Sanity loss is 0/1d10. If you remain sane, you have four combat rounds to fire before the zombies reach the store. Please indicate whether you're shooting at zombies heading for the front or the back first. It's normal range, with no penalty other than -5 for aiming at the head, since the zombies are now in the light.
[sup][/sup]

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 06, 2009 1:00 pm
by Dave Syrinx
"I´m sorry, I´m no good with this bum arm!" Makes me even fail using my head... trying to lift with a bad shoulder...
To Lauren and Emily she chats as the others carry the bags, "We seem to get in more trouble when we meet other people than when we stay away from civilization. I had a plan earlier on to get a boat and sail out on a lake - to get away from the infected. If we can get a hold of a map to see if there are any larger lakes we could try that?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 06, 2009 3:30 pm
by Mr Zombie killer
Victor grabbed a bag of dog food and began to move for the back door

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 06, 2009 7:09 pm
by ryansommer
OOC: Does Kat or Emily have the other helmet?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 06, 2009 10:14 pm
by Dave Syrinx
RyanSommer
Spoiler:
Emily has it but she´s not wearing it. Probably attached to a belt or something. Kyle has the other one.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 07, 2009 1:54 am
by ImpInTraining
Marcus held it together despite seeing these walking ghouls once more. He knew after moving the shelves that the front of the store might be able to handle a bit of damage without threatening those within, but the back door had taken quite a beating. He called out to the others, "I'll go after the ones circling around." He called down in the hole of the roof, "Three out front, two going back."

Marcus took aim at the lead crazy, but his shot went wide, chipping a piece of blacktop out of the parking lot.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 07, 2009 5:24 am
by Mr. Handy
OOC,[b]Marcus[/b], go ahead and take your next three shots. I'll roll for [b]Kyle[/b] and the other NPCs in my next update, but don't worry, there are more zombies coming behind these, so you won't run out of targets at the back. The initial group has five heading for the front of the store, not three, by the way.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 07, 2009 7:00 am
by Dave Syrinx
Hearing the shouts from the roof and the subsequent shots fired, Kat takes post with the 9mm in the door frame leading to the front of the store.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 07, 2009 4:53 pm
by ryansommer
"We have incomming." Emily shouts to the group as she moves towards the ladder in the back room. "Laurne, everyone, lets get to the roof until it's safe!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 07, 2009 5:38 pm
by kouchpotato
Ho scoops up a bag of dog food and begins to carry it to the back door.What? More crazy people?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 08, 2009 9:55 am
by Dave Syrinx
Kat remains on post in the small hallway opening facing into the store proper. "Better hope I can aim better than I count..." She reflects on her ammunition count and says a prayor that she´ll be able to use the rounds before being overrun by the zombies.
With the ladder being occupied, she takes decides to use the bathroom as a possible refuge if things get too hot.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 09, 2009 4:20 am
by Mr. Handy
OOC,This is not a full update yet, as [b]Marcus[/b] still has three more shots to take. Once he does, then I'll post a major update. This is just to roll Sanity for the NPCs on the roof and have each of them who remains sane take the first of their four combat rounds. PCs in the store who have already taken their actions won't be able to take another action, though [b]Cynthia[/b] and [b]Helen[/b] may still act. If you haven't rolled STR x 5 to try to carry two bags, you may do so. A normal failure means you only carry one bag. The only risk is if you get a critical failure, in which case you don't get anywhere. [b]Kathryn[/b] is the exception, as her arm is injured and she rolled a 100 last time. The ladder is not going to be occupied after this turn, so it is a viable option for [b]Kathryn[/b] (she can get into the storeroom this turn). It will become a bottleneck if too many people want to climb up at once, though. :twisted: The bathroom is not a good place to hole up. There's only one way in or out, so it's easy to get trapped there, and the interior door is very flimsy.
On the roof-
Hector, who had climbed down the ladder a minute ago, began to scurry back up when he heard the shooting start. His head popped over the lip of the hole. Again the sight disturbed him, but he held onto his fragile grip on himself. Alfredo's steady demeanor finally cracked, and he was overwhelmed by panic. The thought of the dead rising - the thought of becoming one of them - broke him completely, and he passed out. Duncan dropped his sutures in terror, nearly losing both his marbles and his lunch. He fumbled for his revolver and fired a wild shot. An empty chamber came up next, indicating that his gun was empty. Harvey screamed like a girl, left completely senseless. Certain of his doom, he shouted hysterically: "We're all gonna die! We're all gonna die!" Joey Milano had seen just a little too much horror today, and he could take no more. In one instant, he knew it all. He was certain that the dead had followed the Escalade here doggedly, and that they would not give up the chase until they had eaten each and every one of the people here. Gritting his teeth, he was overcome with rage. He opened up on one of the ghouls heading for the back with his Glock, scoring two solid hits, one of them excellent. The zombie took two bullets to the midsection, one striking it directly in the heart, but it kept on coming. Kyle shot the other one in the head with his M-4, dropping it. "Wow, this gun is really good!" he said.

As the six remaining ghouls shambled towards the store, six more figures shambled out of the surrounding darkness to the north. Most of them were heading for the front behind the other five zombies ahead of them, but two were nearing the back instead.
OOC,After the first round, one zombie in the back is dead. The other has taken 27 damage to the chest and needs a total of 13 more to stop it (or 10 to the head), but two more are visible some distance behind it. Five zombies are leading the way to the front, with four more visible a ways behind them. [b]Marcus[/b], go ahead and take your next three shots.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 09, 2009 4:23 am
by ImpInTraining
Counting Note,In stressful situations and poor illumination, it's not unfathomable that Marcus only saw three out front, so I won't go back and edit my post.
Note about the front of the store,Just as a reminder, the windows have been painted black except for some 3x5" index cards that are taped to the window allowing several places for you to pick up the card and peer out.
Shooting,[url=http://invisiblecastle.com/roller/view/2279472/]3 shots to the head (50%) (1d100=5, 1d100=26, 1d100=100)[/url] - so one impale, one hit, and then a jam (or a dud)... not sure which. [url=http://invisiblecastle.com/roller/view/2279477/]Damage for impale and damage for other shot (2d8+2d8=6, 2d8=10)[/url] - figures, the impale did less than the other shot.
Marcus cocked his rifle and took aim, practicing steady breathing and gentle squeezing of the trigger this time, and this time hit pay dirt with a shot square between the eyes, but the damage was minimized as the bullet ricocheted off the forehead at an angle. The big black man grunted with frustration, cocked his weapon again, took aim, and shot again. His second bullet was more cooperative. He cocked his weapon again and pulled the trigger a fourth time, and was rewarded in his efforts with an unimpressive 'click' as the weapon misfired.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 09, 2009 5:17 am
by Mr. Handy
On the roof-
Marcus obliterated the head of the zombie closest to the back door, and its headless body collapsed. Kyle started shooting at the next one, but only one bullet struck home. The ghoul fell to the ground, but it continued crawling and was only ten yards from the back. Duncan reloaded his revolver fully, while Hector emerged from the hole and scampered onto the roof, unslinging his shotgun. Joey kept shooting widly, seven rounds finding their marks. The zombie in the back that Kyle had not shot at had its brains blown out and was destroyed. Then he peppered the crawling ghoul with lead, finally putting one in its head through sheer chance.

More zombies had come out of the night during the shooting. The third wave consisted of ten more, four of them heading for the rear. Three more followed, all moving to the rear. Then a flash of light turned night into day for a split second, and ten more walking corpses could be seen bringing up the rear. Only three of those were heading for the back; the others were going for the front. A mighty roar of thunder followed a few seconds later.

"They're here!" screamed Harvey at the top of his lungs.
OOC,We're now in individual combat rounds, so you only get one round. [b]Marcus[/b], you can go ahead and shoot once. Five zombies have already reached the front of the store and are no longer visible. It would take two full rounds of moving (without shooting) to reach the front and be able to target them. The four behind them are less than ten yards from the store and are visible for this round only. No zombies are close to the back door at this point. Six are 15 yards from the front of the store, and four are 15 yards from the back, 3 are 22 yards from the back, 3 are 30 yards from the back, and 7 are 30 yards from the front. While the front windows have been painted black and no light is visible inside, they could not be soundproofed. The zombies may have heard the activity within the store as they approached. So far they haven't broken the windows or attacked the barricades.
In the store-
Cynthia could only manage a single bag with her meager strength. She dragged it down the hall and followed the others into the short hall at the back. "I'm coming!" she called.

In the short hall-
The four people carrying bags placed them to support the barricade at the back door, making a total of seven bags in addition to the filing cabinet and the box. "We've got some maps from the RV out in the pickup truck," said Lauren. When the shooting started and Emily warned her, she hurried with her, Cynthia, and Helen into the storeroom, leaving Kathryn, Victor, and Ho in the hall.

In the storeroom-
The three women entered just in time to see Hector Salazar climb through the hole and onto the roof. There was a tremendous roll of thunder.
OOC,Only one person can climb the ladder per round. If more than one of you wants to climb, the one with the highest DEX gets to the ladder first. Due to the arrival of the zombies and the ensuing panic, you'll need to roll DEX x 5 to get up the ladder. Otherwise, you'll only be partway up and will have to try again next round. [b]Kathryn[/b] will need to roll DEX x 4 when her turn comes due to her injured arm, but she cannot climb this round - she would need to enter the storeroom first.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 09, 2009 10:39 am
by Dave Syrinx
Kathryn enters the storeroom.
When she gets her turn she gets up the hole in a flash.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 09, 2009 2:40 pm
by ImpInTraining
Edited - mechanical repair roll,[url=http://invisiblecastle.com/roller/view/2279858/]Gimme another head shot... (50%) (1d100=2)[/url] Sweet... impaled again. - roll to hit changed to mechanical repair check.
Marcus had a jam in his weapon. With the skill of a master armsman or one with military training, he clears the chamber in record time and has the weapon back down and aiming once again. "All this water isn't any good for my gun," he says to the others.

He calls down the hole, "WE GOTS LOTS OF THEM OUT HERE!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 09, 2009 5:10 pm
by ryansommer
"Lauren, you're next. Get up that ladder" Emily said while she stood at the base of the ladder, holding it for her daughter to climb up.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 10, 2009 3:55 am
by Mr Zombie killer
Victor pulled his pistol and said, "Ho, what do you want to do? You want to climb out or defend from within?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 10, 2009 4:23 am
by Mr. Handy
OOC,Ack! :oops: Sorry, I messed up on the last update with the instructions for [b]Marcus[/b]. Before I wrote the post, I had indicated that the AR-15 did in fact jam in the Locations and Weapons thread, but by the time I finished rolling and writing that portion, I had forgotten that [b]Marcus[/b] had rolled a 100. I should have asked him to roll Rifle or Mechanical Repair to try to clear the jam, so that's what that 1d100 roll will count as. It will be Mechanical Repair (which is the higher of the two skills), so that skill receives a check. Normally it would take 1d6 rounds to clear, but with that critical success he does it in one round - this round. Next round he can shoot again. [b]Kathryn[/b] hasn't actually climbed the ladder yet, but I'll hold her roll in reserve for when she does. This round is spent moving to the storeroom. [b]Lauren[/b] is already in there, so she will climb this round unless [b]Cynthia[/b] pushes past her (which she won't while she's an NPC) - I'll roll for her when I update; I'm just waiting for [b]Ho[/b] to act. Also, anyone who successfully climbs up to the roof is going to have to roll Sanity (with a Sanity loss of 0/1d10) for seeing the zombies at that time.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 10, 2009 8:42 am
by kouchpotato
Ho pulls his own pistol out. We defend store front. They not going to steal my stuff!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 10, 2009 7:58 pm
by Mr. Handy
In the storeroom-
"I don't think they're here to steal, boss," called Helen. "They won't swipe your food - they'll be too busy eating us!"

Lauren started to scurry up the ladder while her mother held it, but her panic made her slip halfway up. She caught herself and kept trying. Then the sound of breaking glass and a sickening clawing sound came from the front of the store, and she shrieked.

Cynthia and Kathryn waited below for their turn to climb the ladder.
OOC,[b]Lauren[/b] is in the middle of climbing the ladder, so nobody else can get up it this turn.
In the short hall-
Victor and Ho stood in the hall discussing what to do when they heard the smash of glass and what must have been the zombies clawing at the barricade from the front of the store, though they couldn't see anything from back here.

On the roof-
Hector fired a blast from his shotgun at the ghouls 15 yards from the rear door, but the blast passed harmlessly over their heads. Duncan shot one of the creatures in the head, splattering its brains all over with just one shot as it fell. It writhed briefly before lying still.

Marcus managed to clear his jammed rifle with ease and was now ready to fire again. Joey snarled as he fired three more shots at one of the zombies closing in on the back, two of them striking true and deep. It took a bullet to its lower chest and another to its left thigh, but it hardly even slowed down. Kyle fired a shot, only to miss. The sound of crashing glass and pounding on metal came from the front of the store. "Hurry, Lauren!" he called when he heard her scream below. The ghouls continued to advance on the store, more of them reaching the front and some of them getting dangerously close to the back.
OOC,Okay, [b]Marcus[/b], this time you can fire. The range is still normal this round. Zombies: 9 in front of the store (not visible) 6 in front, 7 yards away 7 in front, 22 yards away 3 in back, 7 yards away (one has taken 15 damage) 3 in back, 15 yards away 3 in back, 22 yards away

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 10, 2009 11:44 pm
by Mr Zombie killer
Victor said, "Ho we need to defend from up top. But let the women up first while we defend from the storeroom doorway. Then we get up there and take the ladder with us."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Oct 11, 2009 2:47 am
by ImpInTraining
ooc,I edited my last post accordingly.
Brains Go Flyin for real this time,[url=http://invisiblecastle.com/roller/view/2281400/]Roll to hit - headshot (50%) (1d100=4)[/url] - [url=http://invisiblecastle.com/roller/view/2281404/]Damage for the impale (2d8+2d8=15)[/url] Somebody at Invisible Castle must like me this week.
Marcus takes aim at a fresh zombie, levelling the targetting to it's head, exhales, holds his breath, and squeezes the trigger once more. The bullet hits its mark and the big black man calls out, "Yeah, take that you ugly sucka."

He shouts down in the hole, "Ya'll need to get up here, cuz if those things get in the store, I'm yankin' the ladder up!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Oct 11, 2009 7:11 pm
by Dave Syrinx
Kat takes a step away from the ladder, by instinct. The shattering of glass followed by the assuring sound of Victor make her stay by the ladder waiting for Emily to head up next. She waits to pocket her 9mm till Em has reached the top after Lauren.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Oct 11, 2009 7:41 pm
by Mr Zombie killer
Victor yelled up at Marcus, "We are coming up but Ho and I are defending the area to allow the ladies up first. Do not yank the ladder until we get up or die whatever comes first."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 12, 2009 6:25 pm
by ryansommer
Emily made her way up the ladder. THe sound of the breaking glass terrified her, and she smissed a rung. Emily cursed and continued to climb. She hoped she slow accent would not result in harm to the others.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 13, 2009 4:29 am
by Mr. Handy
OOC,Only one person can climb the ladder at a time, and [b]Lauren[/b] is still in the middle of climbing due to her failed roll, so you can't climb yet. I'll hold that roll in reserve until it actually is your turn. I'm just waiting for a post for [b]Ho[/b] before I update.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 13, 2009 5:05 pm
by ryansommer
OOC: No need to hold that roll, Handy. My mistake. I can roll again when it is her turn. :) Kidding.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 15, 2009 3:02 am
by Mr. Handy
In the storeroom-
Lauren began to hyperventilate as she hurried up the ladder, this time making it to the top. Emily was right behind her. She had nearly reached the top of the ladder when she slipped on the rain-slicked rungs and lost her grip, plummeting to the storeroom floor below!
OOC,[b]Emily[/b], roll Jump to land without getting hurt. The base skill is 25%. Your critical failure at climbing the ladder is your action for the round, and nobody else may attempt to climb the ladder this round. That will have to wait until after my next update.
In the short hall-
Victor and Ho stood watch outside the storeroom door in the middle of the narrow hall, their guns at the ready. They could hear the barricades at the front getting hammered, but the back door was still undisturbed.

On the roof-
Lauren pulled herself onto the roof and saw the dead closing in. She held her fears in check and unslung her rifle. "Mom!" she cried when she looked back and saw Emily fall.

Marcus destroyed the skull of one of the three zombies nearing the back door. Joey continued pumping lead into the one he had already injured, hitting it with three excellent shots before the Glock clicked on an empty chamber. Its leg was severed at the hip, but somehow it continued to crawl. Hector blasted the third one in the head with his shotgun, reducing its head to a fine powder. Duncan fired twice at the crawler's head, but both bullets missed. Kyle shot at the crawling zombie to finish it off, striking it in the skull and snuffing it out. "Yeah!" he called. "Hey, Lauren, look what I just did!"

The rest of the ghouls approached the store relentlessly, caring nothing for their own safety, only for the tasty treats they could sense within. Most of the ones in front had already disappeared from view, and the banging noises got louder.
OOC,[b]Marcus[/b], you may fire again at normal range. Zombies: 15 in front of the store (not visible) 6 in front, 15 yards away 3 in back, 7 yards away 3 in back, 15 yards away

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 15, 2009 5:52 pm
by ryansommer
Despite her nasty slip, Emily was able to nimbly jump off the ladder and land safely on the floor of the storeroom.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 15, 2009 8:19 pm
by ImpInTraining
And a miss,[url=http://invisiblecastle.com/roller/view/2286939/]Rifle for a headshot (50%) (1d100=98)[/url]
Marcus takes aim at another zombie, and grumbles when the chamber goes 'CLANK'. "Goddamned misfires." He sets the revolver down and rushes to the hole to help those below up as fast as he can. "Let me give you a hand," he calls down below.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 16, 2009 1:26 am
by Mr. Handy
OOC,That's actually another jam, not just a miss.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 17, 2009 4:33 am
by ImpInTraining
Ooooh,I was thinking a jam on 99 and 100. Sorry. Edited my action below.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 19, 2009 12:23 am
by Mr. Handy
On the roof-
Hector fired a third blast from his shotgun, nailing one of the zombies at the back in the head and turning it into a fine powder. The headless corpse collapsed. Duncan fired two bullets at one of the others, missing with one but nailing it in the eye with the other. However, the wound failed to stop it. Lauren saw that her mother was all right and trained her .22 rifle on the wounded zombie's head. She squeezed the trigger, but her trembling arms caused the bullet to miss. Joey reloaded his Glock, and Kyle missed too.

Two zombies at the back reached the back door and began pounding on it. They ripped the back door off of its hinges and slightly dented the barricade behind it. Three more were several yards behind them. The six zombies heading for the front of the store were nearly there. Also from the front of the store there came a tremendous crash.
OOC,[b]Marcus[/b], it was your rifle that jammed. You do still have [b]Richard[/b]'s .357 Magnum revolver, but it only has one bullet left in it. You may take your shot now if you wish (which is at point blank range for the two zombies at the back door), or you may try to clear the jammed rifle by rolling Mechanical Repair again. It will take 1d6 rounds, including this one, on a normal success. If you want more bullets for the revolver, you might find them on [b]Richard[/b]'s body, but that's in the middle of the roof. It would take you the entire round to get there and search his pockets, and by then none of the zombies will be visible and you'd need to spend another round going to either the front or the back to take a shot. Zombies: 15 in front of the store (not visible) 6 in front, 7 yards away 2 in back, at the door (one has 6 damage to the head) 3 in back, 7 yards away
In the storeroom-
Emily made a perfect landing on her feet at the base of the ladder and was unharmed, even managing not to slip in the rapidly spreading puddle of rainwater. Cynthia whimpered when the sounds of the pounding on the back door and the crash from the front of the store echoed ominously through the building.
OOC,[b]Emily[/b], you may try to climb the ladder again with another DEX x 5 roll. If you succeed, roll Sanity when you get to the top and see the zombies. You may instead let someone ahead of you if you wish.
In the short hall-
Victor and Ho remained in the hall just outside the storeroom door. They heard the noise from the front of the store and could barely see the rows of shelving that made up a quarter of the barricade toppling inwards all the way to the west, but they didn't see any zombies yet. At the same time, they heard pounding on the back door. The already damaged door was ripped from its hinges and tossed aside, and the barricade there shook a little.
OOC,Some of you haven't posted since the last update, and I was waiting to give you time to post, but I can't wait forever. Remember, if you're not doing anything, you're still supposed to post describing your inaction so that I know you're not doing anything (of course, doing nothing may not be such a good course of action). Otherwise, the other players end up waiting for no reason. I know you've been active posting for your other characters in this game during this time.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 19, 2009 2:15 am
by kouchpotato
OOC,Sorry, was debating what to do :|
Ho decides discretion is the better part of valor and runs to the ladder. Victor, you come up, we lure them under ladder than shoot them.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 19, 2009 2:19 am
by Mr. Handy
OOC,[b]Ho[/b] can get to the bottom of the ladder this round, but he cannot also climb up. The same goes for [b]Victor[/b]. [b]Emily[/b], [b]Kathryn[/b], [b]Cynthia[/b], and [b]Helen[/b] are in a position to climb. [b]Kathryn[/b] has already said she'd let [b]Emily[/b] go first, and [b]Cynthia[/b] and [b]Helen[/b] won't try to cut in front of her at this point as NPCs. If their players return or circumstances arise that cause them to panic, that may change in a later round.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 19, 2009 8:10 am
by Dave Syrinx
Kat becomes rapidly more worried that she might not get up in time, so she pulls the safety off the 9mm and steadies herself against the wall and waits for the inevitable onrush of zombies. "Get up there, you two!"She croaks at Emily and the younger Cynthia. "We´re right behind you..."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 19, 2009 4:46 pm
by ImpInTraining
ooc,Forget the weapons and shooting these bastards. Marcus' priority is getting everyone up to the roof so he can haul up the ladder before they are all at risk. If he assists, then they should get some kind of climb bonus so they don't have to worry about people falling off the ladder every round, right?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 19, 2009 6:45 pm
by ryansommer
Emily grabbed the ladder again and began to climb. She progressed slowly up the ladder and tears formed in her eyes; 'I'm going to get these people killed' she thought to herself.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 19, 2009 10:53 pm
by Dave Syrinx
Kat looks down on the flooring.
Spoiler:
Will she be able to get floor boards open and escape down the crawlspace? A few shots at the boards - or simply use the crowbar to get a way out. The options are running away, now! Cynthia after Emily...Then Kathryn. And Victor plus Ho. The zombies are thrashing at the barricades and on the back door. There will not be time for all to climb! And if Kat´s right about one thing, Ho is not going to be the last one up the ladder...
Praying for a respite, Kat tries to get the flooring open with the crowbar. That is if there´s not a cellar trap door here in the storage room?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 20, 2009 5:06 am
by Mr. Handy
OOC,[b]Marcus[/b], since you're trying to assist people climbing the ladder, here's how it will work: when someone climbing fails a DEX x 5 roll (a regular failure, not a critical failure), then you can dangle yourself down the hole and try to grab the person. This requires first a DEX x 5 roll of your own to grab onto him or her. A critical failure here means you fall in and must roll Jump to avoid being injured. If your DEX x 5 roll succeeds, then you must roll on the Resistance Table for your STR against the person's SIZ. You can go ahead and try this now, since [b]Emily[/b] failed her DEX roll. She has SIZ 11, which gives you an 80% chance at the Resistance Table if your DEX x 5 roll succeeds. If you succeed at both rolls, you pull her onto the roof. [b]Kathryn[/b], you also forgot [b]Helen[/b]. There are six of you in the storeroom. There are no floorboards; the floor is solid concrete. There is a storm cellar beneath the store, but from what you were told earlier the storm doors are outside, behind the store. You can spend the round searching for some other possible way out by rolling Spot Hidden. Also, roll Idea. Everyone else in the store can roll Idea as well.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 20, 2009 10:22 am
by Dave Syrinx
Rolls:
Spoiler:
"Dammit, bloody concrete slab!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 20, 2009 5:54 pm
by Mr Zombie killer
Victor stood at the ready in the hallway trying to keep Ho concentrated in the task at hand. He said, "I have an idea!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 21, 2009 9:16 pm
by ImpInTraining
Slippery little gal,Try to grab - [url=http://invisiblecastle.com/roller/view/2294245/]Dex x5 (65%) (1d100=76)[/url] failed
Marcus dangles downward and attempts to grab on to Emily's wrist, but he missed... feeling her skin just under his fingertips. "Dang it... grab on to me, I'll haul you up!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 21, 2009 9:52 pm
by ryansommer
OOC: How far is Emily from getting to the top? Is she better off just finishing the climb and helping otehrs up?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 22, 2009 5:43 am
by Mr. Handy
On the roof-
Joey fired at the uninjured zombie at the back door with his Glock. It was so close he couldn't miss, and the bullet punched through its jaw. Hector blew its head clean off with a fourth buckshot shell. Duncan fired his last bullet, hitting the zombie he had wounded earlier in the head and taking it down. He then quickly slipped another .38 round into an empty chamber.

Lauren took aim at the head of one of the three zombies closing in on the back door, and this time her shot struck home, but the bullet did minimal damage. "Mom, hurry!" she cried.

"Good shot, Lauren!" said Kyle. He shot it in the head too and finished it off. "We make a good team."

Joey fired twice more at one of the two remaining zombies at the back as they lumbered towards the back door. He hit with both bullets, but he barely nicked it. The ghouls reached the back door, and the others at the front were no longer visible.
OOC,The two zombies at the back are now at point blank range. [b]Marcus[/b], you can go ahead and roll DEX x 5 and make the Resistance Table roll in case [b]Emily[/b] fails again.
In the storeroom-
Kathryn tried to fight off the growing panic she felt. Again she was in a desperate situation, and again her brain failed her. At least her eyes were still working. She easily spotted a ventilation grille near the ceiling on the left wall, towards the back of the storeroom. It was too high to reach from the floor, but it might be possible to climb a nearby set of shelves and get to it. It would not be trivial to force it open, however, especially with her injured arm. It would also be a tight squeeze.

Emily made it almost halfway up the ladder, but the slippery rungs slowed her progress. Marcus tried to pull her up from above, but couldn't quite reach her.
OOC,[b]Emily[/b], you may go ahead and try DEX x 5 again to reach the top. Anyone else currently in the storeroom may attempt to climb up to the vent by rolling Climb once [b]Kathryn[/b] points it out, but only one person may try this and this will be your action for the entire round. The base skill is 55%. Whoever hasn't yet rolled Idea may do so now.
In the short hall-
Victor looked around, but Ho had already gone through the door into the storeroom, leaving him alone in the hall as the pounding continued. While he stood there in thought, the zombies at the back smashed the barricade badly. Bags of dog food were punched open and sent flying, and the box on top of the filing cabinet was broken apart. The cabinet itself was dented, and it would only hold for seconds longer. Back at the front of the store was another massive crashing sound, though the falling shelves were out of his line of sight. He did, however, see zombies clambering over the fallen barricade that he could see and making their way across the store towards him, as well as the two at the back.
OOC,[b]Victor[/b], roll Sanity. Sanity loss is 0/1d10. If you remain sane, you may act freely. The zombies at the back are at point blank range, but the ones in front are at normal range if you wish to take a shot.
Victor Gonzalez,[b]Victor[/b] realized that there was almost no way everyone was going to make it up to the roof in time, but there might be a chance to buy enough time for more people to escape before it was too late. The storeroom door looked fairly sturdy, so it should hold up for a minute or two if closed and locked. A hasty barricade could then be added by using the boxes in the storeroom. He could retreat into the storeroom and shut the door behind him right now with no difficulty. Another alternative would be to remain in the hall and tell the others inside the room to do this. He would be sacrificing his life, but there was a good chance he could save everyone else by delaying the zombies.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 22, 2009 7:37 am
by Dave Syrinx
"Hey, guys! Thers´s another way out! Up here..." Kat pauses as she keeps her body at a stretched arm´s length from the body of the shelves. She reaches a good position to get to the grille and it looks safe enough to sit on to have a stab at prying it open.
Might be some protection against those munching freaks - being perched up here as well...
When she gets an opportunity she will proceed. Her breathing is slowing down as a result of the effortless climb.
"...Helen! Up here!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 22, 2009 2:16 pm
by Mr Zombie killer
Victor saw the zombies coming but was not phased a bit as he had seen worse things in prison.

Mr Handy,If I chosoe to sacrifice Victor, are there other characters I can pick up to take on in Juno? For instance the crimminals who just came in late last chapter are they free to play now?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Oct 22, 2009 5:52 pm
by ryansommer
Emily failed yet again to climb the ladder. She reached up to grab Marcus's hand

OOC: Jesus! This is getting silly.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 23, 2009 3:37 am
by Mr. Handy
OOC,The base skill for Climb is 40%. I don't know why I typed 55 and didn't even realize I had done it. You still succeeded by a wide margin. There's only enough room up on the shelving for one person at a time. Next turn you'll have a chance to pry it open, but it won't be much of one. [b]Marcus[/b], you can go ahead and make your rolls to try to help [b]Emily[/b].
Victor Gonzalez,If you die (whether or not you sacrifice yourself), there are other characters in Juno you could take over. [b]Lauren[/b] and [b]Kyle[/b] are both available. Playing one of the surviving criminals is also an option, but I do have to warn you that most of them are pretty low on Sanity at this point. Not [b]Colin Lewis[/b] low, but still... In any case, it's up to you whether to sacrifice your life to try to save the others, or to try to save yourself and risk everyone's life. Don't let the availability of other characters influence you here. Just decide whether or not it is something [b]Victor[/b] would do.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 23, 2009 4:15 am
by kouchpotato
Ho solemnly listens to the zombie crawl into his store. Victor. Give me your pistol. Take my rifle. You make it to roof. They need to pay for those goods they damaged.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 23, 2009 11:59 am
by Mr Zombie killer
Handy,I am still thinking about it. If I have not posted by the time you are ready to update Juno give me a PM and I will post at that point.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 23, 2009 5:13 pm
by ImpInTraining
Marcus stretched and reached as far as his large black arm could reach and snatched ahold of Emily's wrist. "Girl, if this were Survivor, I'd be voting you off the island," Marcus tries to jest as he starts hauling her up. With his strength, she poses little challenge to the big black man. His hand slips a little from losing traction with all the rain water, but he grabs on better with the help of his free hand and pulls her clear to the roof.

Without missing a beat, Marcus turned back to his stomach and urged the next one up ready to grab ahold if he needed to.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Oct 23, 2009 8:22 pm
by ryansommer
"Thanks, Marcus, you're a life saver... litterally." Emily says as she draws her pistol and moves to the rook over looking the back of the store. She prepares to take aim.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 24, 2009 5:23 am
by Mr. Handy
OOC,[b]Emily[/b], roll Sanity for seeing the zombies.
Victor Gonzalez,I'm ready to update now, and there's no need for a PM. You're the only one I'm waiting for. Don't wait too long to make your decision, or I'll go ahead and update anyway. Remember that your character has only seconds to decide. You're lucky that you've had days to think about it.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 24, 2009 3:19 pm
by Mr Zombie killer
Victor did not want to die yet so he ran into the storeroom and slammed the door locking it. "That should keep them for a couple of minutes. Somebody hand me a couple of boxes to make a quick barricade Hurry!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 24, 2009 5:29 pm
by Mr. Handy
On the roof-
Joey kept shooting madly at the same zombie he had already grazed. His first bullet struck it, just creasing its side as it zipped past. Hector took aim at the other one's head and fired his last shell, but he missed by inches, the buckshot passing harmlessly over its head. Duncan shot the creature in the head with his one bullet, but did little damage. He then began loading a new round into his revolver.

Lauren shot it too. wounding the ghoul but failing to stop it. Kyle also fired, and he could not miss from so close. The thing finally expired.

Joey continued firing at the only remaining zombie, hitting it twice more. this time crippling its right leg, but it was still moving.

Lauren smiled when her mother joined her at the edge of the roof. Before Emily had a chance to take aim at the last zombie, it utterly destroyed what was left of the barricade and crawled inside over its remains.
OOC,[b]Emily[/b], you'll still need to roll Sanity for having seen the zombie. Only one person at a time may try to help someone up through the hole, as it isn't all that big. [b]Marcus[/b] is best suited for this task, so he should go ahead and roll in case [b]Cynthia[/b] doesn't make it up on her own. If he succeeds at his DEX x 5 roll, the Resistance Table roll has an 85% chance of success since she's only SIZ 10. The zombies are no longer visible from the roof.
In the storeroom-
Victor hurried back into the room, slamming and locking the door behind him just before the rear barricade gave way. There were now five of them trapped in there, and there wouldn't be much time before the horde was beating on the door. Cynthia was at the bottom of the ladder, having waited for her chance to climb it next. Kathryn was perched on top of the shelves at the back and was in a position to try to pry open the vent near the ceiling, but her injured arm and flagging strength made that an unlikely proposition. Helen and Ho stood near the base of the ladder, their alarm increasing with every passing moment. This familiar store had now become a deathtrap.
OOC,[b]Cynthia[/b] has the highest DEX, and nobody else can get to the ladder ahead of her if she chooses to climb. Laraqua is back and should be caught up soon, but if she doesn't post by the time I'm ready to update I'll roll for her. She needs to roll DEX x 5 to get up the ladder. Even if she fails, [b]Marcus[/b] may be able to pull her up. [b]Kathryn[/b], you'll need to roll STR x 3 to pry open the grating. For the others this would be STR x 5, but your left arm is badly injured and you haven't had it treated successfully yet. While you're up there, there is no room for anyone else to climb. Instead of trying to pry it open, you may get back down and try to be next in line to climb the ladder. If you do this, someone else may roll Climb to get up on top of the shelves this round, but whoever it is will have to wait until the round after before attempting to pry the vent open. Anyone not doing anything else may try to move boxes to barricade the door. This requires a STR x 5 roll, and [b]Kathryn[/b] cannot do this due to her arm. Anyone trying to climb the ladder or the shelves also cannot barricade. If you succeed at your STR x 5 roll, you manage to move one box to the door. If you fail, you don't get it all the way there. More than one of you may work together to move a single box. If you do this, add your STR scores together and have one of you make a single STR x 5 roll. If you succeed, however, you will only move a single box. [b]Ho[/b] hasn't actually seen the zombies entering the store, as he's been in the storeroom the last couple of rounds. If he had, he would have needed to roll Sanity too.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 24, 2009 6:32 pm
by Dave Syrinx
Kat makes an awkward attempt to open the grate by an offhand prying manoeuvre. She places her in a way to be able to use her right foot as leverage instead of her wounded arm, using her good arm for not falling down. Her bad arm only keeps the crowbar in place.
By doing this she hopes to improve her odds at getting the grate open...

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 24, 2009 9:18 pm
by Mr Zombie killer
Victor yelled up at Kat, "Girl if you cannot open the grate climb down here and let someone else open it who can!" He then grabbed one of the boxes and moved it to the door with ease.

Handy,What about if someone just simply fired at the grate? Would that open it?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 24, 2009 9:26 pm
by Mr. Handy
OOC,That would probably just make a small bullet hole in it. The vent is screwed into the wall at all four corners. Unless you happened to have a screwdriver of the right variety with you, force is the quickest way to dislodge it.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 24, 2009 10:07 pm
by Dave Syrinx
When she hears Victor´s eagerness to have a go at the grate, she abandons the plan of acrobatics, lets the crowbar rest on the top shelf and simply drops to the floor with her good arm giving her arch downward precision. "Feel free to try it..."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Oct 25, 2009 2:06 am
by Mr Zombie killer
Handy,Now since I just moved the box do I have to wait for the next round to climb?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Oct 25, 2009 2:32 am
by Mr. Handy
OOC,That's right, you'll have to wait until next round.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 26, 2009 3:39 am
by ImpInTraining
ooc,Sorry - Invisible castle appears to be down. Will roll on my Dex tomorrow if its back up.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 26, 2009 7:03 pm
by ryansommer
Now up on the roof, Emily saw the danger they were in. The horrible creatures were methodicly attacking the building. Like robonts hell bent on death. She steeled her resolve, knowing she had two kids to protect. She would be just as determined and resolute as the were: she would not let harm come to these kids.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Oct 26, 2009 7:52 pm
by ImpInTraining
If needed, Marcus was there to catch Cynthia ready to lunge into action.
rolls,[url=http://invisiblecastle.com/roller/view/2299240/]Dex x5 (65%) (1d100=46)[/url] - [url=http://invisiblecastle.com/roller/view/2299244/]Strength resistance check (85%) (1d100=4)[/url] (critcal success, right? Does it matter?)

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 27, 2009 7:52 pm
by kouchpotato
Ho tries to open the grate but fails as well.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Oct 27, 2009 8:14 pm
by Mr Zombie killer
Kouch and Handy,I think you need to roll first to climb then you can try to open the grate. I think I am right Handy?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 28, 2009 2:46 am
by Laraqua
Cynthia gets up the ladder as though her shoes were on fire. She reconciles her own fleeing from the others as good - if we all waited at the ladder for someone else to go up, no one would get up. By getting up as fast as I can, I'm doing the right thing.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 28, 2009 5:46 am
by Mr. Handy
On the roof-
Cynthia reached the top of the ladder and climbed onto the roof. Marcus assisted her, though the lithe dancer clearly didn't need it.

Lauren reloaded her rifle, then gave her mother a hug. "I was so worried you wouldn't get up in time," she said. She looked around. "Where's Kat?! Oh, no! She's still down there!"

Alfredo slowly came to his senses, as did Harvey. Joey still had that mad look in his eyes, and he ran for the zipline, sliding down it with ease and landing in the eastern end of the parking lot.

In the storeroom-
Kathryn reached the bottom of the ladder, ready to head up after Cynthia.

"Get on up there, kid!" called Helen. "You can't lug these with your arm in that state anyway!" She tried to heft a large box, succeeding and stacking it on top of the other one in front of the door. Ho was unable to budge his box very far.

Then Helen jumped back as powerful hammering struck the door, nearly knocking it off of its hinges. The door was badly damaged and probably would not withstand another hit, but the boxes would serve to buy a little more time.
OOC,That's right, [b]Ho[/b] can't pry the grate open from ground level. I'll count that STR x 5 roll as trying to move a box instead, and it fails. You could not have climbed last round, as [b]Kathryn[/b] was on the shelves and there was only room for one person up there. [b]Kathryn[/b], you may climb the ladder now. You already succeeded at your DEX roll earlier, so you can get up with no problem. [b]Marcus[/b] doesn't know this, however, so he'll still be helping you - he just won't have to roll either. No more than one person may attempt to roll Climb and get up on the shelves this round. [b]Victor[/b] has dibs on climbing, as his DEX is highest. You may not also try to pry the grate open this round - that must wait until next round even if you succeed. The base skill is 40%. Whoever isn't climbing or doing something else may try to pile up more boxes and reinforce the barricade by rolling STR x 5 as before.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 28, 2009 8:16 am
by Dave Syrinx
Handy:
Spoiler:
"Thanks, Marcus, I though I was done for!" She puts the safety off her 9mm and gets ready to fire at the infected roaming the perimeter of the store´s back. It´s just a matter of getting to the end of the roof...

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 28, 2009 1:57 pm
by ImpInTraining
Marcus says to those on the roof, "I don't know if they're all gonna make it in time." He looked to Kat and said, "We have to be ready to do what we need to - though it may seem heartless." He calls the others over, those who were armed, "Get ready ta shoot down in the hole if youin's see zombies gettin' close."

He made sure the others saw him put his flashlight down on the roof, and turned back to help those climb up through the hole as quickly as he could assist.
next assist rolls,[url=http://invisiblecastle.com/roller/view/2301525/]Dex x5 (65%) (1d100=47)[/url] - success in the grab. [url=http://invisiblecastle.com/roller/view/2301527/]Strength resistance check (success level unknown) (1d100=71)[/url] - strength check unknown.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 28, 2009 2:19 pm
by Mr Zombie killer
Victor walked up to the shelves and failed to climb the shelves as his hands were to sweaty. "Dang it! If I can't get up here in a couple of seconds I have dibs on the ladder as I am a guest here!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 28, 2009 4:37 pm
by Dave Syrinx
Kat stops in her tracks and turns to the hole. Points her gun at the roof and waits for a target down the shaft. "Get up here!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 28, 2009 4:42 pm
by ryansommer
"Victor! Pull your weapon and fight!" Emily yelled down into the hole. She drew her pistol and aimed down towards the door that was being battered. " Alfrado, Harvey! Come over here. Grab the end of the ladder. We need to pull it up as quickly as we can before that door comes down. Kat, Victor! Hang onto the ladder, we're dragging it up, with you on it!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Oct 28, 2009 6:01 pm
by Dave Syrinx
Locations:
Spoiler:
Ho and Helen are down there. Victor is hanging to the ladder and being held by Marcus.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Oct 31, 2009 9:46 pm
by Mr. Handy
Behind the store-
Joey pulled out his Glock again and took aim at the crawling zombie he had been shooting earlier which was now inside the store beating on the door to the storeroom. His first two shots hit, blasting through its stump and scraping across its back, but his wild shooting failed to stop it. He could see more zombies crowding in the hall and pushing through it. Another one of them joined in assaulting the door, but the others couldn't reach it with them in the way. Two of them squeezed past the crowd and staggered out the back door, heading for him.

In the storeroom-
Victor was unable to find any sound footing on the shelves, so he made his way back to the ladder. Ho finally was able to maneuver his box into position. Helen went back for another box, which she easily slid into place.

The zombies on the other side continued their attack, splintering the door and shattering one of the four boxes stacked up against it. A second box was very badly damaged as well. The barricade would not hold much longer.
OOC,I didn't get a post from [b]Ho[/b], so I rolled for him, assuming he was going to continue moving the box. I won't do this again. If there's no post by the time I update, he does nothing. [b]Victor[/b] can indeed try to climb the ladder first, even if someone else wants to, since he has the highest DEX of those down there. Go ahead and roll DEX x 5. [b]Marcus[/b] is not quite strong enough to pull him up this turn, as [b]Victor[/b] has SIZ 14, which means he'd need 65 or less on the Resistance Table. The DEX roll will determine whether or not you get up. [b]Ho[/b] and [b]Helen[/b], one of you can try to climb the shelves at the back if you wish by rolling Climb. Whoever is not doing this (or something else) may continue trying to shore up the barricade by rolling STR x 5.
On the roof-
The hole was not big enough to see the door from the roof, as the storeroom wasn't that small. Only the area around the bottom of the ladder was visible from above. Once Marcus leaned back into the hole to pull Victor out, his bulk blocked everyone else's field of view since the hole wasn't much bigger than he was. However, he was able to see the entire room while he was sticking through the hole.

"Boss!" shouted Alfredo. "Get back up here!" He took aim at one of the zombies that had emerged from the back door and shot it in the head, blowing its brains out. "We can't mess with the ladder now, we have to protect the boss!" Harvey joined him and Kathryn at the edge of the roof, his revolver in his trembling hand. Duncan and Hector continued to reload their weapons. They were almost done now.
OOC,The zombies hadn't been visible earlier, but two of them came out of the back now. [b]Kathryn[/b], you succeeded at your Sanity roll already, so you may go ahead and fire twice at the remaining zombie if you wish. The range is point blank, so double your skill before applying the -5 penalty. [b]Cynthia[/b], roll Sanity. Sanity loss is 0/1d10. If you remain sane, you may fire as well. Everyone else on the roof has already rolled for seeing the zombies. [b]Emily[/b], you may also fire if you wish. [b]Emily[/b] may also try Medicine to treat [b]Kathryn[/b]'s arm at any time at this point, provided neither of you is doing something else. [b]Marcus[/b], you've already rolled in advance for this turn, so you don't need to roll anything more now.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Nov 01, 2009 1:13 am
by Mr Zombie killer
Victor tried to climb the ladder but in his panic he failed to do so slipping on the wet rungs. "Oh God I am going to die!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Nov 01, 2009 3:37 pm
by Dave Syrinx
Handy:
Spoiler:
Kat´s 45%, leads to 90%. -5% ( head shot?) = 85%
Her APP is 16 (secrets sent on Kat´s background) why is it 13 on the character list? Just wondering :) .
Kat raises her piece and squeezes the trigger twice in rapid succession. "Hang in there, Joey!" She checks her magazine and counts the clip. After disposing of the target below, she shrugs her shoulder and goes down on one knee to rest. She keeps her eyes trained for new targets below.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Nov 01, 2009 4:37 pm
by Mr. Handy
Kathryn McCoy,Yes, your chance is 85% for a head shot, so that zombie is toast. Well done! Her true APP of 16 is not reflected on her character sheet because it is a secret. 13 is what her APP normally appears to be (unless she reveals how gorgeous she truly is and makes an effort to flaunt her appearance), so that's what's shown on her character sheet, as other players are unaware of her secret. There are other characters who have secrets that give them higher APP (or other stats) than those that are listed on their sheets too.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Nov 01, 2009 5:01 pm
by ImpInTraining
Mr. Handy,Since I made the Dex roll to grab on to Victor, does that mean he maintains on the ladder even though I can't lift him out? What can Marcus do this round? When the zombies enter the room below, he will stop sticking his head back down in the hole for his own safety and to open up room for those with firearms to open fire if needed.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Nov 01, 2009 5:27 pm
by Mr. Handy
OOC,Yes, [b]Victor[/b] is still going to be on the ladder after this round, He would have been anyway, but this means that you'll maintain your grip on him. Next round if you want to try to pull him up there will be no need to roll DEX x 5 again. [b]Marcus[/b] cannot do anything else this round besides trying (and failing) to pull [b]Victor[/b] up, though he can still speak.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Nov 01, 2009 5:33 pm
by kouchpotato
Ho Nguyen grabs another box and drags it over to the barricade, visibly sweating. Hurry... they coming...

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Nov 01, 2009 5:47 pm
by Mr. Handy
OOC,[b]Ho[/b], you need to roll STR x 5.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 02, 2009 12:45 am
by ImpInTraining
strength check failed again,[url=http://invisiblecastle.com/roller/view/2306731/]Strength Resistance check (65%) (1d100=70)[/url]
Marcus curses at Victor, "Brotha, you need to lose a few pounds." He might have been able to pick the guy up with both hands, but he had to maintain a grip on the roof to avoid falling in.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 02, 2009 1:59 am
by Laraqua
Cynthia, tears rolling down her face, wipes them away and draws up her gun to head shot one of ... them. She didn't know what else to do. She couldn't be sure the others would get out all right. But this was what everyone else was doing. So this is what she would do as well.

OOC: invisiblecastle still hates me.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 02, 2009 2:00 am
by kouchpotato
OOC,I did, and I got a 34. Here it is, I thought I put it in the post [url=http://invisiblecastle.com/roller/view/2306398/]Str x 5 (45) to put another box on the door. (1d100=34)[/url]

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 02, 2009 2:55 am
by Mr. Handy
OOC,[b]Marcus[/b], you already rolled for this round ahead of time last round, so you did not need to roll this time. I'll count that as an advance roll for trying to pull [b]Victor[/b] up in the round after this, but we're not there yet. Once I get a post for [b]Emily[/b], I'll be ready to update. [b]Cynthia[/b], you have no visible targets left. [b]Alfredo[/b] and [b]Kathryn[/b] took out the two zombies that came out of the back door. Technically [b]Cynthia[/b] should have been able to fire before [b]Kathryn[/b], as she has slightly higher DEX, but this way she saves ammo - she doesn't have many shotgun shells. Feel free to do something else if you wish. I rolled Sanity for you, and you may act freely since you did not go temporarily insane.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 02, 2009 9:08 am
by Laraqua
Cynthia paces the roof in search for targets. There had to be more there had to be more there had to be more there had to be more... Maybe over there? She shivers but it isn't cold. "How many are down there?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 02, 2009 5:52 pm
by ImpInTraining
"A dozen, maybe..." Marcus says as he struggles to try to haul Victor up.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Nov 03, 2009 6:53 pm
by ryansommer
Emily raises her pistol and aims at the head of the clearest Zombies. He pulls the trigger and misses.
"Damnit" she says.
She takes a deep breath and aims again. This time, the round strikes the zombie in the head. The bullet barely glances the targets head; doing minimal damage.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Nov 03, 2009 9:39 pm
by Mr. Handy
Behind the store-
Joey kept firing at the zombies in the narrow hall, oblivious to all else. His first shot was well wide of the mark, but two more sank into dead flesh. One bullet destroyed the crawling zombie, and another embedded itself in a standing zombie's arm. That ghoul and another one muscled their way through the mob and out the back door while the rest of the crowd assailed the barricade.

In the storeroom-
Victor kept slipping on the wet rungs, and Marcus was unable to haul the big man up to the roof. Helen tried to drag another box over to the door, but she was too exhausted to get it all the way.

Then the zombies smashed down what was left of the barricade. Two of them stepped over the broken boxes and could now be seen in all their gory glory, their red eyes fixated on Ho Nguyen, who was right in front of them.
OOC,[b]Victor[/b], roll DEX x 5 again to try to get up the ladder. You do not need to roll Sanity again, as you've already seen the zombies. [b]Ho[/b] and [b]Helen[/b], roll Sanity. Sanity loss is 0/1d10. If you remain sane, you may act freely. You may shoot at the zombies, and the range is point blank, but there is no time to aim at the head. The ladder is occupied, but one of you may attempt to climb the shelves at the back by rolling Climb, which has a base skill of 40%. It is too late to try to barricade any more. Only one of you may try to climb the shelves, but [b]Ho[/b] has higher DEX than [b]Helen[/b], so he can get there first if he wishes.
On the roof-
Alfredo smiled at Kathryn. "Nice shooting!" he said, taking aim at one of the two zombies that had emerged from the back door. He drilled it perfectly, reducing its skull to powder. "I think there were more like twenty of them. Less now." Only one more was visible. Hector and Duncan finished reloading.

Kathryn could see that her magazine was about two-thirds full.
OOC,[b]Emily[/b], there were no zombies visible when it was your turn to act last round. There is only one zombie visible now. If it isn't destroyed by the time we get to your DEX rank, I'll count those two shots of yours this round. Otherwise, you save the bullets. [b]Cynthia[/b] and [b]Kathryn[/b] may also shoot at the zombie that came out the back door, which is at point blank range. No zombies are visible through the hole in the roof at this point, even if [b]Marcus[/b] were not blocking the view. [b]Marcus[/b], you've already rolled in advance and failed, so you should not roll again this round.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Nov 03, 2009 9:44 pm
by ryansommer
OOC: Sorry, Handy. I am sick and misread. Please use my two shots for this Dex round.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Nov 03, 2009 11:02 pm
by Mr Zombie killer
Victor screamed and tried to climb the ladder one more time. Again he did not make it up. "Just fucking pull me up now! Use both hands!" he cried out to Marcus.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 04, 2009 2:29 pm
by ImpInTraining
Strength Check Failed AGAIN!,[url=http://invisiblecastle.com/roller/view/2309798/]Strength resistance check - third time's the charm (65%) (1d100=89)[/url]
Marcus shook his head, "You're too heavy, send some of the lighter ones up!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 04, 2009 2:39 pm
by Dave Syrinx
"No need to save 'em..." Kat snorts, her eyes glare as she fixates her aim at the lower part of the neck of the walker. Perfect grouping, her hands seem rock steady.

Image

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 04, 2009 6:47 pm
by ImpInTraining
Mr. Handy,Marcus is seriously considering dropping down to the ground and attacking from the zombies' backside. He knows there are only a few right at the back door, and his sledge hammer isn't that far away. What are his options for getting down quickly without causing damage?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 16, 2009 4:48 pm
by ryansommer
OOC: Is everything okay, Handy?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Nov 17, 2009 2:25 am
by ImpInTraining
ooc: He said he was going to be away for a while. It's a short stay of execution for us. LOL.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 2:49 am
by Mr. Handy
OOC,Stay of execution is over. Let the carnage begin! :twisted: Unfortunately for [b]Ho Nguyen[/b], his player hasn't posted in weeks, and he's right in front of the zombies that broke into the storeroom...
In the storeroom-
Victor's growing panic wasn't helping. He kept slipping on the slick ladder, and Marcus was still unable to haul the big man up to the roof. Ho Nguyen wasn't too badly affected, but he seemed paralyzed as the zombies advanced on him. Helen cried out in alarm when she saw her boss about to be devoured. She gave in to terror, but did not realize that her doom was upon her. She gave the leading zombie both barrels with her shotgun, easily hitting it in the right arm, utterly destroying it and much of its side - yet still it came.

Both zombies seized Ho and dragged him to the floor, and the undamaged one was about to give his right leg a small nip with its teeth. Then two more zombies pushed through the open doorway from the hall outside, into the storeroom.
OOC,[b]Ho[/b], you cannot escape while the zombies are holding you. You can shoot at one of them. The one-armed zombie has 9 HP left in all, while the others each still have 40 total. You cannot aim at the head, nor can you use your rifle in such close quarters. First, roll Dodge three times for the round that just ended, the first two to avoid the Grapple attacks and the third to avoid the Bite. You may also attempt to parry one (but not both) of the Grapples with a Grapple roll of your own; the base skill is 25%. If you are bitten, give me another Sanity roll for being bitten. Sanity loss is 0/1d10. If you remain sane or avoid the Bite, you may act. You may draw the pistol and fire it once this round. The range is point blank. Unarmed combat is also an option, but probably not a good one. If you attack a zombie, you will not be able to roll Dodge in the coming round. [b]Victor[/b], roll DEX x 5 again if you want to try to escape up the ladder. If you decide to draw your pistol and shoot at a zombie instead, you may. You are at normal range from your current position, and if you miss you most roll Luck to keep from hitting [b]Ho[/b]. There is also no time to aim at the head before the zombies attack him again.
On the roof-
Kathryn fired a single shot into the back of the ghoul's head, and it crumpled to the asphalt. No more of them emerged from the back door, and there were no more targets for Emily to shoot at. Alfredo grinned at Kathryn. "Atta girl!" he said. "That was fine shooting there! Boss, get back up here fast! Climb the rope!"

Marcus continued trying to pull Victor up without success.
OOC,[b]Marcus[/b], for the last few rounds you've been one round ahead for rolling STR x 5, and each time I've told you not to roll again, but you kept doing it. That last failed roll you made is for this round, so [b]do not make a STR x 5 roll this time[/b]. Whether or not [b]Victor[/b] reaches the roof this round depends entirely on him. If you want to get back down to ground level, you can use the zipline. Roll DEX x 5 if you want to try that. If you fail, roll Jump to avoid possibly getting hurt when you land. That will put you some 15 yards from what's left of the back door (which isn't much). You could alternatively jump down, which would get you to the back door the fastest, but this is not necessarily the best move. Roll Jump to avoid getting hurt. You could also climb down the side of the building by rolling Climb. If that fails, roll Jump to avoid getting hurt when you fall. Climbing is a little slower than simply jumping, but less risky to you. Any of these options means letting go of [b]Victor[/b]. The zombies in the storeroom are not visible to the other people on the roof, nor are there any outside at the moment.
Behind the store-
Joey fired a few more times at one of the zombies inside the back hall, hitting one twice in the torso, but not doing much to stop it. Then he began to calm down and lowered his pistol as he heard Alfredo calling out to him.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 3:16 am
by kouchpotato
OOC,... I don't even know what to say. Somehow, I dodged and avoided everything.
Ho screams in terror and somehow, miraculously, manages to avoid every attempt by the zombies to devour him. He grabs the pistol from his belt and fires a shot at the zombie with one arm, hitting it but not quite putting it down. HELP!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 5:15 am
by Mr Zombie killer
Victor finally managed to scramble up to the roof. In fact he literally exploded through the hole.
Handy,Since he got such a good roll can he grab Helen on the way up and pull her with him? He did get a 1 for crying out loud!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 3:06 pm
by ImpInTraining
ooc: holding my post since I'm one action ahead.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 5:45 pm
by Dave Syrinx
Kat just watches as the mob boss reacts to his bodygirad´s orders and waits for another target to pop up. "Just pray my aim keeps up..."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 6:01 pm
by ryansommer
"Quick! Get to the ladder" Emily shouts down into the hole. 'We'll pull you up with it!"
"Marcus. Get up and get ready to haul that ladder up as quickly as you can. We cannot afford to let any of the zombies up on this roof."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 8:06 pm
by Mr. Handy
In the storeroom-
Victor finally found his footing and sprinted up the ladder, his fear propelling him to new heights. While he did this, Ho Nguyen managed to fend off the two zombies that had attacked him and even put a bullet into the heavily wounded one, adrenaline spurring him to action. Helen hastily backpedaled closer to the ladder while breaking open her shotgun and shoving in a new shell. There was no time to load a second one before the ghouls ate her boss, so she slammed the gun shut and blasted the wounded creature, felling it. However, that still left three zombies in the room and the horde crowding the hall just outside. The zombies swarmed over Ho, miraculously all missing him. Two more of the things squeezed their way into the room through the shattered door.
OOC,No, [b]Victor[/b], you can't grab [b]Helen[/b] on your way up even with a 1. For one thing, your arms aren't 10 feet long. :P I will allow you to draw your weapon in the same action, but you have nothing to shoot at currently. Just be glad you got up there finally! [b]Ho[/b], you might want to try to escape this round. You can try to climb up the ladder by rolling DEX x 5, or you can try to climb up the shelves at the rear left of the room by rolling Climb (base skill of 40%). You could stand your ground and fire your pistol twice this round at point blank range, but with 5 zombies bearing down on you that would probably be the last thing you ever did. You really lucked out there, and I hope you've learned not to neglect posting. You actually could have tried to dodge all three hits and still tried to parry one of the Grapples if the third Dodge had failed. Now that you're holding something in your hand, you can't parry a Grapple any longer, and you can't Dodge and attack in the same round. Luckily you're faster than the zombies, so there's no need to roll Dodge - provided you actually make it up the ladder or the shelves this round.
Behind the store-
Joey flicked on the safety and stuck the nearly empty pistol into his belt, then reached up and grabbed the zipline. He pulled up his legs, slipped them over the line, and easily made his way hand over hand back to the roof.

On the roof-
Marcus pulled Victor up through the hole, though he clearly did not need any help. Then Alfredo pulled Joey back onto the roof when he reached the end of the line. "That was real brave, boss," said Alfredo, "but you took an awful risk."

"Yeah, I guess I got a little carried away," said Joey. "Good job covering me, both of you." He smiled at Kathryn. "You're simply magnificent."

"That she is. She shoots like a pro."

Duncan finished patching himself up and got back on his feet. "Who needs my help next?"

"My leg can wait," said Joey. "Her arm comes first."

Another flash of lightning lit up the night sky briefly, and the area around the store could be seen to be devoid of life - and of the walking dead. A peal of thunder roared overhead. There were only a couple of seconds between the lightning and thunder this time. The heart of the storm seemed to be getting closer.
OOC,No zombies are visible to those on the roof. [b]Marcus[/b], if you wish to try to grab whoever is climbing the ladder next, roll DEX x 5. If that succeeds, make a Resistance Table roll pitting your STR against the SIZ of the climber, whether it turns out to be [b]Ho[/b] or [b]Helen[/b]. If you want to try to pull up both the ladder and the climber at the same time, there is no need to roll DEX x 5, as you can simply take hold of the top of the ladder. However, the ladder's bulk will add 8 to the climber's effective SIZ, making it very difficult. Failing the roll means you won't be able to pull up either the ladder or the person on it this turn. However, the climber may be able to get up on his or her own. The zombies cannot be seen through the hole.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 8:10 pm
by ryansommer
Emily positions herself near the ladder. "Victor, come help. We need al lthe help we can get to pull this ladder up."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 8:55 pm
by kouchpotato
Ho decides discretion the better part of valor and turns tail, grabbing onto the ladder and starting to climb with a speed that surprises even him.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 10:07 pm
by Dave Syrinx
"Guess I got an eye for taking a good shot from my digital." She pats a pocket of her kevlar where the camera bulks. As she does, the shoulder aches terribly. "Yes, could you see if you can dress it properly?" She evaluates the surroundings while the flash illuminates the perimeter of the shop. "We´re out of targets right now anyways." To make the treatment easier she gets down on one knee waits to get some expert medical treatment.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 18, 2009 10:32 pm
by Mr Zombie killer
Victor got up and placed himself at the ladder to help pull it up.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Nov 19, 2009 4:38 pm
by ImpInTraining
Marcus stands and calls to those around, "Quick, everyone give me a hand. I don't think I'll be able to pull them all up if they all jump on!" He grabs the ladder with both hands on the sides and puts his back into it as he starts lifting the ladder upward.
ooc,Holding on the roll since I don't know who else plans on helping with the ladder. Clearly, it is too risky for me to try it alone.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Nov 19, 2009 5:07 pm
by Mr. Handy
OOC,No, go ahead and roll. Nobody else can help [b]Marcus[/b] right now. With [b]Ho[/b] climbing through the hole in the roof, only one person can get a grip on the ladder, and [b]Marcus[/b] is the strongest. If you fail, [b]Ho[/b] still gets on the roof, but the ladder remains in place for one more round. You only have a 25% chance, but it's better than nothing.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Nov 19, 2009 5:13 pm
by ryansommer
OOC: Victor was there and EMilyl is there too.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Nov 20, 2009 8:30 pm
by ImpInTraining
ooc,Yeah, really... don't understand why only one peson can grab a ladder, it could be gripped by two sides by two separate people and pulled up in concert. But alas... you're the Keeper... so here's my roll. [url=http://invisiblecastle.com/roller/view/2327904/]Strength check lifting the ladder... (25%) (1d100=3)[/url] Whoo-hoo... didn't need all ya'll wimps anyway.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Nov 20, 2009 9:32 pm
by Mr. Handy
OOC,Nobody else could help pull up the ladder at that time because there was no room for anyone else to grip it. It's barely tall enough to reach the roof and doesn't stick out above the hole. With [b]Ho[/b] emerging from the hole at the same time, there was simply no room for anyone else to get in there.
In the storeroom-
Ho Nguyen scrambled up the ladder, which to Helen's dismay was hauled up through the hole in the roof with him on it before she had a chance to climb. "NO!" she cried, racing across the storeroom to the shelves at the rear left and scurrying up to the top. The five zombies already in the room pursued her and were soon crowded around the base of the shelves. Two more pushed their way through the doorway and into the room.

On the roof-
Marcus used his incredible strength to lift the ladder, Ho and all, onto the roof. He didn't even seem to break a sweat.

Duncan eased Kathryn into a sitting position and took off the makeshift bandage around her arm. "That's going to need to be cleaned and redressed first of all," he said, doing an adequate job of it, allowing the rainwater to cleanse the wound. She started to feel much better.

"Whereever your talent comes from," said Joey, "you're amazing, Kathryn - may I call you Kathryn? You know, I could really use someone with your talents working for me."
OOC,The zombies in the storeroom below are not visible to those on the roof, nor did they pass beneath the hole, so there was no opportunity to fire at them at that time. One person, and one person only, may lean through the hole and fire, but the hole is not big enough for two people to do this at once. The range is normal for whoever does this, as the zombies are at the far corner of the storeroom. [b]Kathryn[/b], it will take [b]Duncan[/b] 9 more turns to treat your arm enough that you regain the full use of it. If [b]Emily[/b] succeeds at a Medicine roll and helps him, this time will be shortened considerably.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Nov 20, 2009 10:01 pm
by ryansommer
"Kyle, Lauren. Come over here and help guard this hole." Emils asks of her kids. She quickly moves over to Kat and attempts to help with the treatment of her arm. "With expert skill Emily helps with the treatment. "I think we'll have you back up and killing zombies in no time." Emily says as she winks to Kat.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Nov 20, 2009 10:28 pm
by Mr Zombie killer
Victor went over to Joey and said, "Joey first of all I apolgize for Richard actions earlier. Second of all I apoligize for accidently killing your brother. I will lead you to the money in the morning if you still want me to that is. You can have it all if I could maybe be offered a place on your team as well?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Nov 20, 2009 10:33 pm
by ryansommer
Emily continues to work on Kat, but looks over to Vistor: "Money?! I you jack asses still talking about money?! When will you understand that money is worthless? Shit, you all can have all of my money, if it will make you happy. My wallet is in my jacket. Take all the cards and cash and go nuts. None of it is worth shit. What you can offer is what really matters. Your mind, your aim and you will to live, that is the new currency."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Nov 21, 2009 3:10 am
by Mr Zombie killer
occ-who is vistor?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Nov 21, 2009 3:42 am
by kouchpotato
Ho staggers a few feet away from the hole in the roof and plops down, holding his head in his hands. My store...

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Nov 21, 2009 10:07 am
by Dave Syrinx
Kat holds still as the two medics fix her arm. "I´m already in a team, Joey. My new family needs my presence. You do have a good man in Alfredo to watch your back." She looks at Emily and says, "If they get up here, we´ll deal with them." Then, hearing Helen´s scream of terror Kat flinches. "Did that Ho leave Helen down there?" She looks a Marcus putting away the ladder on the roof. "Victor, can you drop down the hole and pepper them dead heads while Marcus holds your legs? You will be shooting upside down, but that should be no difference than shooting normally. Just gun them down! If they are crawlers, Helen can pop them off with her shotgun."

Kouchpotato:
Spoiler:
No disrespect in my post. Kat is just having trouble with males putting themselves before women.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Nov 21, 2009 9:23 pm
by ImpInTraining
Marcus looked at Ho with a brief moment of disdain, "Yeah, you're welcome, boss." He shook his head to Kathryn and said, "Find someone else. I've gotta try something."

He ran over to the zip line and tried his skill at zipping down, making it to the bottom with no problem.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Nov 21, 2009 10:16 pm
by Dave Syrinx
Kat looks up at Kyle instead. "Kyle, can you help Victor when he shoots the monsters? Just hold his legs so he doesn´t fall down."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Nov 25, 2009 9:51 pm
by ryansommer
"Marcus!" Emily shouts as she sees the big man grab the zipline and disappear. "Shit! Let's just hope we can protect this hole without him."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Nov 26, 2009 5:13 am
by Mr. Handy
On the roof-
"I can understand that perfectly, Kathryn," said Joey. "Nothing in the world is more important than family." He gave VIctor an appraising look. "Maybe there is a place for you in my employ. Emily is right. A man who knows how to use a gun well is a hot commodity. Let's see what you can do."

"Yeah, we can work together again," said Hector. "It'll be just like old times, huh?"

"I'll help!" said Kyle eagerly. Lauren stood by his side with the .22 rifle while he took hold of Victor's legs. Victor lowered himself partway through the hole. Gripping his .44 Magnum tightly, he squeezed off a shot. The bullet struck one of the ghouls going for Helen in the back of its head and splattered its brains around the storeroom below.

Emily and Duncan made good progress cleaning Kathryn's wounded arm and redressing it with fresh bandages. Duncan began to gently massage her arm and shoulder, kneading her muscles and restoring life to them. Though Kathryn couldn't help feeling uneasy, the massage did feel good and seemed to be helping. It was hard to believe that these were the hands of a killer.
OOC,It will take [b]Emily[/b] and [b]Duncan[/b] three more turns to finish, including this one. [b]Victor[/b], you may take another shot now. The two zombies directly below you are at point blank range, but the others are at normal range. I'll roll for you again if you aren't ready to rejoin us by the time I update.
Behind the store-
Marcus landed smoothly in the parking lot behind the store, near the vehicles and some fifteen yards from the gaping hole where the back door used to be. Through it he could see a pack of zombies in the narrow rear hallway inside. Only a couple of yards from the back door lay his sledgehammer.
OOC,[b]Marcus[/b], your rifle is still jammed. The handgun you took from [b]Richard[/b] has one bullet left, but you do not have anything with which to reload it. You may fire it now at a zombie if you wish. You may instead go over and pick up your sledgehammer as your action for this turn, but you will not be able to do anything else. If you try this, roll Sneak. The base skill is 10%.
In the storeroom-
Helen cringed on top of the shelving as the zombies closed in below. Victor leaned in through the hole in the roof and blew the brains out of one of them, but there were still four just below and more on the way. She grabbed the crowbar and pried at the ventilation grille with it, but she pulled her muscle in the desperate effort. With a cry of sheer horror, she lost her grip on the crowbar and it fell to the floor below.

Then the zombies began clawing at the shelves. Two of them severely damaged the shelves and nearly knocked them over, but they remained in place, buying Helen precious time. Unfortunately, the two zombies that had entered the room previously advanced. They reached for Victor as they passed, but he was too high up, and another pair squeezed into the room through the open doorway.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Nov 26, 2009 8:47 pm
by kouchpotato
Ho sobs uncontrollably.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Nov 26, 2009 10:36 pm
by Dave Syrinx
The scream from below and Duncan´s touch make Kathryn shudder. To get her thoughts which nestle their way to Philip´s farm go away, she tries to assess the current situation. If Marcus gets an opening for Helen she might escape. A blow at the air vent could let her squeeze out...

"Marcus! Hit the vent, then she can get out! Can someone cover Marcus while he bashes the wall?"
, she shouts to the recently befriended dark man.

Intent on the problem, the rubbing of the callus hands feel less appalling to her.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Nov 27, 2009 5:20 pm
by ryansommer
Emily continues to work on Kat's shoulder. 'God, I hope this plan works' she thought to herself.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Nov 27, 2009 5:42 pm
by ImpInTraining
Marcus considered taking a shot, but one bullet may only serve to draw their attention... and then what? He thought about going to snatch up his sledge hammer, but honestly... a big man like that sneaking around? It wasn't his strong suit. Instead, he started running for his car as he dug out his keys from his pants pocket.

ooc: I left the rifle up top on the roof. Maybe someone else who's not doing anything can try to unjam it and put it to use.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Nov 27, 2009 11:00 pm
by Mr Zombie killer
(occ-I am home but still weak so if you need to move do not wait for me.)

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Nov 28, 2009 12:46 am
by Mr. Handy
On the roof-
"Oh, God, poor Helen!" cried Lauren.

"Look at it this way," said Hector. "If she's screaming, that means she's still alive."

Victor, still dangling through the hole, fired another shot at one of the zombies going after Helen. He hit again, burying a bullet in the ghoul's skull and dropping it to its hands and knees - but it still moved.

Duncan and Emily continued to work on Kathryn's arm, soothing her muscles and repairing the damage the grenade had caused.
OOC,The vent does not give direct access to the outside wall. Those of you who were in the storeroom can recall that the grating was on the left wall, at the back of the room. This means that the shaft goes west, over the main area of the store. It might potentially give access to the north wall from there, but it leads away from the back of the store. [b]Emily[/b], it will take you another two rounds to finish. [b]Victor[/b], you may fire another shot if you wish. All zombies are at normal range. If you miss one of the ones near [b]Helen[/b], you must roll Luck to avoid hitting her. Nobody on the roof picks up [b]Marcus[/b]'s rifle. It's his, not theirs, and he hasn't instructed anyone to try to clear the jam. Some of the people currently on the roof weren't there when it jammed and aren't even aware that it did, and those that were up there had been quite busy at the time.
Behind the store-
Marcus unlocked his car and slid behind the wheel. The engine started up when he turned the keys in the ignition, purring smoothly.

In the storeroom-
Helen scrabbled at the grille with her bare hands, but it stubbornly refused to yield. One of the four zombies already at the shelves struck them. They toppled over, and she plunged to the floor with a shriek, landing on her feet with the agility of a cat right next to the dropped crowbar. Unfortunately, she was still in the middle of the pack of zombies. The crawling zombie that Victor had wounded, the two others standing by the ruined shelving, and the two that had been beneath Victor all converged on her. Only one of the standing creatures grabbed her, She wasn't strong enough to fend it off, nor could she get out of the way in time. "HELP!!!" she screeched, looking imploringly at Victor.

The two zombies that had just entered the room closed in on Helen, and another two zombies pushed in past the broken door from the hallway.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Nov 28, 2009 3:53 pm
by ImpInTraining
Marcus turned his car around to shine the lights on the back door and started honking his horn, hoping to draw some of the zombies back out from the store.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Nov 28, 2009 7:13 pm
by Dave Syrinx
Kat just sighs as she hears the screams from below.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 30, 2009 5:11 pm
by ryansommer
"Lauren, shoot at the zombies, if you can!" Emily said

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Nov 30, 2009 7:08 pm
by Mr Zombie killer
(occ-do you want me to roll my own die or wait for IC to come back up?)

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Dec 01, 2009 1:21 am
by Mr. Handy
OOC,You don't have to wait. Go ahead and roll real dice if it hasn't come back up by the time you read this.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Dec 01, 2009 11:17 pm
by Mr Zombie killer
OCC,Rolled on own dice and got a 70. Damage is 7. Does he need to roll sanity loss?
Victor wiped some tears from his eyes and said, "I am sorry Helen but its a mercy shot." He aimed at Helen's head and fired his pistol. The bullet struck Helen in the head and caused some damage to her.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Dec 02, 2009 2:56 am
by Mr. Handy
Behind the store-
Marcus turned the car so that the headlights pointed at the back door and began blaring the horn, but no zombies emerged from the back door. The few he could see in the interior hall were still trying to push their way into the storeroom, though they did look in his direction.
OOC,[b]Marcus[/b], roll Idea to try to deduce why the zombies aren't coming out.
On the roof-
"No!" screamed Cynthia. "You big coward, how could you?! It's your fault she's stuck down there because you pushed ahead of her! And then you guys pulled up the ladder and trapped her with those...things!" She groaned and looked at Kathryn, who she knew understood, as Emily and Duncan continued their work. "Men!"
OOC,[b]Cynthia[/b] succeeded at a Psychology roll: 06 roll vs. 35% skill. [b]Emily[/b], it will take one more turn to finish up. [b]Victor[/b], you don't need to roll Sanity for shooting her - because you missed! Remember the -5 penalty for aiming at the head. You do, however, have to roll Sanity for seeing her killed and eaten by the zombies. Sanity loss is 0/1d6. If you don't go insane, you may fire another shot at a zombie if you wish.
In the storeroom-
"Bastard!" cried Helen when the .44 Magnum bullet whizzed by her ear. The zombie that had wrapped its arms around her was starting to squeeze, and her ribs throbbed with pain. She broke open her shotgun, forced in a new shell, and slammed it shut as the creature dragged her to the floor. She pressed the barrels against its head and pulled the trigger. At this range it was impossible to miss, and the ghoul's head was reduced to pulp. "Save me, don't shoot me, or the next one's for you!"

But before Helen could follow through on this threat, the seven zombies that surrounded her grabbed and tore at her. They seized her and began chomping down on her as she screamed and screamed. Jaws tore a small chunk from her arm, and fire raced through her veins. Then another one bit down hard on her stomach, devouring her spleen in one quick bite. As her life deserted her, her last thoughts were of her son and how she would never see him again. At least she had the consolation that she would never see her ex-husband again, either. Victor could do nothing but watch as the dead feasted on her remains. The zombies that had just entered the room went over to join their fellows in their gruesome repast, and another pair muscled their way in through the door.
OOC,[b]Cynthia[/b] succeeded at a Shotgun roll: 62 roll vs. 55 x 2 - 5 = 105% skill (point blank). She caused 13 damage, killing the zombie. The first zombie succeeded at a Grapple attack: 14 roll vs. 30% chance. It missed with a Bite attack: 81 roll vs. 30% chance. The second zombie missed with a Grapple attack: 86 roll vs. 30% chance. It hit with a Bite attack: 15 roll vs. 30% chance. It bit her right arm (15 on 1d20) for 2 damage. The third zombie critically succeeded at a Grapple attack: 01 roll vs. 30% chance. It critically hit with a Bite attack: 03 roll vs. 30% chance. It bit her abdomen (9 on 1d20) for 14 damage, reducing her to -2 HP. The fourth zombie missed with a Grapple attack: 54 roll vs. 30% chance. It missed with a Bite attack: 59 roll vs. 30% chance. The fifth zombie missed with a Grapple attack: 64 roll vs. 30% chance. It missed with a Bite attack: 32 roll vs. 30% chance. The sixth zombie critically succeeded with a Grapple attack: 04 roll vs. 30% chance. It hit with a Bite attack: 17 roll vs. 30% chance. It bit her right leg (3 on 1d20) for 5 damage, killing her.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Dec 02, 2009 3:14 am
by kouchpotato
Ho flinches as he hears the gunshots... and than the screams. He pulls his pistol out and aims it at Victor. DID YOU SHOOT HER? DID YOU SHOOT MY EMPLOYEE?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Dec 02, 2009 4:01 pm
by Mr Zombie killer
handy,Victor has 75% in handgun and after aiming at head I got a 70. That means I hit right?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Dec 02, 2009 4:57 pm
by ryansommer
Emily closed her eyes and looked away from the terrible sounds that escaped from the hole in the roof.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Dec 02, 2009 7:08 pm
by Dave Syrinx
Kat meets Cybthia´s gaze. "People react on instinct in situations like this. Beasts..." She looks towards Duncan, "... acts on instinct - at all times. Now, we´ll have to concentrate on the ones left up here. Helen got the short straw this time. Let´s sit this night out and deal with the creeps down there when the sun rises."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Dec 02, 2009 7:26 pm
by ryansommer
Emily looks around the roof of the store, looking for a long antenae pole or some other type of long pole that could be coupled with the knives she has on her to act as a pole arm to stab down at the zombies.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Dec 03, 2009 5:24 am
by Mr. Handy
OOC,[b]Victor[/b] does indeed have 75% in Handgun, but remember that the .44 Magnum has a base skill 5 percentiles less than a normal handgun due to its high recoil. On your character sheet, you'll see that your effective skill with it is 70%. Aiming at the head is a further -5 penalty, which made your skill effectively 65, so your shot barely missed. [b]Emily[/b] does see an antenna nearby, but it is anchoring the top of the zipline. If the antenna were pulled out, there would be nothing to which to secure the rope. There is nothing else on the roof that she can see that would be suitable, but there are supplies in the pickup truck (where most of the knives currently are) that could fit the bill - particularly the pitchfork.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Dec 03, 2009 4:45 pm
by ryansommer
Remembering the pitchfork in the truck, Emily turns to Lauren: "Lauren, see if you can get the attention of Marcus. We need the pitchfork from the truck."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Dec 03, 2009 5:52 pm
by Mr Zombie killer
handy,fine but then can you tell Ho that since I am being held in a hole he really cannot point a pistol at me cause I am not in his line of sight?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Dec 04, 2009 5:36 am
by Mr. Handy
OOC,[b]Victor[/b] is only partially through the hole. If he had been fully in the hole, the zombies would have been able to reach and attack him. He's about halfway in, with everything above his waist dangling down. [b]Ho[/b] can still aim at your legs. Of course, you can't actually see him doing it until you pull your head out of the hole.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Dec 04, 2009 4:51 pm
by Mr Zombie killer
Victor pulled himself out of the hole and said to Ho, "I missed but I was doing her a favor. She was surrounded by zombies! I did not want her to feel the pain of being eaten by the creatures. Unfortunatly my aim was a bit off and she was eaten by them. Now get your fucking gun off me and remember it was you who pushed ahead of Helen and had Marcus pull the ladder up with you on it. I tried to grab Helen on the way up but she was too far away."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Dec 04, 2009 4:54 pm
by ryansommer
"We had to pull up the ladder, Victor." Emily said saddly. "If we hadn't, they would be up here right now, trying to eat all of us alive."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Dec 05, 2009 4:36 pm
by ImpInTraining
Marcus gripped the wheel somewhat angrily, but forced himself to ease up when he started hearing the metal bend. He thought he was going to make a difference, but turns out he didn't help anything.

He wondered why the near brainless zombie-people didn't come out after him and thought he had a good idea as to why his plan had failed.

He drove closer to the building, aiming his car beside his fallen sledge hammer as he checked his mirrors to make sure nothing was closing in on him from behind. His thumb pulled down on the automatic lock switch to make sure all the doors were locked so he'd have no surprise passengers.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Dec 06, 2009 4:11 am
by Mr. Handy
Behind the store-
As Marcus drove closer to the store, he realized that the reason the zombies hadn't come out was precisely because they were brainless. They relentlessly pursued the nearest source of food, which in this case was Helen, with complete disregard for everything else. They weren't about to go pursue someone further away when they had a perfectly good meal right in front of them. He also recalled from having seen the ghouls' actions that they were very uncoordinated, and while they could knock a ladder over, they did not seem capable of actually climbing it. They could push most obstacles down, and possibly climb over them if they weren't too high or steep, but there was little danger of them getting up to the roof. By the time he pulled up beside the hammer, he could only see three zombies in the back hall, and two of them entered the storeroom and vanished from his sight. The third did react to his presence now that he was close enough, and it staggered out the back door, only a couple of yards from his car.

On the roof-
"Hey, don't you shoot my friend!" said Hector angrily, starting to raise his shotgun.

"Whoa, calm down!" said Joey. "Nobody is shooting anyone! We have enough problems. We don't need to cause more."

"You both pushed ahead of Helen!" yelled Cynthia at Victor. "It doesn't matter that you missed, you still tried to kill her!" She looked at the shotgun in her trembling hands uncertainly.

Alfredo shot the zombie that had emerged from the back door in the head, but it remained on its feet.

Lauren moved away from the hole and shouted to Marcus. "There's a pitchfork in the back of our truck!" she called. "If you can get it, we can stab the zombies through the hole!"

Kyle carefully backed away from Victor, moving to stand beside Lauren.

Then there was another flash of lightning, followed by a peal of thunder a second or two later. The lights flickered once, twice, and then were extinguished. So were the store's interior lights. Nothing could be seen through the hole any longer, but a horrible munching sound could still be heard. The moon and stars were not visible due to heavy cloud cover. The only sources of light were the headlights of Marcus's car, which backlit the roof and the people on it.

"Hey, I'm no beast," said Duncan. "Didn't I help you out, Kathryn? I'll do it again any time you need. All you have to do is ask." He gave her shoulder a final squeeze. "There, we're all done. A good night's rest or two and you should be in perfect health." He smiled at Emily. "We make a good team."
OOC,The only area that is well-lit is whatever is within about 5 yards of the back of the roof or the car. Everyone on the roof can still see each other just fine. The only zombie visible has taken 7 damage to the head, so 3 more will kill it. It is at point blank range.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Dec 06, 2009 4:20 am
by Mr Zombie killer
Victor said, "I tried to help. Now get the fucking gun off me or you will find yourself a zombie here. Either me if you kill me or you when I kill you."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Dec 06, 2009 9:37 am
by ImpInTraining
Marcus put his arm over his seat and looked back to check behind him as he backed up slowly leading the zombie away from the back of the store and into the line of fire from those above. He tried to match the creature's pace to keep him at a safe distance. He looked for Lauren's truck and the fabled pitch fork, trying to lead into that direction.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Dec 06, 2009 1:09 pm
by Dave Syrinx
"Cynthia, calm down and come over to me and I´ll tell you of when I started to work at the Airfield. There were some men who needed to be put in place..." To Duncan she comments, "Hey, all men are beasts, by nature! Women are by nature able to pursue multiple lines of reasoning." She winks at him and says, "Thanks, D."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 07, 2009 3:16 am
by kouchpotato
Ho lets his aim drop, and slumps backwards.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 07, 2009 5:08 am
by ImpInTraining
Marcus cracks his window slightly and shouts, "Hey yo up there! We got a target down here!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 07, 2009 5:59 pm
by ryansommer
Emily turned to Kyle: "Kyle, can you take out that Zombie Marcus lured out of the store?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Dec 08, 2009 5:50 am
by Mr. Handy
On the roof-
"Sure thing!" said Kyle.

"We're on it, Mom!" called Lauren. She raised her rifle first and shot the ghoul in the head. It was close enough that even with her amateur marksmanship, she was able to hit it and finish it off.

"Good shot, Lauren!" said Kyle, grinning. "All gone!"

"Any time, K," said Duncan, returning Kathryn's wink.

Cynthia relaxed and sat down beside Kathryn. "Yes, I'd like to hear about the airfield," she said.

Hector lowered his shotgun when he saw Ho bring down his weapon.

Sheets of rain continued to fall, drenching everyone on the roof. The chewing noise from below continued, though nothing could be seen in the darkness within.

Behind the store-
Marcus backed up his car until he was stopped next to the pickup truck. There were quite a few supplies in the back, and the pitchfork was easy to find, as it was very long and the prongs stuck out over the edge of the pickup's bed.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Dec 08, 2009 5:59 pm
by Mr Zombie killer
Victor put his pistol back in his waistband and slowly stood up. He walked over to Ho and said, "I am truly sorry that events occured the way they did."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Dec 08, 2009 6:26 pm
by ryansommer
Not enjoying the rain, Emily tried to recall if they had managed to pack any tarps in their truck.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Dec 09, 2009 4:33 am
by Mr. Handy
OOC,Unfortunately, they had not packed any tarps. You can look back at the last couple of pages of the thread Reunion in Chapter 3 to see exactly what you did bring. For instance, there are more flashlights in the pickup truck.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Dec 09, 2009 10:19 pm
by ImpInTraining
Marcus opened the door to get the pitchfork and wondered if it would fit in his car in the event he had to book it.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Dec 10, 2009 6:19 am
by Mr. Handy
OOC,[b]Victor[/b], you never rolled Sanity for seeing [b]Helen[/b] slaughtered by the zombies. The Sanity loss is 0/1d6. Go ahead and roll it now.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Dec 10, 2009 3:49 pm
by Mr Zombie killer
Handy,IC was not working again so I had to roll on my own die. I got a 32 on the d100 so I made it it seems.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Dec 10, 2009 9:35 pm
by kouchpotato
Ho climbs shakily to his feet. Me too Victor. Me too.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Dec 13, 2009 11:59 pm
by Mr. Handy
On the roof-
Joey sat down and let Duncan take a look at his leg. Joey started cleaning and redressing the gunshot wound, repairing most of the damage. "Thanks, that's feeling better already," said Joey.

Cynthia looked at Kathryn, who was still silent for some reason. "Kat, are you okay?" she asked her. "You said you were going to tell me about what happened at the airfield."
OOC,[b]Emily[/b], if you want to try to help, you can roll Medicine. If you succeed, you'll shorten the time needed for [b]Duncan[/b] to finish treating [b]Joey[/b].
Behind the store-
Marcus retrieved the pitchfork. He could fit it in his car only if he stuck one end out the window - preferably the pointy end, so it did not tear up the upholstery.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 14, 2009 3:22 am
by ImpInTraining
Mr. Handy,I'd like to know a few things before I decide what to do next. I figure I could make it to the building and toss the pitchfork up to a presumably unoccupied area, then retrieve my sledge hammer on the way back to the car... but that all depends on the zombies - if they are still inside and preoccupied then that's great. If they all seemed to move very slow then so much the better.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 14, 2009 3:36 am
by Mr. Handy
OOC,All of the zombies in the store move slowly. All of them are still inside, though you can't currently see any of them.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 14, 2009 1:52 pm
by Dave Syrinx
Kat snaps out of her spell of reminiscence and starts to retell the last couple of days to Cynthia. "Sorry, let´s see. It was all glamour and fast planes, flashy pilots and beautiful stewardesses. It could be hectic - even at the small field. Then everything changed. It turned Salvador Dali on us at Kearney air field... Insects, National Guard and, and..." She stops, looking Cynthia in the eyes. "He tied me to a chair and was about to unload his disgust over me when I got away. Unfortunately he got his hands on me, later... He paid for that. He made a gruesome ghoul but not as frightening as his human self." She shakes her head and continues, "Cynthia, whatever beasts we encounter, none will be as vile as Gardner, the National Guard who ruined Kearney air field. Stay with me and we´ll keep them at bay." She stands up and goes a few steps closer to the back of the rood. "This was not what I intended to speak to you about, darling. But we´ve at least been distracted from the things below." She makes her 9 mm ready and waits for the next target to escape out of the store. "What about you, Cynthia, what demons can you tell of?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 14, 2009 3:19 pm
by ImpInTraining
Marcus starts sprinting for the store, heading for a corner further away from the door in hopes that the zombies therein won't be able to see him. He doesn't say anything in hopes of not attracting any attention, but if someone on the rooftop sees him, he makes motions with his hands to move back as he tries to toss the pitchfork to the roof.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 14, 2009 8:06 pm
by ryansommer
"Kyle, come with me.We need to help Marcus" Emily said as she moved towards the side of the building Marcus had jumped from.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Dec 15, 2009 5:14 am
by Mr. Handy
OOC,[b]Marcus[/b], roll Throw.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Dec 15, 2009 6:51 pm
by ImpInTraining
Marcus threw the pitchfork quite skillfully, then took another glance at the back door to make sure nothing was coming for him before deciding his next action.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Dec 15, 2009 9:29 pm
by Dave Syrinx
Handy:
Spoiler:
Almost regretting taking those steps towards the edge... Get some impaling pictures in my head :shock: .

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Dec 18, 2009 3:31 am
by kouchpotato
Ho crawls over to the hole to look down at the ruins of his store and Helen.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Dec 18, 2009 3:20 pm
by Mr Zombie killer
Victor joins Ho

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Dec 19, 2009 4:45 am
by Mr. Handy
Behind the store-
Marcus hurled the pitchfork like a javelin. It barely cleared the edge of the roof and landed with a clatter on a corner of it, away from where everyone was standing. No zombies emerged from the store.

On the roof-
"I'm so sorry, Kathryn," Cynthia said, giving her a hug. "Of course I'll stay with you. You're the first real friend I've had in a long time. I thought Richard was meant for me, but then he went and let his beast take control of him. I guess Helen was right about him after all. Poor Helen." She sighed. "I'll gladly tell you about my demons some time, but I don't want to say anything in front of these guys. When we get some privacy I'll tell you everything."

Duncan kept working on Joey's leg while Alfredo reloaded his rifle and kept watch.

"Marcus, do you want us to lower the ladder over the edge so you can climb up?" asked Kyle, accompanying Emily and Lauren to the edge of the roof.

Victor and Ho tried to peer into the storeroom, but it was completely dark in there. They couldn't see the zombies or whatever was left of Helen. All they could hear was the ominous munching and the patter of rain on the roof and the floor of the storeroom below.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Dec 19, 2009 5:17 am
by ImpInTraining
Marcus shook his head and waved the others away, then ran for his sledge hammer.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Dec 19, 2009 2:41 pm
by Dave Syrinx
"Yes, we´ll save that for a camp-fire, some better day. Just hang on for the ride, Cynthia." Kat moves towards the clattering pitchfork.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Dec 28, 2009 8:06 pm
by ryansommer
"Kyle, Lauren, see if you can have Marcus grab more flashlights from our truck." Emily said as she moved over to wehre the pitchfork landed.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jan 02, 2010 12:23 am
by Mr. Handy
Behind the store-
Marcus ran back to where his sledgehammer had fallen and retrieved it. Nothing emerged from the store. The headlights from the truck provided enough light for him to see into the back doorway. The short rear hall was deserted.

On the roof-
Lauren nodded and called down to Marcus: "Marcus, if you're going back to our truck, we've got some more flashlights back there that could be useful!"

Cynthia followed Kathryn and Emily over to the corner of the roof where the pitchfork lay. Kathryn got there first and picked it up.

Duncan continued his work, and was now about a third of the way done treating Joey's leg.
OOC,Both the pitchfork and sledgehammer have been added to your respective weapons lists in the Locations and Weapons thread.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jan 02, 2010 6:24 am
by Mr Zombie killer
Victor said, "Anyone need me to do anything?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jan 02, 2010 7:43 pm
by Dave Syrinx
"Alright... Now, to save bullets we should use a flash light to lure the dead-heads to the hole. Then someone with some muscles should have some pitch forking to do... That way Marcus can get the goods from the cars without any disturbance." Kat heads back to the hole. She hands the pitch fork to Victor when he comes up to them. "Yeah, you look like you can put some weight behind this."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jan 02, 2010 10:46 pm
by Mr Zombie killer
Handy,Pitchfork number to hit and damage please?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 03, 2010 1:36 am
by ImpInTraining
Marcus nodded to those above, lifted a thumb, and started rushing back to the truck. He looked around for flashlights that they told him would be there.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 03, 2010 6:33 am
by Mr. Handy
OOC,The pitchfork's stats are listed in the weapons list in the Locations and Weapons thread. It uses Spear skill, which has a base level of 15%. It does 1d8+1+db damage and can impale.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jan 04, 2010 5:25 pm
by ryansommer
Emily moves towards the hole: 'Hey you bastards. Up here" she calls to them

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 07, 2010 3:36 am
by kouchpotato
Ho nods nervously. Yeah, we make bastards pay for what they do to Helen.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 07, 2010 4:16 am
by Mr. Handy
Behind the store-
Marcus returned to the pickup truck, where he found and collected four flashlights.

On the roof-
No zombies were visible beneath the hole, and none came within sight no matter how much noise the people on the roof made. Chewing sounds were still audible from the storeroom below, and it was apparent that the zombies hadn't finished their meal yet and were not about to abandon it. It would be possible for one person to lean through the hole with a flashlight and a one-handed weapon in order to see and take out the zombies. The pitchfork wouldn't work, as someone would need both hands to wield it, and one-handed weapons almost certainly wouldn't have enough reach. The most likely way to do this would be to use a handgun.

There was another flash of lightning that lit up the surrounding area temporarily, this one lasting nearly a second. A second later, the rumbling of thunder echoed through the night once more.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 07, 2010 7:34 pm
by Mr Zombie killer
Victor pulled a lighter out of his pocket and said, "Anyone have anything we can light? We can throw it down there and maybe attract them this way."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 07, 2010 7:44 pm
by ryansommer
"Or we can set the building we are using for shelter on fire" Emily said. "Let's just hang tight. I am sure they will come after us sooner or later."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 08, 2010 6:45 am
by Dave Syrinx
"Eh, guys." Kat hesitates, "What if we simply follow Marcus initiative and get in to the cars and leave?" The idea with the pitchfork failed utterly. And the beasts are occupied as it is. "When they are finished down there, they´ll want new food. I´m not waiting for them to let us make mistakes and wate all our ammo." She looks at the zip line and says to Cynthia, Emily and the others conferring about the next line of action. "Let´s skip this place and find some-place less crowded. We can use the maps to find a better spot. Marcus is lighting up our escape route and the ones waiting for their turn can shoot the zombies who exit the house. Marcus can even target practise on them too. They´ll be caught in a cross fire and we´ll be safe. For some time, at least."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 08, 2010 3:51 pm
by Mr Zombie killer
Victor said, "Hey whatever the group wants is fine with me."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 08, 2010 5:18 pm
by ryansommer
"Does anyone around here know the area?" Emily says. "That's not a bad idea, Kat, however, I am concerned about trying to fight these things in the pitch black without high ground. The pitchfork idea has not yet failed, as the zombies are simply not in range. Once they are done feasting and come to the bottom of hte hole, we can attack them."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 10, 2010 4:16 am
by kouchpotato
Ho shakes his head. Won't work. We would be going out to death. They can't get us up here anyway, we have lot of time to think about what to do.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jan 11, 2010 3:36 am
by Mr. Handy
On the roof-
"I don't know," said Joey, "heading somewhere else might be a good idea. We'll need to figure out where to go before we actually leave, and Duncan will have to finish treating my leg first."

"I'll be done in about five more minutes," said Duncan.

"I'm not too keen on being stuck up here on the roof with the pouring rain. Anyone got any ideas where we should go?"
OOC,[b]Ho[/b] and [b]Marcus[/b] do know the local area. So did [b]Helen[/b], but it's kind of too late for her.
Ho Nguyen and Marcus Williams,You know that Ogallala is about two miles to the north. That's where the zombies have been coming from for the most part, so heading that direction is probably a bad idea. The road that runs past the store, Big Mac Road, goes north to Ogallala and south in the opposite direction. There are back roads branching off every so often that will allow you to go east or west, so it would be possible to avoid cities and head wherever you need. I-80 runs through Ogallala heading east and west, and Route 30 is a short distance north of that, running parallel. Most of the major cities in Nebraska are along I-80.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jan 12, 2010 2:16 am
by ImpInTraining
Marcus headed back to his car with the flashlights and sat within it, closing the door quietly. He waited for the others to lower the ladder so he could get up (since he wasn't part of their conversation about leaving).

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 14, 2010 5:45 pm
by ryansommer
"We need to at least get Marcus back up here." Emily said. "Lets get the ladder down there before those bastards are done with their meal."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 15, 2010 4:55 am
by Mr. Handy
On the roof-
"Okey-dokey," said Kyle. He lowered the ladder over the edge and leaned it against the wall of the store. "Hey, Marcus, you can come up now!"
OOC,Everyone, roll Spot Hidden at 1/5 skill (2/5 if you're using a flashlight).
Behind the store-
Marcus waited in his car with the flashlights until Kyle lowered the ladder.
OOC,[b]Marcus[/b], you get to roll Spot Hidden as well, at 2/5 skill.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 15, 2010 5:56 am
by Mr Zombie killer
Handy,So what would 1/5 skill then be for Victor?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 15, 2010 6:07 am
by Mr. Handy
OOC,[b]Victor[/b] has 49% skill. 1/5 of that is 9.8%, so you need to roll that or less. Since you can only roll whole numbers, you need a 9 or less.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 15, 2010 6:15 pm
by Mr Zombie killer
Victor stood up and peered out into the darkness around the store. He did not see anything.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 15, 2010 6:43 pm
by ryansommer
In the dark, rainy night, Emily could see nothing

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 15, 2010 7:23 pm
by Dave Syrinx
Kat is oblivious to anything moving in the dark.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 17, 2010 4:07 am
by ImpInTraining
Marcus doesn't see anything except for the ladder coming down. He shut the car off, and pocketted the keys. He stepped out of the car and quietly closed the door as he looked around one last time before making a break for the ladder.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 17, 2010 8:38 am
by kouchpotato
Ho peered out into the darkness but saw nothing.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jan 19, 2010 4:33 am
by Mr. Handy
On the roof-
Marcus reached the top of the ladder and clambered onto the roof without incident.

Lauren wasn't paying much attention to her surroundings, and Kyle didn't see anything either. Cynthia was also not observant.

Hector wasn't paying attention either. Alfredo keep a sharp eye out, but he could see nothing. Duncan was too busy treating Joey's injured leg, and it was too dark for Harvey to make anything out. Joey himself was too focused on his leg.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jan 19, 2010 4:21 pm
by ImpInTraining
"Here's the flashlights," Marcus said setting them down at his feet next to his sledge hammer. As he did, he felt the heart beating in his chest and the surge of adrenalyn at being so close to death filled his head with blood. He helped pull the ladder back up before something below decided to take advantage of it.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jan 19, 2010 5:53 pm
by ryansommer
Emily approached Marcus and placed a hand on his shoulder: "Thanks, Marcus. That was a very brave and selfless thing you just did. We owe you one."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jan 20, 2010 2:59 pm
by ImpInTraining
"Shucks," the big man says shrugging off the compliment (but greatful for it nonetheless), "'twernt nothin."

While pulling up the ladder, Marcus says, "Can't figure out why they didn't come to me when I were honkin'. Guess they were jus' too hungry and wanted to eat."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jan 20, 2010 5:39 pm
by ryansommer
"Yeah" Emily said, thinking. "I guess it makes sense, in a wierd way. A predator with a kill is not going to burn the calories making another on while there is still a carcass to eat. Although, it chills me to perscribe Biology to these unnatural beasts."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 21, 2010 7:20 pm
by Dave Syrinx
Kat stands by the edge of the roof waiting for the inevitable straggler to pop out of the store. "Ksss, kss, little zombies..."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jan 23, 2010 6:42 pm
by Mr. Handy
On the roof-
"You were real brave, Marcus," said Kyle. "Are you gonna fix your rifle now?" He pointed to where Marcus had left it.

Lauren nodded. "Yeah, we're going to need every gun we can get ready," she said.

"Just a couple more minutes," said Duncan, still working on Joey's leg.

"Does anyone know where we can go if we have to leave?" asked Joey. "Where can we head that's safe? We don't want to run only to end up in the same situation."
OOC,[b]Marcus[/b], if you want to try to clear your jammed rifle, roll Mechanical Repair. If you succeed, roll 1d6 to see how many rounds it will take.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 24, 2010 1:26 am
by ImpInTraining
Once the ladder is up, Marcus nodded to Kyle. "I didn't forget about it. Just wanted to make sure nothin' was gonna come up here after me first." He went over and grabbed up his rifle and started clearing the malfunction.

He suggested to the others, "We should head for an army base or the police headquarters in town. At least we can get more ammo."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jan 25, 2010 5:47 pm
by ryansommer
"I'm not sure I like the idea of going towards a town" Emily said. "The closer to civilization we get, the more of those things we'll encounter. We could easily get overrun in a town or even in a subburb."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jan 25, 2010 7:26 pm
by ImpInTraining
"What about the state boys? They usually headquarter themselves near highways, not near cities. One of them nearby?" Marcus asked.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jan 25, 2010 7:28 pm
by ryansommer
"You know," Emily says, "I am not sure. I'm not familiar with the area. Kyle, do you know of any State Police substations or anything like that around here?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jan 27, 2010 7:27 am
by Dave Syrinx
Listening to the policiary debate, Kat comments, "We´re as close as the Police there is, right now. Even the National Guard is failing to operate properly. The police pfficers I met at the air strip all got killed." She double checks her 9mm and continues to watch the ground for targets.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jan 27, 2010 6:16 pm
by ImpInTraining
"Good," Marcus says. "Then they won't go objectin' when we take some of their shotguns."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jan 27, 2010 8:01 pm
by ryansommer
"We're just looking for a substation or secure building we could use" Emily says. "Hopefully we can stock up on ammo and see if there have a radio..... so long as there is a substation near us."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jan 27, 2010 9:21 pm
by Dave Syrinx
"Yes, To get in touch with Warren AFB, if that still is our goal? Now I´m actually leaning towards returning to the air strip where it all began. Lots of the killed people were armed and I got taken hostage there without having time to search for anything. One of the NG who tried to save me had a sniper rifle, that should be nifty to have in our arsenal."

Handy:
Spoiler:
From chapter three I cut this:
In the garage, on Gardner: 27 10mm magazines(13/13), 1 10mm magazine(5/13), 5 9mm magazines(15/15), 1 9mm magazine(12/15), 1 9mm magazine(9/15), 9 5.56mm NATO magazines(30/30), 1 5.56mm NATO magazine(11/30), Class II Kevlar vest(8 HP), Kevlar helmet(5 HP)

RV: 25/60 HP remaining, 4 small knives in kitchen

In the tower lobby, front entrance:
On Private Simone Dawkins: Beretta M9 9mm automatic(15/15), M-24 7.62mm NATO sniper rifle with scope and bipod(3/5), 3 9mm magazines(15/15), 44 7.62mm NATO magazines(5/5), Class II Kevlar vest(8 HP), Kevlar helmet(5 HP), 3 hand grenades

At the helipad:
On Bob Larkin: Colt M1911A1 .45 automatic(8/7), 1 9mm magazine(15/15), 1 9mm magazine(13/15), 1 9mm magazine(2/15), 7 .45 magazines(7/7), 2 .45 magazines(6/7)
Some of these items might already be in our possession...

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jan 27, 2010 9:30 pm
by ryansommer
Emily's eye's lit up in the darkness: "You know, that's not a bad idea, Kat. The tower is defensible> There are some supplies there and we could resupply at farmhouses as we made our way there."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 28, 2010 5:09 am
by Mr Zombie killer
"Yeah I know how to ransack a house and can get supplies along the way. I say lets go now!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 28, 2010 5:44 am
by Mr. Handy
OOC,Not all of the police were killed. [b]Erica[/b] did survive, but she's not there any more. The items from Chapter 3 might still be found. You didn't take any of them with you, or I would have removed them from that list at the time.
On the roof-
Marcus managed to clear his jammed rifle very quickly.

"Easy there, cowboy," said Joey. "We need to agree on a destination and a plan before we go anywhere."

"State Police would be along the highway," said Duncan, "and in Nebraska, that means I-80. It's just a couple of miles north of here, and it runs through Ogallala. Problem is, most of the big towns are also along I-80, and it's not likely to be safe. If any cops are still alive out there, they could be under siege."

"I wouldn't know where to find them," said Kyle, scratching his head. "I'm from a long way away from here, and I've never been in these parts before."

"Warren Air Force Base does sound like a good possibility," said Joey. "Do you know if they've been overrun, or if they're still operating?"

"As much as I'd like a sniper rifle," said Alfredo, "how far out of the way is this airfield? It might not be worth it."

"It's well over a hundred miles east of here," said Lauren. "I wasn't there myself. Only Kathryn knows where to find it."

"That's much further away than Warren AFB," said Joey, "and in the opposite direction. What we need most of all is to get somewhere safe to stay. Heading far out of the way just to get supplies in the middle of the night sounds awfully risky. If this tower is so secure, why didn't you stay there?"

Before the conversation could continue, an old man stumbled across the parking lot, the glow of the headlights illuminating him. He was staggering slowly towards the back door, and his bright red eyes stared hungrily at the people gathered on the roof. He had large chunks of flesh bitten out of his side. Nobody had seen him arrive, but he seemed to have come from the north.
OOC,Everyone roll Sanity. Sanity loss is 0/1d10. [b]Cynthia[/b] can lose a maximum of 3 more from seeing zombies, so any roll of more than 3 for her counts as 3. If you do not go temporarily insane, you may act. If you choose to fire at the zombie's head, you have one combat round and the range is point blank. [b]Marcus[/b] and [b]Ho[/b], you can roll Know to see if you know where the nearest State Police HQ is located.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 28, 2010 2:31 pm
by ImpInTraining
Mr. Handy,My apologies. I just thought about rolling the mechanical repair roll to unjam the weapon this morning when I was in the shower. Heh, don't ask me what I was doing in the shower that made me think of my rifle. ;) Say, incidentally, if we've seen a dozen of these things within the last hour, why is this particular zombie guy bothering us sanity-wise? Failed sanity check, lost 5 sanity ... which I can barely afford to lose. Forgot the +10 to my sanity roll, but it wouldn't have mattered any.
Marcus knew exactly where the closest State Police building was. He was about to say where when he noticed the approaching dead-ish guy. The sight of which didn't sit well with him. Marcus felt something inside him unhinge as he had to come to terms with the gravity of the situation with all the sick people.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 28, 2010 6:47 pm
by ryansommer
Emily had seen so much over the last day that the sight of the sambling corpse did little to upset her.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jan 28, 2010 10:26 pm
by Dave Syrinx
The thought of the tower and the corpse coming walking.... "Is that GARDNER?!" Her mind goes blank. The cold grip of her side arm jolts her synapses. Seeing more clearly, she watches the nondescript walker - just another one of the dead-heads.
Reassured by her steady coolness she raises her pistol and accepts the target. She puts a slug in the top part of the target. Clearly she´s doing the poor man a favour.
She holds her aim, waiting for the reaction. Does he want another one?
She comments to Joey, still focusing on the humanoid target below, "Man, I was abducted from there. By a megalomaniac - a monster. Beats me why he did what he did. The people in the helicopter were heading somewhere, probably the base... I don´t really know. All I know is that there are items there for sure. As Duncan said, most places with guns may be taken. They won´t let us in - in fear of infection. I know my former place of work quite well. The place we might end up at - I know nothing about. As I see it we may still divide walking our different ways. Some of us are driven by motives of wealth - others by family or a feeling of security. We hoped to find this shop a refuge... To our disappointment that was not in the cards... "

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 29, 2010 4:19 am
by Mr Zombie killer
Victor had seen enough shit in his time that the sight of the zombie did not scare him a bit. He raised his Ruger, took aim at the head, and fired. The shot went wide however. "Son of a bitch!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 29, 2010 6:07 am
by Mr. Handy
Marcus Williams,That's okay. I won't ask why you thought of your rifle in the shower. I don't really want to know. :P Just seeing zombies doesn't get you used to them so that further sightings will make you immune to further Sanity loss, and all encounters run the risk of Sanity loss, whether there's one zombie or a hundred. There is a rule for "Getting Used to Awfulness," but that kicks in when you've already lost the maximum amount of Sanity for seeing a particular type of nasty within an appropriate period of time (I use chapters to define this length of time in this game). In this case that's 10, so you can lose at most 5 more for encountering zombies later in this chapter. As for what makes this particular zombie disturbing: It's partially eaten. It got right up to the store without anyone seeing it. [b]Marcus[/b] was in the parking lot just a couple of minutes ago, and it could have easily gotten him had he remained longer. Take your pick. Your Sanity's not so bad. Look at [b]Colin Lewis[/b], who's at 1 Sanity. He'd be at 0 by now if not for the Getting Used to Awfulness rule. By the way, you still need to roll Idea. If you fail that roll, you don't go temporarily insane. In that case, you can go ahead and fire your newly unjammed rifle.
OOC,3 more damage to the zombie's head will finish it. [b]Kathryn[/b] still gets a second shot if it's still standing after everyone gets a first shot. Also, the doubling for point blank comes before the -5 penalty, so she has an 85% chance.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 29, 2010 7:25 am
by kouchpotato
Ho doesn't even flinch at the sight of the zombie. Instead, he calmly aimed and fired, bringing it down.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jan 29, 2010 9:51 am
by Dave Syrinx
Kat sees the target be put down permanently. She turns to see who landed the shot, while putting the 9mm safety on. "Great shot, Ho. Let´s see if this puts something new on the menu for the ones in the house."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jan 30, 2010 8:07 am
by ImpInTraining
Spoiler:
Idea Roll, What a time to get a critical success... :P Idea (60%) (1d100=5)
Marcus's eyes were wide with fright, not of the particular person in the parking lot, but what he represented. They really were zombies and not just infected. "Oh my gawd..." he said quietly. "... he's been eaten."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 31, 2010 12:59 am
by Mr. Handy
On the roof-
Cynthia barely managed to keep her head on straight, and Lauren remained calm. Kyle whimpered in terror, nearly losing it.

Hector maintained his cool, and Alfredo kept his icy demeanor. Duncan cried out in fright, his already fractured mind cracking further. What was left of his mind snapped, and he started to babble. Harvey was used to seeing these things and took it in stride this time, and Joey gulped, though he was mostly numb to the shock by now. "That bastardo is lucky he's dead," Joey said to Kathryn. "If Alfredo and I had run across him, he would have suffered a lot worse before we finally let him die."

Marcus was overcome by an overwhelming fear. He grabbed onto the zipline and slid down it before anyone could react.
Marcus Williams,[b]Marcus[/b] must flee in panic, getting as far away as he can from this place, for 7 combat rounds (including the one that just ended). First you'll need to roll DEX x 5 to slide down the zipline. If that fails, roll Jump. You reached the ground at the end of the round that just ended. This round you can get in the car, but you won't be able to drive away just yet. You do know the location of the nearest State Police station along I-80, which is north of here not far from Ogallala, but you won't be able to tell anyone about it until your insanity wears off.
Kathryn McCoy,You do know that the helicopter group was heading to Omaha, which is about 200 miles further east beyond the airfield. Whether or not you want to share that information is up to you.
Ho Nguyen,You should go ahead and roll Know even though [b]Marcus[/b] succeeded. He's not in a condition to tell anyone else right now.
OOC,One and only one person may slide down the zipline after [b]Marcus[/b] this round. If you do so, roll DEX x 5. If you fail that, roll Jump. If more than one person wants to go down, whoever has the highest DEX goes first. Someone can set up the ladder against the side of the building again this round, but nobody will be able to climb down it until next round.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 31, 2010 3:29 am
by ImpInTraining
ooc,Failed both: [url=http://invisiblecastle.com/roller/view/2389842/]DEXx5 (65%) for ziplining (1d100=89)[/url][url=http://invisiblecastle.com/roller/view/2389846/]Jump (35%) (1d100=38)[/url] Am I capable of shouting anything particularly enlightening for the others to know where I'm heading? Or has this fear completely shorted out my communications center of my brain?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 31, 2010 4:30 am
by Mr. Handy
Marcus Williams,The second one. ;) Feel free to scream unintelligibly, but communication's not happening.
Behind the store-
Marcus landed badly in the parking lot and was hurt a little, but it wasn't enough to slow down his terrified flight.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 31, 2010 2:42 pm
by ImpInTraining
The big man leapt for the zip line, but his hands missed their mark. He looked down and knew he was going to fall based on his momentum but it was too late to do anything about it. Marcus landed on his side down below. He staggered to his feet and held his ribs, wondering for a fleeting moment if he had broken any, but then decided all that would have to wait. That zombie was down here, and Marcus wasn't about to have any of that. There was safety down the road.

The man took a moment or two to collect his bearings and knew he had to make it to his car in order to put as much distance between him and that thing as possible.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jan 31, 2010 8:40 pm
by Dave Syrinx
"Hmmm..", Kat ponders at the running Marcus. "I got your back, Marcus!" She traces his progress with her gun. Obviously he had seen too much. She watches Marcus zip down the rope and take ground rather awkwardly. In a desperate attempt to stop the huge worker, she calls, "Marcus, wait! I killed the thing.-HELP ME! Don´t leave me here. Help me get down. MARCUS!!! "

After shouting after the store worker she flips the safety off and is ready to shoot any pursuers of the running man.

More relaxed she remembers something about the helicopter from the air strip. "Omaha..." she says, "That was where the helicopter was heading. Not the Warren AFB... I remember the lab rats talking about a lab in Omaha."

"Girls, Kyle, are you willing to turn back or do you favour seeking out the military or police?"


"Joey, Alfredo, I´m surprised you guys are up to connecting with the law enforcement... Wouldn´t it be better to get to an air field and try to get some wings escape with?"


These are the things that goes through Kat´s mind when she sees the crowd on the roof fall apart. They have to set a goal... "Ho, what´s your take on this?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Feb 01, 2010 4:54 am
by Mr Zombie killer
Victor said, "I am pretty much useless up here. Let me go after Marcus and talk him down."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 02, 2010 8:25 pm
by ryansommer
"Marcus, no!" Emily cried.

OOC: I guess it is too late to try and talk some sense into him?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Feb 03, 2010 6:00 am
by Mr. Handy
OOC,[b]Emily[/b] could only try a Psychoanalysis roll if she could catch up with [b]Marcus[/b] and get a chance to talk to him. Shouting at him from a distance won't work. By the way, you haven't posted for [b]Sally[/b] in almost four weeks.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Feb 03, 2010 4:51 pm
by ryansommer
OOC: Emily is staying uphere, so I guess there will be no roll. :)

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Feb 06, 2010 7:57 pm
by Mr. Handy
On the roof-
"I don't want to go looking for the cops," said Joey, "for the same reasons Duncan said. The mlitary, on the other hand, might be a good idea. FInding an aircraft would be good too. Are there any left at the airfield, Kathryn? And I hope one of you knows how to fly a plane, because none of us can. I don't like the idea of going to Omaha. Big cities are the worst from what I've heard. If those scientists went there, I wouldn't bet money on them still being alive. Omaha is over 350 miles away, anyhow. Unless we could fly there, that's out. But in order to do that, we need two things: an aircraft and a pilot. Warren AFB is much closer, and I'd guess they have plenty of both. Getting them to lend them to us wouldn't be easy, but if the base still stands that's probably the safest place within a hundred miles."

"You want to go back?" asked Kyle. "I don't know if I could ever go back to the farm, not after what happened there." He lowered his head and tried to stop himself from crying.

Lauren put an arm across his shoulder. "It's okay, Kyle. We don't have to go there if you don't want. The airfield's over 150 miles back the way we came. I don't know if it's worth the risk. I think we should find the cops or the military. They'll protect us."

Ho said nothing, apparently lost in thought.

"Where does he think he's goin'?" asked Alfredo, looking down at Marcus.

"He'll come back when he comes to his senses," said Harvey.

Duncan just kept gibbering and looking around wildly.
OOC,[b]Victor[/b], if you want to slide down the zipline, roll DEX x 5, and if that fails, roll Jump. [b]Emiy[/b], if you want to try to bring [b]Duncan[/b] to his senses, you can roll Psychoanalysis.
Behind the store-
Marcus reached his car and got behind the wheel quickly. The engine was still running, so he could get out of there right away.
Marcus Williams,You have five more rounds of temporary insanity, including this one. You can drive to the front of the store this round.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Feb 07, 2010 4:39 am
by Mr Zombie killer
Victor said, "your all nuts if you think the millitary is going to help civilians in this time. They will most likly arrest us and then what? Back to prison again? fuck that!"

Re: IC-JUNO-http://www.callofctA Dark and Stormy Night(Everyone)

Posted: Sun Feb 07, 2010 10:46 am
by Dave Syrinx
"No, I can´t fly a plane... I don´t believe we have pilot material here either. Unless someone is an amateur flyer..?" "What the situation is at the air field, I don´t know. But it´s like home to me. The next best thing should be to go to the WAF base. I could use the radio in the RV to contact the base when we get within range and explain the events leading up to this. The rouge NG and all that." "The most pressing thing at hand is to get Marcus back here, though." "When we come back we continue this meeting. While I´m gone, make sure I´m not followed by them creeps down there... Cynthia, will you stay with my friends up here?" Kat motions towards Lauren, Emily and Kyle. "Guys, take care and see you shortly!" "Alfredo, will you tag up with me and get that big lug of man back up here?" Kat holsters the 9mm and gets on the zip line,p, failing to get a good gri and has to make an acrobatic landing. She hits the ground at full force, tumbling into a side spin and rolls twice, coming up on her feet running after the escaping Williams.

Handy:
Spoiler:
I couldn´t really leave Marcus running off like that. The undecided situation on the roof was getting frustrating :) . Now I made Kat act and get some time to think which way to go. Hope you didn´t mind my plunging Kat off of the roof like that.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Feb 08, 2010 5:03 am
by Mr. Handy
OOC,I don't mind (nice jump by the way!), just be careful not to get her killed. ;) Nobody else can try to use the zipline this turn. [b]Alfredo[/b] is setting up the ladder right now, but nobody will be able to use that until next turn either. However, after the next update, two people will potentially be able to get down to the parking lot. If anyone else is [i]really[/i] in a hurry to get down, you could always jump off the roof by rolling Jump, but if you fail you'll get hurt for certain. By the way, the RV is back on [b]Kyle[/b]'s farm about 130 miles to the east. You came in the pickup truck, but I believe it does have a CB radio. [b]Kathryn[/b] can probably figure out what frequency the AFB uses, but it's highly unlikely anyone else in this group would know them. Warren AFB is around 70 miles west of here, in the opposite direction from the farm and the airfield (which is 30 miles or so east of the farm). Don't forget that you also know about the truck stop on I-80, some 30 miles west of Ogallala. That's between you and the base.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Feb 08, 2010 10:27 am
by Dave Syrinx
Handy:
Spoiler:
WAFB (distance 40 miles) ------Truck stop (30 miles)-------- Ho´s SaveMart ---------Kyle´s Farm (130 miles) ----------- "Kat´s" Airfield (30 miles)

Remind me what with the truck stop, how does Kat know of that one? I vaguely remember something about a mobile NG station from chapter three...
Obviously that would be the safest bet to go. I guess Kat realizes this as she runs towards the pick up truck.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Feb 08, 2010 6:08 pm
by ImpInTraining
Marcus feels the comfortable familiarity of his car underneath him and throws it into gear, and steps on the gas to get some distance between this accursed place and himself. His headlights danced upon and raced across the wall of the store as he cut left to make his way around it.

He had a CD in, and it was barely audible. Muddy Waters singing quietly,
"Baby, please don't go
Baby, please don't go
Baby, please don't go, down to New Orleans
You know I love you so
Baby, please don't ....


Marcus turned off the radio. "If you thinkin about stickin' around here, Muddy. You's f-in' crazy."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 09, 2010 5:50 am
by Mr. Handy
Kathryn McCoy,That diagram is more or less accurate. Actually, the farm is more like 135 miles east of the store and the airfield is another 35 miles miles east. Omaha is about 200 miles further east of that. The truck stop is located on I-80, between Kimball and Sidney, in southwestern Nebraska. It has nothing to do with the National Guard. From what Kathryn could make out from radio traffic in the late morning, Warren AFB had set up a forward communications post there (the truck stop is the setting for the first two chapters, which you may read if you have time, but [b]Kathryn[/b] has no knowledge of any of it other than the conversations with the chopper on the radio late in Chapter 2). [b]Kathryn[/b] does not have the keys to the pickup truck. The last I checked, [b]Kyle[/b] has them.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 09, 2010 8:41 am
by Dave Syrinx
Having come down the zip line, Kat watches Marcus drive off.
Spoiler:
While running, Kat watches Marcus in the escaping car. "Dammit!" She kicks the dirt and heads for the pick-up flat-bed. At least that would give her some elevation from the ground. When closing in on the vehicle she realizes she´s without keys.

Handy:
Spoiler:
The plan here is to enter the cabin and flick on the lights to spot light the house - or the area where the latest shambler came from, (The town direction, north)

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Feb 10, 2010 5:49 am
by Mr. Handy
OOC,Slow down there! Sliding down the zipline was your action this turn, so you can't do anything else just that.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Feb 11, 2010 4:29 am
by kouchpotato
Ho simply stares over the edge, deep in thought

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Feb 12, 2010 3:39 am
by Mr. Handy
On the roof-
"The military won't know who we are," said Joey. "Unless someone here talks, that is."

"They wouldn't send us back to p-prison anyway," said Harvey, stammering. "If they don't like us, they'll j-just shoot us. I th-think we need a better plan."

Cynthia nodded to Kathryn, a worried look on her face. "Be careful, Kathryn!" she called after her friend as she slid down the line, gasping when Kathryn slipped. Alfredo set the ladder against the back wall of the store and was about to climb down when Marcus pulled away. The headlights that had been bathing the roof in light were no longer there, and everyone was plunged into sudden darkness. The wind picked up and became fiercer, and the rain was now almost falling sideways.
OOC,Everyone on the roof, roll Spot Hidden at 1/5 skill (2/5 skill if you have a flashlight). Remember that there are now four flashlights sitting on the roof near the top of the ladder. One person may climb down the ladder this turn, and one person may slide down the zipline. [b]Alfredo[/b] has got the ladder, and nobody else can get there first. Roll DEX x 5 to get down safely, and roll Jump if that fails. He'll need to roll DEX x 5 too, as the darkness is now nearly total. Even a flashlight won't make the roll unnecessary, as it doesn't illuminate the entire wall the way the headlights did.
Behind the store-
Marcus sped away with a screech of tires before Kathryn had a chance to catch up with him. The car zoomed away around the south side of the store, the headlights dwindling to specks in the distance. She realized suddenly that she did not have the keys to any vehicles.
OOC,[b]Kathryn[/b], roll Spot Hidden at 2/5 skill (you do have a flashlight, I believe).
In front of the store-
Marcus raced away from the store as fast as his car could go. The headlights revealed the T-intersection with Big Mac Road west of the store. From here he could either turn left or right.
OOC,You have four more rounds of temporary insanity, including this one. Decide which way you're driving. Whichever way you go, roll Spot Hidden at 3/5 skill - the headlights provide more light than a flashlight does.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Feb 12, 2010 6:16 am
by Mr Zombie killer
Victor peered into the darkness but saw nothing. He turned to Joey and said, "Sir I always respected you in prison until the little mistake I made today which I apolgize for. But you have to know there are better things. Richard would not hear of me telling you but I know where the money is hidden. Lets wait here until morning light then I can lead you to the money and we will be stinking rich. There has to be at least a couple of million in the truck if not more! Come on what do you say!" He thought he was getting through to Joey and his gang.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Feb 12, 2010 8:38 pm
by Dave Syrinx
Behind the store-

Kat sees only tail lights as she watches Marcus drive off, failing to observe nothing more than she failed to bring any keys. She moves towards the pick up, regardless. Aiming the flash light in her path, unholstering the 9mm.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Feb 12, 2010 9:01 pm
by ryansommer
Witnessing the rapidly degredating scenario infold, Emily rushes to the side of the building and scans the surrounding area. The darkenss is impenetrable and Emily is left with only the ability to curse at what has transpired

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Feb 12, 2010 9:38 pm
by ImpInTraining
Having recalled where the state police barracks would be located on the closest major highway turned in the direction that would take him the quickest route there thinking of very little more than that.
ooc,Unfortunately, I have no idea whether that is right or left.
In his haste to put some distance between him and the walking corpse he left behind, he doesn't bother looking at anything but the road.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 16, 2010 2:25 am
by Mr. Handy
On the roof-
Hector could see nothing in the darkness and driving rain, and neither could Alfredo. Cynthia watched with increasing worry as Kathryn ran back to the pickup truck, and then she saw something else. She shuddered in horror, terrified but not broken. "Kathryn, get back up here!" she screamed. "Another one is coming! It's too far for me to shoot, but it'll be here in a couple of minutes unless...oh, no! Marcus!"

Alfredo paused at the top of the ladder, holding it and waving her back. "Come on, Kathryn!" he called.

Duncan was still a gibbering wreck. "Wh-where is it?" asked Harvey, who may as well have been blind. Lauren was just as unable to see anything.

"Little mistake?!" said Joey. He glared at Victor, but the impending arrival of yet more undead softened his expression, even though he couldn't see it himself. "Well, you're right about one thing. We're better off staying here tonight and leaving in the morning than trying to go anywhere in this storm."

Kyle couldn't see it either. "Where is it, Cynthia?" he said.

"On the road," she said, pointing to the north.
OOC,Anyone on the roof may make another Spot Hidden attempt at 1/5 skill (2/5 if you have or pick up a flashlight) to see the zombie. If you do see it, roll Sanity. Sanity loss is 0/1d10.
Behind the store-
Kathryn climbed into the bed of the pickup truck, into the gap that had been specially prepared between all of the supplies. She heard Cynthia and Alfredo shout to her from the roof of the store, but she couldn't see them from here any more.
OOC,[b]Kathryn[/b], you may roll Spot Hidden at 2/5 skill again. If you succeed, you'll see the zombie and must roll Sanity with a loss of 0/1d10. Since you've already lost 1, you can lose at most 9, so if you roll 10 it counts as 9. If you remain sane, you can make it back to the bottom of the ladder this turn. If you want to try to get into the cab of the truck instead, you'll have to break a window with the butt of your gun and then unlock the door. In this case, you'll need to roll Fist/Punch. A "miss" would mean that you hit the window but failed to break it.
On the road-
Marcus Williams,[b]Marcus[/b] turned right on Big Mac Road, knowing at the back of his mind that it led to I-80 and the nearest State Police barracks. A couple hundred yards down the road, he was surprised by the sudden appareance of another of the creatures in his headlights, just a few yards in front of him! [spoiler][b]Marcus[/b], roll Sanity again. Sanity loss is 0/1d10, but since you've already lost 5 Sanity for seeing a zombie, you can lose at most 5 more. Any loss of more than 5 counts as 5. If you lose 5 Sanity, you'll need to roll Idea. If you succeed, it will not give you a new temporary insanity, but will instead extend the one you're currently suffering from by an additional 1d10+4 rounds. Right now you have 3 more rounds, including this one. Whatever the outcome of the Sanity roll, I also need a Drive Auto roll from you.[/spoiler]

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 16, 2010 9:37 am
by Dave Syrinx
Turning around on the bed of the truck, Kat sees, quite clearly, another one of the dead-heads. The sight makes her sigh at her own stupidity to run down without the keys. Feeling assured by the higher ground, she sprints off of the truck, back to the shop, where the ladder now waits. The fact that it would be wiser to do this stunt at daylight hits her like a blow to the head. Flash-light in one hand and gun in the other she makes sure she has good vision where she runs.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 16, 2010 6:12 pm
by ImpInTraining
"Oh Good Lord Almighty!" Marcus shouts at his dashboard as he sees another one of those things in front of him, highlighted in the headlights. It didn't sit well with his already fragile state of mind.
Sanity Loss,[url=http://invisiblecastle.com/roller/view/2408907/]Sanity loss (5 or less) (1d10=7)[/url]/ lost 5 more. Idea Roll: [url=http://invisiblecastle.com/roller/view/2408908/]Idea (60%) (1d100=41)[/url] = success. [url=http://invisiblecastle.com/roller/view/2408911/]Run Marcus... Run! how many more rounds? (1d10+4=10)[/url] = running for 10 more rounds for a total of 13 left. :P
It started to weigh on Marcus just how wide-spread this problem was. He began to wonder if he could make it all the way to the state police. Where would be safe? Even in his battered state of mind, he still managed to control his car.
ooc,Not sure if this added sanity failure and drive success means I need to turn the car around and drive the opposite way, or if I merely need to swerve to avoid this one, so I'll let you pose the results as you see fit.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Feb 18, 2010 4:50 am
by kouchpotato
Ho peers out and spots it. He is shaken but still calm. Why can't they just go way?!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Feb 22, 2010 3:06 pm
by Mr Zombie killer
Victor peered into the darkeness again trying to see the zombie. However he did not see anything. He said to Joey, "You know what, Joe? Your right like all the other prisoners I hated you and your brother lording it over us like yous were some kind of kings. I did not kill your brother the first time, he rose again and then I killed him but I will tell you. I would be glad to fight you for the death of Richard and all my other pals you fucked in prison. I say you and me right now, mano a mano, none of your goons shooting me or getting involved. What you say punk?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Feb 22, 2010 5:04 pm
by ryansommer
Emily peered into the pitch blackness of the violent storm raging about them and saw only sheet after sheet of rain.

Turning to Victor: "Come on, guys, really? You're really going to do this petty bullshit right here on this roof? Get over yourselves."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 23, 2010 6:12 am
by Mr. Handy
Marcus Williams,You were too close to turn around. You simply swerved around it without hitting it. At this point I'll split you off into your own thread. Please stop reading the current thread at this point. You are moving to the following thread. [url=http://www.callofcthulhu.org.uk/viewtopic.php?f=160&t=2268]Man on the Run[/url]
Behind the store-
Kathryn ran back to the base of the ladder, making it without incident. She could no longer see the zombie and the truck to the northwest with the store blocking her line of sight. She was about to climb up when she glanced over her shoulder.
Kathryn McCoy,Off to the southeast, [b]Kathryn[/b] caught a glimpse of something ominous at the very edge of her vision. It took her a moment to realize what she was looking at. It was a funnel cloud, and it was slowly heading closer...
On the roof-
"Don't worry," said Joey. "I have no intention of doing anything so ridiculous."

Alfredo held the ladder steady for Kathryn while Cynthia looked on with worry. She suddenly went pale. "Oh, God..." she moaned.
Ho Nguyen and Cynthia Louise,[b]Ho[/b] and [b]Cynthia[/b] watched as the truck sped past the zombie and out of their sight. The zombie that had been heading for the store turned around and toddled slowly after it. All seemed well, until they happened to turn around and saw something ominous to the southeast at the very edge of their vision. [b]Ho[/b] recognized it instantly. It was a funnel cloud, and it was slowly heading closer. Tornadoes were all too common in the flat plains of Nebraska, and this one could not have come at a worse time...

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 23, 2010 10:43 am
by Dave Syrinx
Realizing the roof wasn´t going to be a good place to be when the storm hit them, Kat shouts to Kyle up top. "Get down here with the keys, we got to leave! There´s a tornado coming this way!" She presses her back against the wall under the ladder and checks left and right for danger.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 23, 2010 3:04 pm
by Mr Zombie killer
Victor said, "I always knew you were a coward Joe. You and your brother."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Feb 23, 2010 4:36 pm
by ryansommer
"What?! A tornado!" Emily yelled in panic. "Lauren, Kyle, come quickly. We have to get out of here!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Feb 24, 2010 5:07 am
by kouchpotato
Ho jumps up in panic. TORNADO! TORNADO!
OOC,is there like a cellar or anything, with storm doors?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Feb 24, 2010 6:02 am
by Mr. Handy
OOC,Yes, there is a storm cellar behind the store, near what's left of the back door (which isn't much). WIth the frequency of tornadoes in this area, it's essential to have one. However, remember that there is only one way in and one way out.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Feb 28, 2010 3:40 am
by Mr. Handy
On the roof-
"I'm not a coward," said Joey, glaring at Victor, "but I'm not stupid either." He called down to Kathryn. "That pickup truck will only seat three in the cab. It's not a good idea for anyone to ride in the back in this storm. Luckily, the Escalade fits nine, so we can all fit in those two vehicles."

"You should ride with us, Kathryn!" called Alfredo.

Lauren scurried down the ladder, managing to maintain her grip despite the rain and the darkness.

"Auntie Em, it's a twister!" said Kyle. He grabbed onto the zipline and slid down, landing smoothly in the lot below.
OOC,One person may climb down the ladder this round, and another may slide down the zipline. Doing either requires a DEX x 5 roll, and a Jump roll if that fails. The base skill for Jump is 25%.
Behind the store-
Lauren reached the bottom of the ladder and joined Kathryn, looking around nervously. "Come on, Mom!" she shouted up to the roof.

Kyle landed on his feet at the bottom of the zipline near the back of the lot, not far from the pickup truck.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Feb 28, 2010 5:47 am
by Mr Zombie killer
Victor said, "We will deal with this later. I am riding with you!" He grabbed hold of the ladder and prepared to climb down.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Feb 28, 2010 9:28 am
by Dave Syrinx
Kat moves away from the spot beneath the ladder, moving towards the pick up and stops a few steps out on the yard. She does a 360 illuminating the area around her to make sure the coast is clear. Where are those beasts from the shop??
"Sure, ´Fredo, I´ll ride with you. Lauren, you Kyle and Emily are good on your own, till we ride the storm out, right?"

Handy:
Spoiler:
Does Kathryn has a visual of the Escalade or is it on the other side of the store?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Feb 28, 2010 9:54 pm
by Mr. Handy
OOC,[b]Victor[/b], go ahead and roll DEX x 5. If that fails, roll Jump. If [b]Emily[/b] and [b]Ho[/b] both want to go down the zipline this round, you'll each have to roll 1d100 before doing anything else. The lower roll gets there first, as you both have the same DEX. [b]Kathryn[/b] can see the Escalade. It and all the other vehicles were moved to the back of the store earlier.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Mar 01, 2010 3:44 pm
by Dave Syrinx
McCoy fixates the Escalade in her sight and closes in on it, holding the 9mm and flash light pointed ahead.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Mar 01, 2010 5:00 pm
by ryansommer
Emily climbs down the ladder with haste and makes a B-line for the truck.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Mar 01, 2010 6:15 pm
by Mr Zombie killer
Victor began to climb down the ladder. however when Emily pushed past him he fell. He was too surprised to control his fall and he fell hard.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Mar 01, 2010 6:25 pm
by ryansommer
OOC: Sorry, I had no idea Victor was on the ladder.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 02, 2010 6:05 am
by Mr. Handy
OOC,[b]Emily[/b] can still slide down the zipline. Roll DEX x 5, and if that fails, roll Jump. [b]Ho[/b] has had a couple of days to post if he wanted to try to get there first, so you don't need to worry about that.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 03, 2010 3:54 am
by ryansommer
Seeing the ladder occupied, Emily makes for the zipline and makes her descent.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 03, 2010 4:46 am
by kouchpotato
Ho shakes, Helen's tortured scream reverberating through his head. He waves everyone ahead. Go, I catch up.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 03, 2010 5:53 am
by Mr. Handy
On the roof-
Emily slid smoothly down the zipline.

"How many times do I have to kill her?" moaned Duncan, still not in his right mind. "Why won't she stay dead?"

"Hector, grab Duncan," said Joey. "We can't wait around for him to snap out of it. Alfredo, you'll drive."

"Gotcha, boss," said Alfredo. "The ladies should ride up front with me."

Hector scooped up Duncan and slung him over his shoulder.
OOC,[b]Ho[/b] and [b]Cynthia[/b], you may descend this round using either the zipline or the ladder. The zipline still requires a DEX x 5 roll, but the ladder no longer does (see below).
Behind the store-
Victor landed very badly in the parking lot behind the store. He was in intense pain, and it felt like one of his ribs had cracked, but he still thought he could walk.

Emily, on the other hand, landed safe and unharmed in the back of the lot, near where the vehicles were parked.

Lauren ran with Kathryn to the vehicles. "Hang in there," she said. "Everything will turn out all right, you'll see. We'll be following right behind you." She gave Kathryn a hug. "Take care of yourself...sis."

Kyle unlocked his pickup truck and got behind the wheel. He started up the engine and lit the headlights, which once again illuminated the back of the store and the roof. "All aboard!" he said. Lauren climbed in on the passenger side and slid over, taking the middle seat of the cab.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 03, 2010 11:19 am
by Dave Syrinx
Kat hugs back and lets Emily go, "Yes Em, see you when we stop later. Tace care of your mom. Sis, don´t forget to buckle up!" She checks if the Escalade´s passenger door is unlocked and briefly glances the back seat for unwanted passengers.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 03, 2010 3:16 pm
by Mr Zombie killer
Victor says, "Emily wait up for me" as he hobbled toward the pickup truck.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 03, 2010 5:13 pm
by ryansommer
Emily piled into the cab of the truck, putting Laurn in the middle between Kyle and herself. "Hop in the back, Victor! There is a little cubby hole we made for a person to sit in!"

"Kyle, get this thing started, we have to get the hell out of here!" he screamed

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Mar 04, 2010 5:00 am
by kouchpotato
Ho screams to be heard over the wind. Which one you want, ladder or zipline?!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Mar 04, 2010 6:00 am
by Mr Zombie killer
Victor hops into the back of the truck.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Mar 04, 2010 6:11 am
by Mr. Handy
On the roof-
"I'll take the zipline!" said Cynthia, spitting on her hands and preparing to slide down it. She knew that she had the necessary acrobatic ability...and besides, she didn't want to land near the back door and closer to the creatures.
OOC,This is not a major update. I just need [b]Ho[/b] to post, and then I'll update. If he doesn't post by Thursday night, I'll go ahead and assume he climbs down the ladder. [b]Victor[/b], keep in mind that you'll be exposed to the elements while riding in the back of the pickup truck. There is nothing overhead keeping the rain and wind off of you, and if there are any mishaps you could easily be thrown from the truck.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Mar 04, 2010 3:15 pm
by Mr Zombie killer
Handy,Understand that but keep in mind that if I ride with Joey since I have pissed him off and he thinks I killed his brother anyway I will be exposed to things called bullets which will kill me at once

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Mar 05, 2010 4:56 am
by kouchpotato
Ho scrambles towards the ladder, taking a single glance towards the ground before grabbing on to climb down.
Handy,Does Ho have the keys for his truck? Or did he give them to Marcus?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Mar 05, 2010 5:36 am
by Mr. Handy
On the roof-
Cynthia rode down the zipline without incident.

Behind the store-
Once Emily and Victor were in the truck, Kyle started to pull out. "Uh, which way are we going?" he asked.

Lauren leaned her head against her mother's shoulder, both physically and emotionally drained.

Victor was in intense pain from his fall off of the ladder. The driving rain and fierce wind weren't making it any easier for him.

Cynthia landed in the parking lot and joined Kathryn at the Escalade. When Kathryn tried the door, she found that it was locked.

Ho reached the bottom of the ladder safely. When the pickup truck started driving around the side of the store, the headlights no longer lit up the area behind the store or the roof.
OOC,Good question. [b]Ho[/b] did give the keys to [b]Marcus[/b], and he never gave them back, so he still has them. There will be plenty of room in the Escalade.
Victor Gonzalez,That is a risk. You probably should have thought of that before pissing him off, but it's too late now. Either choice has its potential drawbacks.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Mar 05, 2010 7:13 am
by Dave Syrinx
Dismissing the option to knock the window open, Kat turns and covers the area away from the vehicle with the gun. "Come on, Alfredo!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Mar 05, 2010 5:54 pm
by ryansommer
OOC: Which way was the twister coming from?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Mar 06, 2010 6:21 am
by Mr. Handy
OOC,It was coming from the southeast. Only [b]Cynthia[/b], [b]Kathryn[/b], and [b]Ho[/b] actually saw it, but you can assume one of them pointed it out. The road leading away is west of the store. The road itself goes north and south. North leads to Ogallala and I-80, which is the direction from which the zombies have been coming. [b]Marcus[/b] went that way. South leads away from it, to the back roads. They'll be safer, but it'll be harder to navigate. You do have maps in the pickup truck, but it'll be easier to get lost at night. The pickup truck has the option of going off-road, but the Escalade does not. This particular Escalade only has rear-wheel drive.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Mar 07, 2010 4:52 am
by kouchpotato
Ho desperately checks his pockets for keys. He curses in Vietnamese and begins to run as fast as his legs will carry him towards the Escalade, waving his arms. Don't leave me!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Mar 08, 2010 6:24 pm
by ryansommer
"Kyle, head out to the main road, then head south. We need to get away from the infected." Emily said.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 09, 2010 4:56 am
by Mr. Handy
On the roof-
Hector, spurred on by fear, slung Duncan over his shoulder and scurried quickly down the ladder. Alfredo slid down the zipline. Joey and Harvey made their way to the edge of the roof.

Behind the store-
Hector reached the bottom of the ladder and lugged the babbling Duncan towards the Escalade.

"Don't worry," Cynthia said to Ho as he caught up with her. "We're not going anywhere. We don't even have the keys."

"I've got 'em," said Alfredo, landing on his feet near Kathryn and fishing them out of his pocket. He looked back at Joey. "Let's go, Boss! I'll start the engine!"

In front of the store-
"Okey-dokey," said Kyle as he drove the truck around to the front of the store. "Uh, which way is south?"

"To the left," said Lauren.

Kyle nodded and drove to the exit from the parking lot leading to Big Mac Road. "Uh, which way is left?"

"That way." Lauren pointed.

"Thanks." He turned the wheel and began to round the corner.

"Should we wait here for Kathryn and the others, Mom? How are they going to know which way we went so they can join up with us?"

In the back of the pickup truck, Victor was in serious pain. His knees were bleeding and his ribs ached. The pounding rain and biting wind aggravated his wounds and made them sting even worse.
OOC,[b]Victor[/b], if you like, you may use First Aid on yourself. The base skill is 30%. If you succeed, you recover 1d3 HP.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 09, 2010 7:45 am
by Dave Syrinx
McCoy opens the large SUV door and flashes the light in an arc to the area where the shambling dead was seen earlier, hoping it´s too far away to attack them. She then slides in over the luxury, white leather seat and slams the door shut. Buckles up, kills the flash and exhales forcefully, clutching the gun in her hand, directing the muzzle at the floor mat covering the tidy car. Joey might me a gangster, but not a sloppy such. Compared to the pick up truck, the Escalade feels almost like being in the control tower at the airfield.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 09, 2010 5:31 pm
by ryansommer
"Stop here, but leave the car in gear" Emily said. "Lets hope they see us sitting here." Emily scanned the area for any approaching dead as she waited for the others to join them.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Mar 14, 2010 4:12 am
by kouchpotato
Ho piles into the Escalade with the others.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Mar 14, 2010 4:32 am
by Mr. Handy
In front of the store-
"They won't miss us," said Lauren confidently. "We're right next to the exit and our headlights are on. We should let them pass us and then follow. Kathryn knows where to go." A roar of thunder was followed by a flash of lightning, which made the sky glow briefly, and the twister was visible. This time everyone could see it. It was still some distance off to the southeast.
OOC,[b]Victor[/b], you haven't posted. You may still attempt First Aid on yourself.
Behind the store-
"Allow me," said Alfredo, pressing the button on the key fob to unlock the doors. He opened the front door for Kathryn. She slid into the middle front seat and fastened her seatbelt. The upholstery was warm, comfortable, and - apart from the water dripping off of her - dry. It was a relief to get out of the pouring rain and surging wind. Alfredo climbed into the driver's seat and started up the engine while Cynthia got into the shotgun seat. "I guess it's fitting that I'm riding shotgun, huh?" she said, nudging Kathryn's shoulder with her own and looking at the shotgun in her lap. "Do you have any extra shells for this?"

Alfredo lit up the headlights, illuminating the back of the store. He also started the windshield wipers.

Ho got into the middle row and slid all the way over to the right. Hector reached the SUV and pushed Duncan across next to the store's owner before getting in himself.

Joey descended the zipline. He landed a little unsteadily, but still safely. Harvey nervously climbed down the ladder, and both men started running for the Escalade.

The thunder rolled, and the lightning flared. Everyone saw the tornado. Cynthia, Kathryn, and Ho noticed that it was closer than before, but still a decent distance off.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Mar 14, 2010 8:21 am
by Dave Syrinx
Kat pats the right pocket of the kevlar vest. "Yeah, I have a handful, here. Help yourself!", she opens the flap for Cynthia to grab some shells. "I have as many in the other side too, but the twenty or so will keep you covered for some miles..."
Thinking about the route to the truck stop, Kat gives directions to Alfredo. "Just round the store and head westbound, we´ll reach the truck stop after about 30 miles." Watching the twister, she wonders if they´s make it out of here. Feeling she can judge the distance and speed reliably enough she relaxes as Harvey and Ho closes on the car.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Mar 15, 2010 7:40 pm
by ryansommer
"All right" Emily says. "I guess you're right. Let's keep going forward, but stay at a low speed so we don't get too far ahead."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 16, 2010 4:46 pm
by Mr Zombie killer
While riding in the back of the truck, Victor tried to heal some of his wounds but was unable to do so.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Mar 18, 2010 3:17 am
by Mr. Handy
Behind the store-
Joey reached the Escalade first and got in the back, sliding over to the right. Harvey got in behind him and sat on the left. They all closed the doors and buckled their seatbelts.

"Thanks, Kathryn," said Cynthia. She took twenty shells, loaded two into her shotgun, and put the rest in her purse.

Alfredo drove around to the front of the store.

In front of the store-
The wind, the rain, and the pain of his wound made it impossible for Victor to make any headway in treating it.

Kyle nodded and began to roll slowly down the road to the south.

The Escalade came around the side of the store. "The road doesn't go west from here," said Alfredo. "It goes north and south. The pickup truck is slowly rolling down the road to the south ahead of us."

"What about Marcus?" asked Cynthia. "He fled to the north."

"He's on his own, then," said Hector Salazar. "He'll be long gone by now. We can't go that way, anyway. That's where all those things have been coming from."

"But he could die out there all by himself!"
OOC,[b]Victor[/b] can't attempt First Aid on himself again for a while. I'll let you know when it's okay to try again.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Mar 18, 2010 4:48 am
by kouchpotato
Ho nervously glances at the tornado. I think we go south, try to away from crazy people.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 24, 2010 5:02 pm
by ryansommer
"Okay, it looks like they see us. Go ahead and get moving, Kyle" Emily said. "Just try not to lose them"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 24, 2010 5:13 pm
by Dave Syrinx
Kat relaxes and closes her eyes pretending they´re all OK.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Mar 25, 2010 4:07 am
by Mr. Handy
In the Escalade-
Alfredo turned left and drove south, passing the pickup truck. Kathryn closed her eyes, trying to make the horrors of the past day go away, but images kept replaying in her mind. Still, it was over now. It had to be.

Cynthia patted her hand. "Good idea, Kat," she said, misunderstanding what she was doing. "Let's get some sleep while we can." She leaned back in her seat and closed her own eyes.

Sheets of rain continued to run down the sides of the vehicle, the wipers keeping the windshield clear, but visibility on the road ahead was very poor. After a while, a crossroads became visible in the near distance, where this north-south road intersected one going east and west.

Duncan finally came to his senses and looked around.

"Good, you're back," said Joey. "We're going to need you to help us steer the right course. Kathryn says there's some kind of military outpost or something on I-80 some 30 miles west of here. That's where we're heading next."

In the pickup truck-
Kyle let the SUV pass his truck and then followed behind it through the driving rain until the intersection appeared ahead. Lauren finally started to relax and rested her head on Emily's shoulder. In the back, Victor was getting drenched by the continually pouring rain. His rib definitely felt cracked, but there was nothing he was able to do about it.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Mar 26, 2010 3:51 pm
by Dave Syrinx
"Yes, get some sleep, sis." Kat says and lets Cynthia have a shoulder to rest against. The forty minutes trip to the truck stop would give the girl some rest. Contemplating the SUV´s bulk, Kat asks Alfredo, "Does it have reinforced panels and secure windows?" While asking she studies the ceiling of the spacious Escalade.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Mar 26, 2010 8:08 pm
by kouchpotato
Ho Nguyen watches his store grow smaller in the distance. Yeah, go west, find army. They can protect us.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Mar 29, 2010 5:04 pm
by ryansommer
Emily put her arm around Lauren and leaned her head on hers. For a fleeting moment, all the troubles of the past day vanished and all was right as she embraced her daughter and was awash in memories of late summer trips to the lake when Lauren was a girl. Worn out from a day of swimming, Lauren would lay her head in Emily's lap while Jack drove them home. Her heart fluttered as she recalled those siple evenings not so long ago. As she relished the memories, tears streamed down Emily's face, for it was Kyle who was driving. Jack was lost to her foerver....as was the world she knew.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 30, 2010 5:11 am
by Mr. Handy
In the Escalade-
Ho watched as his store vanished behind him. That store had been his whole life, and he would never have left it had there been any other choice. He had worked so hard for years to have and keep his own store, and now it was gone overnight. So were his employees. Helen was dead, eaten by a pack of ravening ghouls in the storeroom, and Marcus had gone off on his own.

Kathryn could see that the ceiling was as luxurious as the rest of the interior of the SUV. There was a moon roof in it, which thankfully was closed. It was nice and dry in here, and with the heater running it would help her soggy clothes and skin to dry off.

Cynthia relaxed as the sound of the rain and the windshield wipers lulled her to sleep. She had thought she would be able to start a new life. Maybe she would, but it wasn't anything like she had expected. Richard had let her down and gotten himself killed for no reason, and she now rode with those killers. She leaned on Kathryn, grateful to have a friend.

"Turn right here," said Duncan. I can find a way through the back roads to get where we're going." Having something to do took his mind off of his usual dark thoughts. The women in the front were so young and beautiful...No! he thought. I won't do it again! You can't make me!

Hector eyed the girls too, imagining what it would be like to have them. What the hell is wrong with Victor? he thought. I make this deal with the devil to save his ass, and he goes and pisses off the boss! See if I stick out my neck for him again!

Alfredo turned right as instructed, driving between a couple of deserted-looking farms. "Yup," he said to Kathryn with a grin. "We'll be nice and safe and snug in here. Don't you worry about a thing. You just relax. We don't have four wheel drive, though, so we have to stick to the roads." She is one amazing woman, he thought. It's too bad an ugly mug like me doesn't have a chance with a classy, gorgeous lady like her.

Joey leaned back, placing his hands behind his head and interlacing his fingers. "Atta guy, Duncan," he said. "You're worth your weight in gold." Maybe I can recreate my empire after all, he thought. I've got a good, solid crew here. All I need is some seed capital, and Victor is gonna cough that up for me. When this is all over, I'll live like a king. I just need a queen. He gazed at Kathryn. I'd go for her in a heartbeat, but she won't go for me - not yet. In time, I'm sure she'll come around.

Harvey sat beside his boss, trembling. Man, that was scary when Richard shot him, he thought. If anything happened to the boss, I'd be toast! I've never worked for anyone so loyal to his people. He's keeping me around even though I've been completely useless.

In the pickup truck-
Kyle drove onwards, turning the corner and following the Escalade, making sure to keep it in sight. He didn't want to get lost, not now. Today had made him so sad. He had lost both of his parents, and he didn't think he'd ever be able to get by without them. He needed them so much, but at least he wasn't left to fend for himself. He had a new family now. I'll protect them, he thought. No matter what, I'll protect them. He glanced at Lauren beside him. Gosh, I hope she likes me as much as I like her.

Lauren embraced her mother, shutting her eyes against the tears that were starting to flow. So much had happened today, most of it terrible. She still couldn't believe her father was gone. I still have Mom, she thought. I can't lose her too. Poor Kyle lost both of his parents today. He's had it worse than I have. And Kathryn... She shuddered. I can't even imagine what she's been through. How does she keep it together? I'd go completely to pieces if anything like that ever happened to me. She's so brave, riding in a car full of bloodthirsty criminals.

In the back of the truck, Victor remained in agony. Every bump, every bounce sent shockwaves of pain throughout his body. Ahead of the truck he could see the taillights of the Escalade, where Joey Milano and his people rode. He was in a terrible situation, and badly injured besides. He would have to think on his feet in order to survive. Richard had made a foolish mistake, and now Victor was alone.
OOC,Feel free to talk to each other and the NPCs during the ride. [b]Victor[/b], you may make one more First Aid attempt during the journey ahead. When each of you is done conversing and is ready to move forward, post here to let me know.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 30, 2010 8:51 am
by Dave Syrinx
Image
Almost feeling the eyes training on her, McCoy listens to the conversation in the car. Opening her eyes after a few seconds she says, "Safe, from the outside, yes. Talking about the outside: When we reach the truck stop and the military signal post, how do we approach them? Any plans? What if we regroup and let me and the girls ride in there to announce you gentlemen´s arrival. We can take the truck... That way the military will not feel threatened."

Knowing it was a long shot, these men wouldn´t let the prize of four women leave their flock, it was worth an attempt anyway.
She looks at Alfredo beside her to see if he showed any compassion to her situation. Oddly she sees some kind of admiration in his eyes. That - she had seen before, she just hopes it the right kind of admiration. The heavy breathing from the back seat and Hector quickly twist her thoughts to darker memories. She turns to him and checks, "Are you alright back there?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 30, 2010 5:21 pm
by ryansommer
As she sat in silence in the truck, the bumpy road lulling her into a trance as the day washed over here, Emily reached over and put a caring arm around Kyle. The poor kid lost both of his parents today, but he wanted him to know that he was not alone by any means. With her arm around him, he gave him a gently , one-armed hug like only a mother could deliver.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Mar 30, 2010 8:09 pm
by kouchpotato
Ho Nguyen slumps forwards slightly, cradling his head in his hands. All gone. It all gone...

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Mar 31, 2010 5:24 am
by Mr. Handy
OOC,Keep in mind that your characters can't know the thoughts of the others, though a successful Psychology roll would give you some hints.
In the Escalade-
"I think we're good, thanks," said Joey. Harvey nodded nervously.

"I don't know if that's such a good idea," said Alfredo to Kathryn. "The military, if they haven't all been killed or forced to withdraw by the time we get there, probably won't even see who's in the truck when they spot it; they'll just see a truck coming. Stopping to play Chinese fire drill is kind of risky, and I don't like the idea of leaving you unprotected. Maybe we could try contacting them on the radio when we get close, if you know their frequency."

In the pickup truck-
Kyle relaxed when Emily put her arm around his huge shoulders. "Thanks...Mom," he said.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Apr 03, 2010 5:40 pm
by Mr Zombie killer
Victor tried once again to patch up his wounds but failed to do so. He groaned in pain and lay down in the back of the truck getting wetter from the rain and cold.
Handy,Ready to move on

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Apr 03, 2010 10:11 pm
by Dave Syrinx
"Yes I could do that, they probably use the standard emergency frequency. Do we have a radio here? I can scan the frequencies and see if there is anyone out there." Kat feels better at the prospect of having a task at hand.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Apr 04, 2010 6:18 pm
by Mr. Handy
In the Escalade-
"No, there's no radio here," said Alfredo. "There's probably a CB in the pickup truck, but we don't have time to stop right now. We have to put some distance between ourselves and this storm. Reception wouldn't be too good right now anyway. Maybe when we get within a few miles of the place."

Kathryn also realized that her helmet had a built-in radio. However, not only had she lent it to Kyle, but its range was also limited to a few miles.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Apr 05, 2010 6:50 pm
by ryansommer
Emily gently rubs the shoulders of her two kids and continues the ride in silence.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 08, 2010 4:19 am
by Mr. Handy
Z-Day - 9:23 PM Mountain Time - 3 miles south of Sidney, Nebraska
In the Escalade-
For half an hour, Alfredo drove through the back roads of southern Nebraska, following Duncan's directions. The survivors were now a few miles south of Sidney, not far from the border with Colorado. Farm country whizzed by in the darkness, and they had finally passed through the storm. The rainfall was now a mere drizzle.

"We're only a few miles away now," said Duncan. "We'll approach the place from the south. That way we don't have to try to drive on I-80 and can avoid populated areas as much as possible."

"Yeah, Sidney's pretty big," said Alfredo, "and it's bound to be crawling with those things." He glanced at Kathryn and smiled. "You holding up all right?"

On Kathryn's other side, Cynthia leaned against her, fast asleep. Behind her sat Ho Nguyen. Out of the front windshield, she could see the buildings of a small town becoming visible in the near distance.

In the pickup truck-
Kyle drove on, following the Escalade. He didn't know where he was going, but as long as someone else did, he was okay. He was getting tired, but he was still able to drive. Beside him sat Lauren and Emily, and Victor lay in the back, his injury still causing him pain.
OOC,Whoever posts first, please make a group Luck roll. This is a roll against the average Luck score of all of the characters, which in this case is 69. Everyone may also roll Spot Hidden at 3/5 skill, as the headlights are on.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 08, 2010 8:18 pm
by kouchpotato
Ho Nguyen stares dreamily out the window seeing nothing.
OOC,Group luck roll passed.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 09, 2010 3:31 am
by Mr. Handy
OOC,The Spot Hidden roll should be at 3/5 skill because the headlights are on, but your Spot Hidden roll still fails. I've edited the instructions in my post above.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 09, 2010 11:04 am
by Dave Syrinx
"I´m alright, 'Fredo." Kat replies, watching ahead for the truck stop.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 09, 2010 10:19 pm
by ryansommer
OOC: Sorry for not posting. I'm not getting notifications, for some reason.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Apr 12, 2010 3:51 am
by Mr. Handy
OOC,That's okay. Notifications don't always work. I never rely on them myself; I check the board manually.
In the Escalade-
Alfredo breezed through the small town, a blip on the map called Lorenzo, and continued west for a few minutes.

"Okay," said Duncan. "We should be almost due south of that truck stop. Turn right up ahead."

Alfredo turned right at the next intersection. "How much farther?"

"About three or four miles."

"We should be in radio range now. Kathryn, do you want to stop here and try it now?"

In the pickup truck-
Kyle followed the Escalade, making sure to keep it in his headlights. When it turned right, he turned after it.
OOC,[b]Victor[/b], you may try First Aid again.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Apr 12, 2010 5:45 am
by Dave Syrinx
"Yes, find an open space where we have good view of the surroundings. Don´t want to get amushed..." Kat says as she looks around for a good spot.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Apr 12, 2010 4:23 pm
by ryansommer
Emily watches silently as the convoy rolls along.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Apr 13, 2010 3:19 pm
by Mr Zombie killer
Victor tried to bandage his wounds again and this time managed to do so!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Apr 13, 2010 8:04 pm
by kouchpotato
Ho leans back as best he can in his seat and stares blankly out the windows.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 15, 2010 4:11 am
by Mr. Handy
In the Escalade-
Alfredo pulled over on the side of the road and parked. He opened his door and stepped outside so that Kathryn could get out, as Cynthia was still asleep in the shotgun seat.

In the pickup truck-
Kyle stopped right behind the SUV when he saw it come to a halt. "What's up?" he called out the window. He was still wearing the helmet he had borrowed from Kathryn.

In the bed of the truck, Victor did an excellent job of treating his inury. Luckily, the rib was only fractured and not completely broken.
OOC,[b]Victor[/b], that was a critical success. Roll 1d3+1 to see how many Hit Points you recover.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 15, 2010 5:44 am
by Dave Syrinx
McCoy slides out and signals to Kyle and the girls that she intends to make a call. She walks to Kyle´s side. "Kyle, I´m going to check if the military is close by, may I have the helmet back? I´m going to see if the radio is strong enough." To Emily she says, "Do you have a comm unit in the truck? See if it works..."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 15, 2010 5:29 pm
by ryansommer
OOC: Is there a CB in the truck? I forget is there was or not.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 16, 2010 2:51 am
by Mr. Handy
"Okey-dokey," said Kyle. He took off the helmet and handed it to Kathryn.
OOC,Yes, there is a CB in the truck. [b]Kathryn[/b] knows the frequency used by Warren AFB, and you can assume she tells you.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 16, 2010 3:23 am
by Mr Zombie killer
Handy,Victors first aid roll [url=http://invisiblecastle.com/roller/view/2481444/]http://invisiblecastle.com/roller/view/2481444/[/url]

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 16, 2010 11:59 am
by Dave Syrinx
"Try the 26.488 Mhz frequency, that would get you through, Emily." Kat says as she sees Emily fiddle with the CB.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 16, 2010 4:05 pm
by ryansommer
Emily tunes to dial to 26.44 and listens in.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Apr 18, 2010 11:26 pm
by Mr. Handy
On the road-
Emily turned the CB to the frequency that Kathryn indicated. There was definitely some kind of transmission, but it sounded completely garbled.

Victor was still in pain, but his patch job gave him some relief.
OOC,[b]Kathryn[/b], roll Idea to realize why the signal might be messed up.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Apr 19, 2010 9:28 am
by Dave Syrinx
On the road

Kat hears the gibberish and realizes...

The years at the airfield had given her quite some knowledge in secret transmissions and protocol over military wavelengths. This was pretty much the same deal.

"This makes no sense... scrambled output...Hold on." Kat closes her eyes to retrieve something from the depths of her mind.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Apr 19, 2010 4:12 pm
by ryansommer
'Are you saying the trasmission is encrypted, Kat? Does that mean that our transmission would be scrambled to them as well?" Emily said.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Apr 20, 2010 5:46 am
by Mr. Handy
Kathryn McCoy,[b]Kathryn[/b] realized that the military communications were encrypted, which was why the signal wasn't intelligible. They might be able to understand her signal on the other end if they were monitoring the frequency and adjusted for the fact that the CB communication isn't encrypted. The helmet radio she had was military hardware, and it probably had the same encryption protocols, so she should have no trouble using it to communicate providing she was in range. It only worked within a few miles.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Apr 20, 2010 9:40 am
by Dave Syrinx
"Emily, send a message that we are approaching. It will come out scrambled on the other end. But they will pick it up and probably run it through a filter." Kat flips on the comm of the kevlar helmet. "I´ll try this for range, it will be tweaked to the correct protocol. "This is air traffic control officer Kathryn McCoy heading west towards WAFB on I-80. I´m seeking approval to escort a team of survivors to the base. Over." She releases the send button and listens.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Apr 20, 2010 3:31 pm
by ryansommer
"Okay, will do" Emily says. She picks up the CB radio handset and keys the mic: " Warren Airforce Base, we are a group of survivors approaching the base from I-80. May we please take refuge in your base. Over."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 22, 2010 4:45 am
by Mr. Handy
OOC,Actually, you're heading west, not east.
On the road-
After a minute, Emily and the others heard a reply on the CB. "This is Sergeant Bloch," said a man's voice. "I'm sorry, ma'am, but Warren AFB is under lockdown. Nobody is being allowed inside. Some civilians were admitted earlier today, and there were some...incidents. The CO has ordered that nobody else be permitted into the base. Any attempts to approach the base will be met with force. I advise you to find some other shelter and to avoid traveling at night, and especially to get away from I-80. The main highways are extremely unsafe."

Kathryn heard no response on the helmet radio.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 22, 2010 3:47 pm
by ryansommer
"Please, Sgt. I am a mother with two kids. We are low on ammunition and need help." Emily pleaded.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 22, 2010 5:18 pm
by Dave Syrinx
"Tell them we have news on what happened to Corporal Anthony Gardner and his team at Kearney Airfield, Nebraska. We are looking for someone transporting a cure for the outbreak, a medivac trrooper pilot, bound for a destination with a formula of a vaccine. What can they tell us about the situation in Omaha? We´re ten armed civilains seeking refuge and we can defend ourselves. Whatever happened at Warren AFB they might conisder us helping them! We have the means to get them a vaccine. Provided they have radiocommunications with the right people."

Kat rambles on as she hears the response from the base. She flips the comm away and waits fro Emily to paraphrase or lend her the comm unit. "Shit! Give us an alternate route to another base, if nothing else..." She hisses between her teeth.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 22, 2010 5:31 pm
by Dave Syrinx
Adding an extra question for Emily to forward, Kat sighs, "Have they heard of a forwarding radio team at a truck stop in Ogallala? We have information they were sent from WAFB... Could we seek refuge there till we can gain access to WAFB?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Apr 22, 2010 10:53 pm
by ryansommer
Emily relays all of Kat's data through the radio to the Sgt on the other end of the radio.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 23, 2010 3:27 am
by Mr. Handy
On the road-
"I'm truly sorry, ma'am," replied Sergeant Bloch, "but there's nothing I can do. I have orders from my commanding officer. I could try bumping this up the chain of command, but I wouldn't expect much to come of it. The Air Force has no airbases near Kearney, and I don't know anything about a Corporal Gardner. He's must be in some other branch of the service. The Air Force doesn't have a rank of Corporal. As for Omaha, I know there were some scientists trying to get there, but I don't know if they ever did. This is the first communication from outside we've had in hours. I don't know what the situation in Omaha is, but it must be pretty grim. All of the major cities have been overrun earlier today." He sounded skeptical when Emily mentioned a vaccine. "Ma'am, I don't see how it's possible for a vaccine to have been developed this quickly. We've known nothing about the infection until this morning, and it's like no other disease on Earth. I'm going to need to know exact details about this so-called vaccine and where you got this information."

He paused while Emily mentioned the forward base. "We had a forward base at a truck stop, yes, but it's nowhere near Ogallala. If I were you, I'd avoid it at all costs. It was overrun in the early afternoon, and later chemical weapons were deployed to take it back. The team that went had protective suits, but we lost contact with them shortly after they were inserted. It seems that the communications system has failed. There would still be residual gas in the area, so steer clear of it if you value your lives."
OOC,[b]Emily[/b], roll Persuade if you want to try to convince him about the vaccine, and make sure you give him the details he wants. [b]Kathryn[/b] is free to try too if [b]Emily[/b] lets her use the CB.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 23, 2010 9:25 am
by Dave Syrinx
Hearing about the ranks and branches, Kat remembers one of thr flyboys, "Senior Airman Harry Flynn - Air National Guard Pilot was one of the men under Gardner´s temporary command." Kat says to Emily. As the situation seems to stand, WAFB is the closest thing to a secure haven. "Omaha is quite a long way to go.
The problem of a possible vaccine in Omaha won´t help the guys at WAFB at once anyway.
It´s a three hour drive and if we use small roads it will take even longer time, but it´d be safer. Try to convinve him to check with his superiors, Em."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 23, 2010 6:49 pm
by ryansommer
You seem to know more about this than I do, Kat. Here, take the CB and see if you can get through to them.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 23, 2010 8:32 pm
by Dave Syrinx
McCoy accepts the comm and says, "Thanks, I met these scientists at the airfield..."

In the microphone Kat attempts to get through to Sgt. Bloch "Sgt Bloch, this is Air traffic controller Kathryn McCoy of Kearney airfield." Then she lowers her voice and tells Sgt Bloch what she knows. "This morning has been chaotic to say the least at Kearney airfield. There has been over a hundred people and several aircraft at the field, but a meteorite came down just before dawn. The captain in charge of the National Guard unit assigned to secure the field eventually ordered a squad to investigate, with disastrous results. The meteorite split open at their approach, and scores of mosquito-like creatures emerged and attacked. The men in the squad were all stung and fell, and the insects moved on to attack others. Many of the survivors fled, taking all but one of the aircraft: a broken-down crop duster stored in Hangar 1 awaiting repairs. The rest, some thirty in number, holed up in the control tower. Those who survived the swarm then were attacked by the people who had been stung. They grabbed and began to eat the survivors, who then became like them.
The only officer, 2nd Lt. George Sullivan, turned into one of the creatures too and was killed. There was a brief struggle for control of the airfield, followed by an uneasy truce. Some took refuge in the control tower. Corporal Gardner had me under gunpoint and Senior Airman Harry Flynn an Air National Guard Pilot helped me flee. A team of scientists left the airfield bound for Omaha, as I said before. They were on the verge on getting a vaccine. I don´t know where they came from... Now we´re stuck here between Omaha and WAFB and your location is really close compared to Omaha. If what you say is true, Omaha won´t be a nice place to head to anyway. We´ll proceed via the back roads and will be at your door in about an hour. That will give you plenty of time to convince your CO. We really just need to get out of this. And we can help. Over."
While using the comm, Kat scans the area they have parked on and brings her 9mm up.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Apr 24, 2010 5:31 am
by Mr. Handy
OOC,Actually, you're only about 40 miles from Warren AFB, so you could easily be there in less than an hour. Omaha is 400 miles to the east from here, which is at least a 6 or 7 hour drive. Remember that you've gone 30 miles to the west from Ogallala, and are now between Kimball and Sidney, though a few miles south of them.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Apr 30, 2010 3:52 am
by Mr. Handy
On the road-
"Well..." said Sergant Bloch, "I can't promise anything, but I'll see what I can do, ma'am. We did speak to a scientist this morning who was bound for Omaha. She said something about having the key to resolving the crisis, but she didn't mention any vaccine. She had some...interesting theories. Some of them have born fruit, but others sound really outlandish. Okay, get on the road and start heading this way, but have an alternative in mind in case you're not allowed inside. You'll want to bypass Cheyenne entirely, as it's still filled with the infected. We're under constant attack here, but the attacks have been getting less intense. Cheyenne may be the biggest city around for quite some ways, but it's not all that big, relatively speaking. There's only so much population. Still, there are plenty left to cause trouble for you if you get too close. Go around far enough to the north or south and make your way to Warren Air Force Base from the west side. Stay on the CB so we can keep in touch, and I can give you specific directions when you get closer."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat May 01, 2010 9:23 am
by Dave Syrinx
"Roger. I´ll keep the radio open. Emily Montrose will be in contact with you through the trip. We´re thankful for the help, Sgt Bloch. Over." To Emily, Lauren, Kyle and Victor, Kat recaps, "We have to go wide around Cheyenne. When we have a clear way from the west of WAFB we´ll get further instructions. You guys take the lead and we follow in the Escalade. That way, you´ll have your back covered Victor. We better hurry away from here, this place is not a very good spot to be stuck at, Sgt Bloch made clear." She gives the radio to Emily and hurries back to Joey and the others. Still having her 9mm in a firm grip.
Inside the Escalade she reports, "OK, we have a route to WAFB. We take a wide turn around Cheyenne which is overrun by the infected. Then we´ll get further instruction when we close in on the base from the west. Emily is on the radio with the base as we approach."

Handy:
Spoiler:
Kat kept the helmet from Kyle as Emily has the other one...right? That way they can communicate between the cars.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat May 01, 2010 7:10 pm
by kouchpotato
Ho blinks out of his half sleep. So, army going to protect us?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun May 02, 2010 10:33 pm
by Mr Zombie killer
Victor sat in the back and muttered loudly, "Army don't give a shit about us. They will put me back in prison. I ain't going to that base."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon May 03, 2010 3:21 am
by Mr. Handy
OOC,Yes, you can use the helmets to communicate between the vehicles. Note that [b]Ho[/b] is in the Escalade and [b]Victor[/b] is in the back of the pickup, so you can't talk directly to each other.
On the road-
"Roger that, ma'am," replied Sergeant Bloch. "The fact that you're an air traffic controller will help; we could always use another. I'll go bring this to my superiors now. Ms. Montrose, please give me a call back once you cross the border into Wyoming. Is there anything else you need to tell me or ask me before I go?"

Lauren turned her head around to look at Victor. "It's the Air Force, not the Army," she said, "and I don't think they'll lock you up. We won't say anything, so how would they even know who you are? And you've already served your time, right? They can't put you away for the same crime twice." She closed her eyes. "I...learned that from my dad. He's...he was a lawyer." She turned back to Emily. "Mom, we can't just leave Victor behind, especially since he's hurt. Tell him that it'll be all right if he comes with us."

Kathryn returned to the Escalade. Alfredo held the door open for her and let her retake her seat before getting in himself. "That's good news," he said with a grin.

"We should be there pretty soon," said Duncan. "We're only a little over half an hour away. The only tricky part will be avoiding the city."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue May 04, 2010 9:36 am
by Dave Syrinx
"Yes, some kind of order, I guess. But... Sgt Bloch mentioned they had some trouble this morning, too. I believe they sheltered some refugees which were infected and it got ugly. I think we may have to prove we´re unharmed when we get there." Kathryn looks at the passengers in the back. "Can you feign that, guys?" She smiles at them and raises a brow.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue May 04, 2010 4:09 pm
by ryansommer
"Don't worry Victor, either they accept us all or none of us." Emily said with a smile. "Worst case scenario: we tell them you are my husband. They have to let a family in, right?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri May 07, 2010 3:52 am
by Mr Zombie killer
Victor smiled and said, "And then what? We get arrested there? The millitary cannot be trusted."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri May 07, 2010 4:11 pm
by ryansommer
"I don't know if we have any choice but to trust them." Emily said, scanning the darkness. "We are low on ammo and supplies. We need shelter, and a place to rest. Where else can we find those things?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun May 09, 2010 3:41 am
by Mr. Handy
In the pickup truck-
Kyle nodded. "Soldiers are heroes," he said. "They keep us safe from terrorists."

"Yes, I'm sure it will be all right," said Lauren. "Should we start driving, Mom?"

In the Escalade-
"We haven't been bitten," said Joey. "All we've got are bullet wounds."

"Yes, and thankfully those weren't serious," said Duncan. "I've already patched us up pretty good." He glanced back. "Of course, Gonzalez is hurt pretty bad from his fall off that ladder. I'd hate to be him."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun May 09, 2010 3:19 pm
by Dave Syrinx
"That´s good, then. Let´s get to that base, guys. Stay clear of Cheyenne and get us there in one piece, Alfredo." Kathryn buckles up and checks the glove compartment for a road map.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon May 10, 2010 5:18 pm
by ryansommer
"Yeah. We should get moving" Emily says to Lauren. "We'll just follow the others as they know where we are heading."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun May 16, 2010 4:08 am
by Mr. Handy
In the Escalade-
Alfredo made a U-turn and backtracked to the east-west road they had just left, where he turned right. Kathryn looked through the glove box, but the only road maps were for the Lincoln and Omaha area in eastern Nebraska. This vehicle was a long way from home. She did recall that there were maps back in Kyle's truck that might have what she needed.

Duncan looked deep in thought. "I know we're going west," he said, "but that's about the extent of it. I've never been out this way before."
OOC,Everyone, feel free to roll Navigate. The base skill is 10%.
In the pickup truck-
Kyle also turned around, following the Escalade around the corner. "I hope they know where they're goin'," he said, "'cause I sure don't."
OOC,Everyone in the truck may roll Navigate as well. [b]Emily[/b] and [b]Kathryn[/b] can always communicate via the helmet radios.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun May 16, 2010 3:06 pm
by Dave Syrinx
In the Escalade
"These maps are no use to us..." Kat says, closing the glove compartment. "I have no idea whow to get where we´re going." She calls on Emily: "Emily, can you radio WAFB for a detailed route? We´re quite lost here..." She checks the others, "Right?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon May 17, 2010 3:24 am
by kouchpotato
Ho looks around but is hopelessly lost.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon May 17, 2010 5:27 am
by Mr Zombie killer
Victor sighed and inched closer to the edge of the pickup getting ready to jump off if needed.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon May 17, 2010 3:49 pm
by ryansommer
Emily had no idea where she was going. She opened the glove box of the car and looked for some maps. Keying the mic: "Warren Airforce Base. This is Emily Montrose, over. We need a route to get to the base. Over."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue May 18, 2010 4:35 am
by Mr. Handy
In the Escalade-
"I don't know where the hell we are, either," said Alfredo with a shrug. "Boss?"

"I'm not sure," said Joey.

"Don't worry," said Harvey, "I know where we're going. Keep driving straight for now. I'll let you know where to turn off." He smiled, glad to finally feel useful.

"Good job, Harv," said Joey.

In the pickup truck-
"I'll need to know where you are right now before I can tell you where to go," said Sergeant Bloch. "Do you know your location? What road are you on?"

Emily knew that they were a few miles south of I-80 and heading west, but that was the extent of it. She had no idea which road this was.

Kyle followed the Escalade.
OOC,Feel free to continue conversing. Each of you let me know when you're ready to move on. When you all indicate that you're done, I'll speed things forward.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue May 18, 2010 7:24 am
by Dave Syrinx
In the Escalade, Kat exhales and prepares to relay the good news to Emily in the truck behind them. "Em, an update. We have a route, now. Harvey has got his bearings and is guiding us. Tell WAFB that we´ll let them know when we need further help or are west of the base. Over."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed May 19, 2010 3:41 am
by Mr Zombie killer
ready to move on

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed May 19, 2010 4:46 pm
by ryansommer
"Correction, Sargent. We have a route and are enroute." Emily says into the mic. "Right now we are a few miles south of !-80 and heading West. We'll keep you posted on our status. If there is any intelligence you'd like us to gather while out here or any supplies, let us know. Over"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu May 20, 2010 4:08 am
by Mr. Handy
In the pickup truck-
"Roger that, ma'am," said Sergeant Bloch. "Don't put yourselves at risk trying to gather intel or supplies on your way here. Just play it as safe as possible and get yourselves here in one piece. You can keep your eyes open as you drive, but don't go out of your way. If there's nothing else, I'll go talk to my superiors."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu May 20, 2010 4:16 am
by ryansommer
"Roger" said Emily. To her kids in the car: "Well, here we go. We'll be somewere safe soon." She reached out and squeezed the shoulders of her kids.

OOC: Ready to move on

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu May 20, 2010 10:41 pm
by kouchpotato
Ho yawns. I have sleep while we drive. Wake me when we get there.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed May 26, 2010 4:39 am
by Mr. Handy
Z-Day - 10:13 PM Mountain Time - Chalk Bluff Road, 4 miles south and 1 mile east of Cheyenne, Wyoming
On the road-
Following Harvey's directions, Alfredo was able to drive the Escalade to Wyoming, with Kyle following in the pickup truck. Both vehicles were westbound on Chalk Bluff Road, a few miles north of the Colorado border. A bump in the road startled Cynthia and Ho out of their naps. It was hard to see much out the window in the darkness, but Harvey knew where they were going.

"We're getting closer to the base," he said. "We're almost up to the junction with Route 85 now. That goes north and south, and we'll want to go north. South is the wrong way, and there's no way to work our way around from that direction without going far out of our way. Unfortunately, that means we're going to have to pass through Cheyenne's suburbs, so we may run into trouble."

"I'll get us through," said Alfredo. "Kathryn, maybe you should get in touch with Emily and have her call into the base now."
OOC,Whoever posts first, please make a group Luck roll. This is a roll against the average Luck score of all of the characters, which in this case is 69. Everyone may also roll Spot Hidden at 3/5 skill, as the headlights are on.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed May 26, 2010 8:42 am
by Dave Syrinx
Kathryn checks the surroundings as they take right in the junction. She fails to see anything in the temporary illuminated area next to the cars. She feels that they have luck on their side, though.
"Dum, dum, dum, dum-dum..." She hums.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed May 26, 2010 4:08 pm
by ryansommer
Emily was alert as they began to move towards the subburbs of Cheyeanne, however, she was not able to spot anything in the darkness.

Emily keyed the mic in the pickup truck: "Warren Airforce Base, this is Emily Montrose and company. Over. We are truning north on Route 85. Over. Wish us luck in circumventing the subburbs."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jun 01, 2010 3:25 am
by Mr. Handy
On the road-
Alfredo drove onwards, reaching a T-junction with a road going north and south, apparently Route 85, where he turned right. Kyle followed in the pickup truck. Emily could see that the road was clear in both directions.

"Roger that, ma'am," replied Sergeant Bloch. "You don't want to get too close to Cheyenne, or you'll run into trouble. You need to turn off to the west beforehand. In about one mile you'll come to Route 223. If you turn left there, that will eventually take you to I-25. If you miss that turnoff, you'll have to turn left on Route 212 some two miles later and take that to I-25. That's a faster route, but you'd be getting too close to Cheyenne for comfort, so you'll want to take the first turn if you can. There are problems later, but I can guide you through them. I've got Lt. Colonel Carmichael with me. He's in charge of communications, and you'll need to make your case to him as to why you should be allowed on the base. Then he'll need to convince the CO."

"Go ahead, Ms. Montrose," said an older male voice on the radio. "This is Carmichael. I can hear you."
OOC,That Spot Hidden roll actually succeeded, because with the headlights on it was at 3/5 skill.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jun 01, 2010 3:35 pm
by ryansommer
"Did you get those directions, Kyle?" Emily said before speaking into the mic.

Emily fell back on her years of experience hosting a syndiacted radio program as she spoke to Carmichael. "Hi Carmichael. Should I call you just 'Carmichael' or would you prefer 'Lt. Col. Carmichael' or 'Mr. Carmichael'?" she asked. "I'm sure you go your hands full over there as it is so I will try and be quick: We are road weary, hungry and mentally exhausted. We've been forced to face, not only these zombies, but the worst of human kind. None of us have been bitten or injured by the beasts our there."
Leaning close to the mic and speaking quietly to Carmichael: "I've got my two kids with me and we've experienced more than a child should ever have to. Please, I beg you, let us in. We NEED your help. We NEED the security. These kids NEED a break from all of this. A place to lay thier head down and just rest."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jun 01, 2010 8:12 pm
by kouchpotato
Ho stares blankly as they drive along.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jun 02, 2010 9:45 am
by Dave Syrinx
In the Escalade
"Just stay clear of Cheyenne, will you Alfredo? There´s supposed to be some problem with the city. Guess it´s filled with those walkers..." Kathryn says as she looks out the side window.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jun 05, 2010 5:23 am
by Mr. Handy
On the road-
"I...think so," said Kyle, "but I don't know where we are. I'm just following the other guys."

"I'll help you out," said Lauren. "You'll need to turn left the next chance you get. You should pass the SUV so they can follow us."

"Oh, okay."

"Mr. Carmichael will do fine," replied Carmichael. "I appreciate what you've been through, ma'am, but it isn't my decision. I'm going to need to sell this to my commanding officer. Even lieutenant colonels have to take orders. Now, how many people are in your group, and what does each of you do? Do any of you have any special skills that could prove useful? I understand there's an air traffic controller with you."

In the Escalade, Cynthia blinked and rubbed her eyes. She turned to Kathryn. "Where are we?" she asked, stifling a yawn.

"We're a few miles away from Warren AFB," said Harvey from the back.

The pickup truck drove past the Escalade on the left. Up ahead was an intersection with another road that branched off to the left. Kyle turned off onto that road.

"No problem, Kathryn," said Alfredo, following the pickup truck around the corner. "I guess they're in contact with the base now and are getting directions."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jun 05, 2010 7:24 pm
by Dave Syrinx
Kathryn can´t help but yawning too. She has a vague idea that she drowsed off by the monotonous drive. She´s alerted by Harvey´s reply from the back. "Yes, that´s probably so... I´m losing my concentration here. Too many hours on this shift."

Over the comm, she says "Emily, did you get directions al right? We´re at your six. Tell the contact that we have two vehicles and are armed. We´ll be an addition to whatever defences they have at the moment. We might be civilians but we can help out. Have the radio command tried to contact the Nebraska State trooper, helicopter pilot, Erica Spears bound for Omaha? She has the information about the antidote, or at least the formula."

She clicks off and asks Joey, "Mr Milano, have you any information we can use to talk our way inside the base? I´m absolutely sure they´ll be adamant with IDs when we´re passing the gates. No doubt you must have some kind of leverage to get in? Withholding our identities will be contra productive, I believe..."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jun 06, 2010 4:28 am
by Mr Zombie killer
Victor said, "I ain't giving up my weapons on the base. I will not do that. If they want my help they get me and my weapons otherwise I am walking off and surviving out of jail thank you very much"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jun 07, 2010 4:45 pm
by ryansommer
Speaking to Kat via radio: "Yes. We have some new directions that will lead us around Cheyanne. We have not yet been granted access to the base yet. They would like to know if any of us have any special skills that would suppliment their crew at the base. Take note of what everyone is good at in your car and get back to me."

Returning to the CD where she is in contact with Carmichael: "Mr. Carmichael is it then. Nice to meet you. My name is Emily Montrose. With me is my daughter Lauren and my son Kyle. I'm a professional psycologist who is fluent in several languages including French, Spanish and Latin. I am aldo proficient in the perscibing of medicines for various ailments and have a stong background in medicine.
As for Kyle and Lauren, they are both highschool kids. They are hard workers who have knowledge in a broad number of subjects. Being a farm boy, Kyle can operate and fix most any piece of machinery. On top of that, he's been hunting all of his life so he can track an animal and is a great marksman."
"You are correct about having an aircrat controller with is. Kat was a controller at an airbase before it was overun."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jun 08, 2010 9:31 pm
by Dave Syrinx
"Myself, I´m good with electronics and I´m quite good at programming. Regarding the others...I´ll have a check. I´ll get back ASAP." Kat says over the comm. In the Escallade, she asks the men around her, "So, what qualifications are we boosting here? What can I forward as professional skills for you, gentlemen?"
She eyeballs Alfredo. "Why would they want you on the base, what can you offer?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jun 13, 2010 3:27 am
by Mr. Handy
On the road-
Kyle puffed up with pride when Emily sang his praises. "I'm really strong too," he said.

"I'm okay at science," added Lauren.

"A psychologist, and with medical skills?" said Carmichael, sounding pleased. "Now that will be very useful. Probably even moreso than an air traffic controller, given what's happened today. Is it just the four of you?"

Kyle drove onwards, passing a few smaller roads leading off. Emily could see that they were entering a residential area, although one without many houses. Everything seemed deserted.

"I'm a very good shot," said Alfredo to Kathryn in the Escalade as he followed Kyle's pickup truck. "You've seen that yourself. Not a bad driver either. I'm a great guy to have on your side in a fight, and that should be reason enough for them to want me."

"I've got a real head for business," said Joey. "I'm a shrewd negotiator with leadership skills. I'm very accurate with a pistol too. I don't have any inside connections on the base. They may ask our names, but how could they verify them? None of my people are carrying identification. We didn't exactly have time to gather it. Pretty reasonable under the circumstances. Harvey here is an accountant, and a damn good one. He'll be great at business too."

"I can also program computers pretty well," said Harvey.

"I have some very useful medical skills," said Duncan.

"I'm a kick-ass fighter," said Hector. "What more do you want?"

"I'm a...uh, dancer," said Cynthia, uncertainly. "They might want someone to, uh, entertain the men."

"You can entertain me anytime, chiquita," said Hector with a leer.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jun 13, 2010 8:07 am
by kouchpotato
Ho shrugs. I manage store, not sure how that help.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jun 14, 2010 4:32 pm
by ryansommer
OOC: Should I assume that I did or did not hear the above from Kat? This was told to Kat, so I will assume that I should let Kat tell me this.

"I am sure that all of us will be a big help. The more level heads, the better, right?" Emily said. "The 4 of us are in one car and there is another group of survivors that we met up with last night. They are in a car following us. I am in radio contact with them and am awaiting an update regarding what skills they can contribute to the good of the group."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jun 14, 2010 10:16 pm
by Dave Syrinx
From the Escalade, Kat reports on the specialities of the passengers, "We have a perfect bodyguard, who´s an able marksman. Also we have four businessmen, their abilities range between negotiation, accounting and computer programming as well as tending to a store. To bring up the rear we have a bouncer and a professional dancer, both who knows how to sue their bodies the best they can. It´s a motley crew but if there´s any need for some sharp minds over at the base, we can bring them. With the fire power to go with the wits." She counts and gets the total of eight in the car. "Six corporate men and myself plus Cynthia. That totals twelve, all in all en route to WAFB. Over!" Kat clicks off and waits in silence.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jun 15, 2010 4:48 am
by Mr Zombie killer
Victor said to those who could hear him in the truck, "I cannot contribute anything except to being locked up. Tell you what let me lead you to where the money is buried. There is a safehouse near there that we can hole up in. It will be alot safer then being with the millitary pukes. What do you say?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jun 16, 2010 3:13 am
by Mr. Handy
On the road-
Kyle drove onwards through the residential area, passing some more smaller roads. The houses got fewer and further between.

"What good is money any more?" said Lauren. "We need a place where we can truly be safe."

"Um, can you ask where the road where I'm supposed to turn is?" asked Kyle.

"Okay, thanks," said Carmichael on the radio. "I'll hold until you find out, Ms. Montrose."

In the Escalade, Alfredo continued to follow the pickup truck.
Victor Gonzalez,There is no actual safehouse near the money, just so you know. It's buried in a park not far west of Warren AFB, away from any houses. It's okay if you're lying about the safehouse to the others, but don't expect to find one there.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jun 16, 2010 4:19 pm
by ryansommer
Emily keyed the mic to WAFB: "Mr. Carmichael, this is Emily Montrose. We are traveling though the residential area outside of Cheyanne. Where do we need to turn? Over. I have a report from the other car: Were are several white collar folks in that vehicle.They will be a big asset in inventory management and other logistical needs. A few of them are well versed in the usre of firearms and can help with any defenses if needed."

Turning towards Victor: "Victor, as I've said through the night and as Lauren just said; money does not have any currency anymore. If we need something to start a fire with, I'll ask you to show me where the money is. Don't worry, we'll get you in the base and you'll be fine."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jun 19, 2010 2:27 pm
by Mr Zombie killer
Handy,What are the chances that 1) if Victor leaves the bad guys follow him to the money and 2) if he leaves he can survive on his own? Will he meet others out there that can help him?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jun 19, 2010 8:27 pm
by Mr. Handy
Victor Gonzalez,You really don't know. :twisted: If you want to head off on your own, these are risks you'll have to consider. Keep in mind that you are currently badly injured and could use some medical attention. You know you can get that in the base. Whether or not you can get it outside is another matter.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jun 24, 2010 2:23 am
by Mr. Handy
On the road-
"Thank you, Ms. Montrose," replied Carmichael. "I'd better go see my superiors now so that I'll have an answer for you by the time you reach the base. I'll give you back to Staff Sergeant Bloch now. Good luck."

"Ma'am, did you already turn left off of Route 85?" asked Bloch. "If you're still heading for Cheyenne, you really need to take the first left available. Going anywhere near the city is dangerous in the extreme. If you did take that first left turn, then you should be on Route 223 now, and you'll want to look for a turnoff for I-25. It'll be on your right eventually, past some train tracks. There should be a road sign somewhere."

The vehicles continued down the road. A winding road led off to the right, but there was no sign visible, so they continued past it. The road they were on curved around to the southwest and crossed a railroad track. Just ahead was a T-interesection, where the road continued straight and branched off to the right. Emily caught a glimpse of a sign in the glow of the headlights. It was for I-25, and it indicated that they should turn right.
OOC,Whover posts first, please make another Luck roll for the group. You need a 69 or less. Also, everyone may roll Spot Hidden at 3/5 skill again.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jun 24, 2010 4:20 pm
by ryansommer

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jun 24, 2010 6:17 pm
by Dave Syrinx
McCoy keeps her eyes open as they pass the rail-road tracks. "What was that?"
She says, turning her head...

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jun 24, 2010 10:01 pm
by kouchpotato
Ho doesn't see a thing.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jun 26, 2010 3:58 am
by Mr. Handy
On the road-
Kyle turned right. Ahead, the road passed under an overpass that was I-25. Entrance and exit ramps led to and from the elevated road, and Kyle turned onto the entrance ramp to I-25 North. Alfredo followed in the Escalade. The road was thankfully deserted, void of both life and unlife. Car wrecks littered it here and there, but it was a simple matter to steer around them. Looking out the window, Kathryn was able to see Polaris Ditch off to the left. It was connected via a waterway to Polaris Reservoir on the right side of the highway, which provided water for Cheyenne and its suburbs. The road continued northwards towards Cheyenne.

"How long do we stay on this road?" asked Kyle.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jun 26, 2010 2:05 pm
by Dave Syrinx
In the head set, Kat relays to Emily, " I just spotted the Polaris Ditch to the left. Are we on the right track?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jun 28, 2010 3:40 pm
by ryansommer
OOC: I am a little confused with where we are going. On the previous page, Lauren told Kyle to take the next left on Route 85 and to get ahead of the other car. I assumed that Kyle did that since he is an NPC but I am not seeing any posts saying as much.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jun 29, 2010 2:48 am
by Mr. Handy
OOC,He turned left in [url=http://www.callofcthulhu.org.uk/viewtopic.php?p=99546#p99546]this post[/url], in the second line from the bottom. Recently, he turned right and got onto I-25, heading north towards the western part of Cheyenne.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jun 29, 2010 5:25 pm
by ryansommer
Handy,Okay. That means we are going the right way per the directions given to us by Carmichael, correct?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jun 30, 2010 4:56 am
by Mr. Handy
OOC,Yes, that's right, though I think it was [b]Bloch[/b] who originally gave you the directions.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jul 03, 2010 3:29 am
by Mr. Handy
On the road-
Kyle continued driving north on I-25. The vehicles passed a sign overhead that read:
Orchard Valley - 1 mile
Cheyenne - 2 miles
"What do I do?" Kyle asked Emily. "Which exit do I take?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jul 06, 2010 4:03 pm
by ryansommer
"Hang on Kyle. Let me ask Carmichael. Head towards Orchard Valley as we don't want to head into Cheyenne. " Emily said. She picked up the radio mic and pressed the transmision button: "Carmichael, this is Emily. Over. We are on I-25 and approaching have the option of heading towards Orchard Vallye or Cheyenne. Which way should we go. Over."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jul 06, 2010 6:33 pm
by Mr. Handy
On the road-
"This is Staff Sergeant Bloch, ma'am," said Bloch on the radio. "The colonel left to go speak to his superiors. You'll need to stay on I-25 and go past Orchard Valley; that exit only takes you to the east. There's another exit past there that will allow you to bypass Cheyenne and go around it to the west. You'll have to get on I-80 West, but you'll need to get off of it right away. A group that arrived here this afternoon went that way and was blocked by a multi-vehicle pileup, so they had to take the first exit ramp from I-80. That'll take you to Otto Road, heading southwest. You'll then need to turn right on Roundtop Road, which will take you north and eventually becomes an access road west of the base."

Kyle drove onwards, and soon the exit to Orchard Valley via West College Drive was within sight. The next exit, for I-80, was another mile away.
OOC,Whoever posts first, please make another group Luck roll, again looking for 69 or less. Everyone may also roll Spot Hidden at 3/5 skill again.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jul 13, 2010 3:43 pm
by ryansommer

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Jul 13, 2010 11:22 pm
by Dave Syrinx
Kathryn just concentrates on the tail lights of the truck, ahead. Missing any going-ons along the road. "Keep it in the road, Fredo... And have some distance to the truck, we don´t want to scape the paint, should we need to stop quickly."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jul 14, 2010 5:26 am
by Mr. Handy
On the road-
Kyle drove past the Orchard Valley exit and kept going, passing a truck stop on the left. Soon the vehicles reached the cloverleaf that led to I-80. They swung around the loop and onto I-80 west, but it was a nightmare. Wrecked vehicles littered the roadway, and a massive pileup blocked the elevated highway completely a short distance past the off-ramp on the right side of the road. Emily could see a lone zombie on the exit ramp, wandering towards the highway. Kyle missed it and steered for the ramp. Lauren, on the other hand, saw it clearly. She kept her fears bottled up and pointed at it. "Kyle, look out!" she cried. Victor couldn't see it yet.

In the Escalade, Cynthia also saw the creature, but she had seen enough of them tonight that one more made little difference. "There's one of those things on the exit ramp!" she shouted.

"I don't see it," said Alfredo, peering into the darkness.

Ho also couldn't see it.
OOC,[b]Emily[/b], roll Sanity. Sanity loss is 0/1d10. Everyone else should probably roll too, as you're likely to see it soon.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jul 14, 2010 9:36 am
by Dave Syrinx
Watching the ramp up the free way, Kat stares at the awful being. Is that...? NO! It can´t be...But....

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Jul 14, 2010 5:50 pm
by ryansommer
Emily kept it together as the zombie came into view. "Be careful Kyle. The is a zombie ahead. Just steer around it."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jul 15, 2010 3:37 am
by Mr. Handy
On the road-
"Okey-dokey," said Kyle. He drove onto the curving exit ramp, but he only saw the zombie when it was caught in the headlights right in front of him, and there was little room to manuever. Still he managed to expertly slip past it. Victor got a good look at the ghoul as the truck rolled past, and it reached for him uselessly. It turned to follow the truck as the Escalade bore down on it.

Kathryn was swamped with panic. Just when she thought her nightmare was coming to an end, it was starting all over again. She wanted nothing more than to get as far away from it as she could, but while she was squeezed in between Alfredo and Cynthia there was nowhere for her to go. Alfredo was absolutely calm. He threaded the needle and drove around the zombie, following the pickup truck down the ramp. It dwindled in the rear view mirror until it was out of sight.

Joey, Harvey, and Duncan had seen plenty of these things recently, so they were unfazed. Hector, on the other hand, was unnerved a little bit, but he didn't lose control of himself.

Both vehicles turned right onto the road leading southwest, which passed under I-80, soon leaving it behind.
OOC,I still need Sanity rolls for [b]Victor[/b] and [b]Ho[/b]. Also, whoever posts here first, make another group Luck roll, looking for 69 or less.
Kathryn McCoy,Your temporary insanity is a desire to flee in panic. Being in the Escalade as it drives away from the zombie does count as fleeing, so there's no need to try to get out, but feel free to roleplay your insanity. It lasts for eleven rounds, including the last one. Now that you're out of combat, those rounds will pass a lot faster. I'll let you know when you come around.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jul 16, 2010 3:35 pm
by Mr Zombie killer
Victor saw the Zombie and his mind flipped for a minute. He however managed to keep his sanity intact this time. he then raised his pistol and fired at the zombie. However he missed the target. He began to reload the gun.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jul 17, 2010 5:34 pm
by Mr. Handy
OOC,I still need a Sanity roll for [b]Ho[/b] and that group Luck roll from someone. I'll give it until Sunday, and then I'll roll for you.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jul 17, 2010 6:57 pm
by ryansommer
Ooc: I rolled terribly last
time so I figure I'll let someone else do it. I'll do it on Sunday if no one else steps up

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jul 17, 2010 7:42 pm
by Dave Syrinx
The sight of the poor bastard was bad, but lady Fortuna is on their side as they glide up the freeway. Kat feared a pile up would block the way and they´d be trapped. Not being the case she exhales and breathes, " Step on it Alfredo! Get us out of here!!!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Jul 18, 2010 5:00 am
by Mr. Handy
On the road-
Victor's wild shot echoed in the night, and then the zombie was left eating the truck's dust. Kyle drove onwards, soon reaching an intersection. The road was clear and there were no zombies visible. The one from the exit ramp had been left well behind. One road went off to the right, and a smaller one which led left had been barricaded.

"Turn right here," said Lauren, and Kyle complied. She hugged Emily. "I hope we're almost there. I don't ever want to see another one of those things again!"

"It's all right, Kathryn," said Alfredo, turning the corner in the Escalade and following the pickup truck. "It's gone, and we'll be at the base soon."

Seeing the zombie had been just a little too much for Ho. He reeled in shock, but at least the shock was too great for him to fully comprehend it.
OOC,Guess you should have rolled, [b]Ho[/b]. :twisted:

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jul 19, 2010 6:04 pm
by ryansommer
"You're doing great, Kyle." Emily said. "We're almost there."

Emily eyed the mic: "This is Emily, over. We've turned right off the freeway. We should be close now. Can we get further instructions?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jul 22, 2010 4:01 am
by Mr. Handy
On the road-
"Thanks," said Kyle, grinning.

"Staff Sergeant Bloch here," came Bloch's voice from the pickup truck's CB radio. "If you've gotten off of I-80 and went around to the right, that will take you to Otto Road. You'll need to take the first right from there onto Roundtop Road. That will go underneath I-80 and Route 30 and then continue north."

"We already turned right the second time," said Lauren. The vehicle approached a pair of overpasses. "That must be what he's talking about."

Bloch continued speaking. "Roundtop Road becomes North Fort Access Road. After a couple of miles, you'll reach the southwest corner of the base. Just keep going north and following the perimeter fence. It'll become Roundtop Road again. Stop when you reach Randall Road, and we'll give you further instructions."

The Escalade kept following the pickup truck. Both vehicles passed under the overpasses and continued on their way.
OOC,Is there some reason people haven't been posting?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jul 22, 2010 7:34 am
by kouchpotato
Ho's mouth drops in shock. When he sees the zombie he sees Helen being devoured. He slumps in his seat, shivering in fear.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jul 22, 2010 5:02 pm
by ryansommer
"Roger that" Emily said into the mic. "We are going under the overpasses now. We'll keep heading north until we hit the perimiter of the fence."

"Sounds like we are almost there" Emily said to Kyle and Lauren. She put her arms around them both and gave them a one armed hug. "We're almost there."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jul 23, 2010 2:47 pm
by Dave Syrinx
Spoiler:
Went awol to the summer house, sorry!
Kat feels better as the Escalade rolls on after the pick up truck. "Hey, Cynthia, wake up, honey. We´re closing in and we´d better look our best so we´re not mistaken for the walkers..."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Jul 24, 2010 5:29 am
by Mr. Handy
On the road-
Both vehicles cruised onwards to the north, past a few other small roads that turned off to the left.

In the Escalade, Hector ran his eyes over Kathryn and Cynthia. "You girls are looking great already," he said.

In the pickup truck, Lauren leaned into her mother. "Thank God!" she said.

"Lieutenant Colonel Carmichael just came back," said Bloch on the radio. "Hold on, I'll go get him."

"This is Camichael," came the colonel's voice after a short delay. "I have good news for you, Ms. Montrose. The XO has agreed to let your group onto the base, with certain conditions. These conditions are non-negotiable. Anyone who doesn't like them doesn't have to come in. He still needs to convince the CO, which won't be easy, but if anyone can talk the boss into this it's him. We've had a number of incidents involving the last group that we admitted, including murder. No deviation from the rules will be tolerated. Anyone who violates them will be compelled to leave the base, never to return. Is that understood?"

Up ahead, an intersection with a larger road heading east and west came into view. Beyond it, buildings became visible for the first time since they had left the highway. And past them the southwest corner of the perimeter fence came into view as the truck roared onwards.

"I see it!" cheered Kyle, smiling wide. "I see the base!"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jul 26, 2010 4:31 pm
by ryansommer
"We understand" Emily said to Carmichael. "I will pass the word to the others. You have my word that my kids and I will be of no trouble to you. We'll keep out of the way and will help out how ever we can."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Jul 26, 2010 6:58 pm
by kouchpotato
Ho watches Hector out of the corner of his eye.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jul 29, 2010 3:55 am
by Mr. Handy
On the road-
The vehicles proceeded north across the road. There were buildings along it to the right, as well as more on both sides of the Roundtop Road further north. A smaller road branched off to the left, leading into a neighborhood filled with off-base housing. Shortly past that, another road led to the right. A large lot with a building in it was northeast of the intersection, just outside the perimeter fence. The fence itself was made of steel and topped with razor wire.

"Thank you, ma'am," replied Carmichael on the CB. "Now, there may be more conditions that the CO insists on if he agrees to let you in, but here are some for starters. First, everyone who enters must agree to being placed under military command. All civilians will be required to obey orders from any and all military personnel, even the lowliest airman. Nobody will go anywhere without official permission. Any deviation from these instructions may be met with the use of force. Everyone will be placed in quarantine initially for testing and observation, at least overnight. Once cleared, you will all be assigned duties. All civilians must surrender all of their weapons and ammunition to base personnel before being allowed into the base. They will be returned to you eventually - except for anything that is military property. I need you to make sure that everyone with you understands these rules, and that they agree to them if they wish to enter the base."
OOC,Whoever posts first, please make another group Luck roll, again looking for 69 or less. Everyone may also roll Spot Hidden at 3/5 skill again.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Jul 29, 2010 8:23 pm
by ryansommer
OOC: I really need to stop rolling group luck rolls!

As they drove towards the gates, the groups luck ran out. Emily was deep in though talking to Carmichael and did not notice anything.

"Those rules are fine by me, sir. I just need someplace safe for my kids and I. We'll do what ever we can to help."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jul 30, 2010 2:14 am
by Mr Zombie killer
Victor muttered, "I am keeping my damm weapon."

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Jul 30, 2010 6:13 pm
by kouchpotato
Ho spots something. What that?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Aug 11, 2010 4:37 am
by Mr. Handy
OOC,MWAHAHAHAHAHAHA! :twisted: Er, I mean: Oh, dear. :cry:
On the road-
As the truck approached the intersection with Randall Road, Kyle didn't notice anything at first. He didn't see the zombies until he was in their midst. He cried out in alarm, swerving crazily but rolling the vehicle. Fortunately, he wasn't hurt too badly. Lauren didn't freak out when she saw the zombies all around, but she shrieked when the pickup truck rolled over. She too avoided the worst of it, but she was still a little injured. Emily also was protected inside the cab, though she was still banged up too. The truck landed upside-down, but everyone in the cab remained held in place by their seatbelts.

Victor wasn't hurt as badly as he could have been, but he was in a bad position in the bed of the truck. He was thrown free instead of being pinned underneath it. which hurt him pretty badly, aggravating his already severe injuries. Worse still, he was right near the small group of zombies that had been marching down Randall Road towards Warren Air Force Base. There were only three within sight, but they all turned from their course and came for him.

In the Escalade, Alfredo didn't see the zombies either until they were right on top of him. With perfect cool, he hit the brakes to avoid the flipped truck only to collide with a zombie. It was knocked down temporarily, but it wasn't badly damaged. The same could not be said for the left front tire, which hissed as it was punctured. The SUV sank on the left side as it ground to a halt.

Kathryn and Cynthia had a front row seat to the horror before them, but Ho saw them quite clearly from the middle row. So did Hector, who screamed his head off. He soon recovered and began to curse profusely in Spanish.

Ho Nguyen,[b]Ho[/b] also noticed another three zombies, further to the northwest on Randall Road. They too were heading this way and would arrive soon.
OOC,Everyone roll Sanity for seeing the zombies. Sanity loss is 0/1d10. [b]Kathryn[/b]'s previous temporary insanity is over. Since she lost a total of 6 Sanity for seeing zombies so far, she can lose at most 4. Any loss of more than 4 only counts as 4, so she won't go temporarily insane this time. [b]Ho[/b] lost 8 Sanity for seeing them earlier, so he can lose at most 2. [b]Victor[/b] lost 2, so he can lose at most 8. [b]Victor[/b], you also need to roll CON x 5 to avoid going unconscious. If you stay sane and awake, you may act. The zombies are at normal range, but two of them will get to attack you this round if you remain where you are. [b]Cynthia[/b] does not need to roll Sanity, as she has already lost 10 from seeing zombies.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Aug 11, 2010 5:07 pm
by ryansommer
"Shit!" Emily exclaimed, terrified that she and her kids were not in danger. She very quickly scanned the area for the weapons that had been flung about in the crash. "Quickly, grab the guns and let's get out of here. He have to make it to the Air Force Base gate.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Aug 11, 2010 5:59 pm
by Mr. Handy
Emily Montrose,Everyone's weapons were still secured about their persons. [b]Emily[/b] could also see three more zombies heading down Randall Road from the northwest. They were coming towards the base as well and would arrive at the truck soon. [spoiler]I still need a Sanity roll from you.[/spoiler]

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Wed Aug 11, 2010 9:07 pm
by Dave Syrinx
"Get ready guys!", Kat says to the others. "Will this thing take us to the gates, Alfredo?" "Just back up so I´ll get a clear shot through the window, honey.." McCoy is unaffected by the new dead-heads and starts to lean over Alfredo to get in a good position to cap one of the zombies assailing Victor.


OOC:
Spoiler:
Guess it´s out of the question to storm out of the vehicle... And with one flat, the Escalade will probably be manoeuvrable to adjust the shooting angle. Wouldn´t want to shoot through the wind shield...
I´m holding the shot for next update. I´m still assuming Kat is keeping her 9mm ready as comfort, in the male infested car :)

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Thu Aug 12, 2010 5:01 pm
by ryansommer
Trapped in an upside down truck and facing down a hoard of zombies while so close to safety was too much for Emily to handle see momentarily felt a sends of doom well up inside of her, but it was minimal and she was able to push it aside in order to protect her kids.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Fri Aug 13, 2010 3:00 am
by kouchpotato
Ho screamed, his sanity eroding. Up ahead! More zombies! He points to Randall road. Three of them!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Aug 14, 2010 5:49 am
by Mr. Handy
OOC,[b]Ho[/b], you needed to roll 1d10, not 1d2. Any roll of more than 2 would have counted as 2, so there was only a 10% chance of losing 1, not a 50% chance. Since you rolled a 2 anyway, it doesn't matter in this case. [b]Victor[/b], you still haven't rolled even after over 72 hours, though I've seen you log in and post in your game several times over the last few days, including twice on Friday night. I'm going to roll for you now, which usually ends badly. :twisted:
On the road-
Emily managed to hang onto the seat while undoing her belt and lowered herself carefully to the inside of the cab's roof, which was now the ground. She opened her door and crawled out, noticing and grabbing her fallen helmet in the process. Meanwhile, Kyle was able to dangle from the steering column and unbelt himself. He helped Lauren down and then opened his own door on the driver's side, He scrambled outside, took Lauren's hand, and carefully extracted her from the wrecked truck.

Victor lost it when he saw his doom approaching. It wasn't the men in the Escalade he had needed to fear the most, it was these things. Overwhelmed, he barely understood that his death was his own doing. Had he not insisted on riding in the back of the pickup, he would not have been thrown. He began to laugh hysterically, causing pain to his already fractured ribs. Fortunately, he was not in pain for long - he blacked out almost instantly.

"You got it, sweetheart!" said Alfredo. He steered the Escalade around the downed zombie and managed to maneuver the vehicle slowly over to the right of the overturned pickup truck. He stopped at an angle so that the headlights illuminated the oncoming ghouls and so that Kathryn could get a shot out of the window. "Don't worry, I'll get us to the gates. Whether or not they'll open them for us is another matter..." He pressed the switch to lower the power window, then leaned back and let Kathryn stretch across him. Beside her, Cynthia sat motionless. There wasn't much she could do from her position anyway.

Joey leaned over to the side door and slid it open. "Lauren, get in!" he called. "We've got room for one more! You can sit with me and Harv."

The zombie that the SUV had knocked down got up and made its way over towards the truck, while the other two were already on top of Victor. One of them bit him in the leg, nearly gnawing it through. Victor Gonzalez was no more, and the secret of where the money was hidden died with him.

The other three zombies were now close enough to the truck for everyone to see them, and they would be able to attack very soon.
OOC,Everyone must roll Sanity for seeing [b]Victor[/b] get eaten. Sanity loss is 0/1d6. If you do not go temporarily insane, you may act. [b]Kathryn[/b], you may now fire twice at one zombie's head if you wish. The range is normal, so you only have the -5 penalty for aiming at the head. [b]Emily[/b], you're also in a position to shoot if you wish, or you may do something else. Anyone who stays near the truck may be attacked by zombies, and if you shoot you will not be able to move away in time.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Aug 14, 2010 9:09 am
by Dave Syrinx
Kat flinches as Victor is being buried by teeth and gore. Then the Zombie which just got rammed by the Escalade starts to walk towards the feast, or to attack another target. The two on top of Victor will have to wait, for now. Close by, she sees yet three more Zombies approaching. Nudging to a good position, Kat shoots the close by Zombie in the back of the head, spraying disgust towards the toppled truck. Her second goes high as the target is gone.

"We need to get them all in here!" "Em and Kyle get over here!"


OOC:
Spoiler:
My double luck check was a mistake. I meant to roll once. Anyway, the second can maybe count as actually hitting the Zombie in the back from missing the head shot? It was a botched roll so I guess it goes wide and doesn´t hit anyone else.
From what direction are the three other Zombies coming from?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Aug 14, 2010 3:18 pm
by Mr. Handy
OOC,There was actually no need to roll Luck. The only friendly anywhere near the zombie was [b]Victor[/b], who's already dead. However, you did need to roll Sanity, so I'll count that first Luck roll as your Sanity roll, which succeeds, and I'll ignore the second. You hit the zombie in the head with the first shot for 6 damage and missed with the second. The zombies aren't coming any more, they're here! ;) They came from the northwest, down Randall Road. The base is in the opposite direction on Randall Road, to the southeast. There are only nine seats in the Escalade, and eight of them are occupied right now. [b]Emily[/b] would be hard pressed to squeeze inside along with [b]Lauren[/b], and [b]Kyle[/b] is way too big to have a chance of fitting.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Aug 14, 2010 8:34 pm
by Dave Syrinx
"OK, the two munching on Victor are not a problem, right now. He might have a lead on where he hid the money in his pockets... Is it worth the effort to clean this place of Zombies and search his pockets after putting two in his head? Joey? Can some of you guys help Mrs Monrose and Kyle sweep the road from dead-heads?" She looks at Alfredo and adds, "Let the girl get in and we could drive to the base and leave some of our guys at the gates and return here and pick up the others. That´s the best chance to see the money." Kathryn takes aim at the Zombie for another hit to bring it down as the side door is slid open for Lauren to enter. She makes an offer to Hector and Harvey in the back, "Are any of you gentlemen going to help us get these people safely to the base?" She adds, "... Hector, you may sit beside me on the way back - should you step up and be a man - now when the situation calls for it."

OOC:
Spoiler:
So, the road heading South-East is free of Zombies? Can we see the gates to WAFB? All dead-heads are by the truck... Three new arrivals, one shot-up but still walking and two eating Gonzales. Is Lauren going to be able to get to the Escalade? The only obstacle is the Zombie, Kat tapped?

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Aug 14, 2010 8:44 pm
by Mr. Handy
OOC,There are no zombies between you and the base. The gates are not visible in the darkness, but you may be able to see them once you start heading that way and shine the headlights on them. The zombies are all slow moving, so [b]Lauren[/b] can get into the Escalade and it can drive away (slowly, thanks to the flat) before the zombies get to attack. However, if you stick around to try to cram someone else inside or play Chinese fire drill, that won't be the case. Anyone getting out of the Escalade this round will be vulnerable to attack.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Aug 14, 2010 9:03 pm
by ryansommer
OOC: we can't dog pile into the car? A VW Beetle holds 4, maybe 5 but I've crammed 6 in the back seat of one in Mexico where the taxi drivers don't care about seat belt laws. Have Kyle sit in the available seat and the girls sit in laps.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Aug 14, 2010 9:08 pm
by Mr. Handy
OOC,Bet you weren't being chased by zombies at the time. ;) You can try this, but there is time pressure. The first person can get into the Escalade with no problem. Each additional person will have to roll SIZ x 6 and [i]fail[/i] in order to squeeze in this round. Otherwise you'll be stuck outside the vehicle this round, and the zombies may get to attack. The vehicle will also not be able to move this round in that event. It's also possible to flee on foot faster than the zombies. With a flat tire, the Escalade probably won't go any faster than someone on foot anyway.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Aug 14, 2010 11:01 pm
by Dave Syrinx
OOC:
Spoiler:
Hmm, Hector isn´t giving his seat up to Emily? At least Kat tried to convince him :( . Lauren should be a safe bet to get a seat. Kyle is quite a large fellow so he wouldn´t really be seated easily in a fully crowded car. So, the lure of possible money was a no go. We´re facing three dead-heads! Let´s go with the Chinese fire-drill and make Swiss cheese of the Zombies! There are more than ten of us and three fresh Zombies. (deliberately not counting the two on top of Victor or the injured one...)

"Fuck this! Fredo, exit this heap! Let´s make a mark, here! Cynthia, get that shotgun ready - let me out of here. I´m not leaving my family behind."Trapped between the other occupants, I can´t do much more than attempt to prepare to leave the vehicle."Guys, get busy! Put those dead-heads to rest, allready!"


OOC:
Spoiler:
Ve´d really only need two persons in the car to guide the way with the head lights - one driving and one keeping look out for approaching Zombies.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Aug 15, 2010 3:58 am
by Mr. Handy
OOC,Please remember that this is all happening in a single combat round. Your action was shooting at one of the zombies, and that's done. I'll post the other characters' reactions when I update, but they're not about to step out there, as doing so will likely get them attacked immediately before they can fight back. Also, anyone attempting to get out would get in the way of anyone trying to get in, unless they're in the front seats (which have their own doors). The NPCs are unlikely to get out even with Fast Talk (which you can't use now, as you're busy shooting).

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sun Aug 15, 2010 9:27 am
by Dave Syrinx
Seeing the situation unravel as she shoots the Zombie her thoughts race through her head. Kat realizes that no one will be exiting the car and that they´ll have to hope to get to the base on foot while keeping close to the Escalade.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Aug 16, 2010 6:28 pm
by ryansommer
"There is no time!" Emily said. "RUN!" Grabbing Kyle and Lauren by the hands, he run as fast as she could towards the gates. As she ran she put on the helmet and keyed the mic on the radio: "Carmichael. This is Emily. We crashed a vehicle and are under attack outside of the gates. Can you lend assistance?"

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Mon Aug 16, 2010 6:45 pm
by kouchpotato
Ho flips out when he sees Victor die. Drive! Get us out here!

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Tue Aug 17, 2010 2:04 am
by Mr. Handy
On the road-
Emily managed to remain calm in spite of the horror of Victor's sudden and gruesome demise. Lauren also managed to keep her head about her and ran southeast along the road, clutching her mother's hand. Kyle hadn't liked Victor all that much - he was mean - but he was badly affected for reasons he couldn't explain. He retained just enough of his faculties to take Emily's other hand and run for it.

Ho was deep enough in shock that he couldn't fully process what had happened. Cynthia screamed in fright, sickened from seeing Victor getting chewed to death. She hugged Kathryn tight as Alfredo turned the Escalade to the southeast and drove as fast as the flat tire would allow, which wasn't very fast. Joey pulled the side door closed again when it was evident that Lauren wasn't getting in. Most of the men in the SUV hadn't really cared for Victor beyond the possibility of getting his money, but Hector had been his friend in prison. He hardened himself after seeing Victor's death, comforted by the fact that he himself had survived. He had thrown in his lot with Joey Milano, and at least he was not alone.

The Escalade followed the running family down the road to the southeast. In the rear-view mirror, anyone who could bear to look would see the pack of zombies descend on Victor's body and begin devouring his flesh.

"Carmichael here," replied the colonel on both Emily's and Kathryn's helmets. "I'm sorry, but I'm afraid we can't open the gate if you're being pursued by the infected. We can't risk them breaching the base."
OOC,And...cliffhanger! :twisted: Congratulations to everyone for surviving Chapter 5 - or at least to everyone who survived. When Chapter 6 begins, we'll pick up exactly where we left off. I'll post instructions for how to make skill experience rolls in the OOC thread when I have time. [b]Ho[/b], I rolled Idea for you, and your failed roll means you're not temporarily insane. You've still lost enough Sanity over a brief amount of time to go indefinitely insane, though. I'll give you the details of your insanity later, before Chapter 6 begins.

Re: IC-JUNO-A Dark and Stormy Night(Everyone)

Posted: Sat Sep 11, 2010 1:37 am
by Mr. Handy
OOC,The story continues in the Gold section of Chapter 6, found on the link below.
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