OOC-Chapter 5-Dead of Night-General Discussion

As day gives way to night, time may be running out for the human race. Warren Air Force Base is still in human hands, but there is a crisis within and what's left of the world risks plunging into nuclear chaos. A small group of captive women hopes desperately to escape from their cruel captors, while another woman is undercover amongst them. Two park rangers at a station near Chimney Rock prepare to weather the night. In a convenience store south of Ogallala, tensions are high as employees, survivors, and criminals try to survive the night. In Omaha, scientists may have won humanity a reprieve, but at a high cost. The zombie outbreak appears to have ended there, but there are still dangers. Will Omaha be a bastion for survivors, or will it descend into anarchy?

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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by kouchpotato »

Skills
Increases

Dodge (24): Increased by 8 = 32
Grapple (25): Increased 4 = 29
Handgun (54): Increased 10 = 64
Spot Hidden: Not increased
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr. Handy »

Well done! Your skill increases have been added to your character sheet too.
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Laraqua »

I suppose I do have time to do some back reading for Cynthia ... to be honest I really didn't think she'd make it! Okay, I'll keep her.

http://invisiblecastle.com/roller/view/2655439/ - both fails and thus successes! http://invisiblecastle.com/roller/view/2655440/ - +6 for psychology, +8 for Spot Hidden.
Is it bad that I listen to this about ten times a day?

Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr. Handy »

Awesome! Your skill increases have been applied.

Actually, people like Cynthia are more likely to survive. It's those who don't go charging into battle and taking risks who tend to stay alive longer. Of course, if weren't for the people who do, everyone would end up dead a lot sooner.
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(viewforum.php?f=176)The Terror Out of Time
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr. Handy »

Hooray for Zoe! :D
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(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr. Handy »

Here are the skill experience checks for the PCs in Gold. I'll roll for the NPCs when I have time. Those of you with new indefinite insanities will get PMs concerning them between the chapters.

Ryansommer
Keith Deeds (9/15 HP, San 15, indefinitely insane):
Listen (40)
Persuade (15)
Handgun (55)

Kabukiman
Melinda Christie (10/10 HP, San 46):
N/A

Kouchpotato
Captain Nils Johansen (8/12 HP, San 45, indefinitely insane):
Rifle (30)
First Aid (75)
Medicine (73)
Listen (45)
Spot Hidden (25)
Handgun (40)

Barandis
Captain Claire Kelleher (11/11 HP, San 42, indefinitely insane):
Persuade (40)
Psychology (45)
Listen (50)
Spot Hidden (45)
Handgun (55)
Psychoanalysis (36)

Masonstone
Regimental Sergeant Major Raymond Crew (12/12 HP, San 31, indefinitely insane):
Listen (35)
Rifle (75)
Handgun (70)
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr. Handy »

Chapter 5 is now done! I'll post the skill experience checks needed for the PCs in Gold on Sunday and maybe get started rolling for the NPCs, but I need some sleep first. I hope to get Chapter 6 started the first weekend in September, with everything hopefully ready to go by Labor Day.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by masonstone »

hey, here's my skill checks :)

Listen and Rifle failed, Handgun passed
Listen increased by 2 so I now have Listen 37
Rifle increased by 5 so I now have Rifle 80!
That is not dead which can eternal lie,
And with strange aeons even death may die.

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In his house at R'lyeh dead Cthulhu waits dreaming.
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by kouchpotato »

Skills
Increases

Rifle (30) - Not increased
First Aid (75) - Not increased
Medicine (73) - increased by 3 = 76
Listen (45) - increased by 6 = 51
Spot Hidden (25) - increased by 5 = 30
Handgun (40) - increased by 2 = 42
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr. Handy »

Welcome to Steerpike, who will be playing Technical Sergeant Jessica Valdez in Gold and DEA Special Agent John Lake in Omaha when Chapter 6 starts!

Your skill increases have now been added to your character sheets.

Here are the skill experience checks for the PCs in Omaha. This includes John Lake, so Steerpike, you may roll to see if his Spot Hidden skill increases (and if so, by how much) using the technique described above. You may also post in Triage for Jessica Valdez and do a little roleplaying, as her thread is still unlocked.

Kabukiman
Jerry Law (15/15 HP, San 58):
Small Club (70)
Listen (25)
Spot Hidden (65)

Michiko Watanabe (10/10 HP, San 70):
Psychology (15)

ImpInTraining
Donald Woodridge (15/15 HP, San 61):
Mechanical Repair (65)
First Aid (45)
Listen (29)

Barandis
Declan McLeod (14/14 HP, San 55):
Listen (65)
Electrical Repair (75)

Ryansommer
Ron Moore (15/15 HP, San 47):
N/A

Mr Zombie killer
Darnell Jones (14/14 HP, San 60):
Fast Talk (55)
Large Club (60)
First Aid (30)
Spot Hidden (70)
Grapple (65)

Alvin Drummond (15/15 HP, San 26, indefinitely insane):
Listen (65)

Tabs
Keith Stewart (7/14 HP, San 61):
Spot Hidden (35)
First Aid (30)

Rachel Cohen (14/14 HP, San 58):
Listen (27)

Syrinx
Emilio Montoya (5/13 HP, San 51):
Listen (25)
Persuade (15)
First Aid (30)

Kouchpotato
Rashad Sadiq (11/11 HP, San 40):
Spot Hidden (50)

Steerpike
John Lake (13/13 HP, San 50):
Spot Hidden (70)

Masonstone
Brian Stevenson (13/13 HP, San 40):
Locksmith (51)
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
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The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by masonstone »

failed the roll so I have an increase of 1 so I now have Locksmith (52)
That is not dead which can eternal lie,
And with strange aeons even death may die.

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
In his house at R'lyeh dead Cthulhu waits dreaming.
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr Zombie killer »

Okay I will post up my experience rolls as well as who I choose for sword and ideas or character choice for gold soon. Sorry it is taking me so long. So much stuff to do!
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by ImpInTraining »

Remind me again please... if we succeed at the raise-skill check, does it go up by 1d6, or 1d10?
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by masonstone »

1d10 :)
That is not dead which can eternal lie,
And with strange aeons even death may die.

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
In his house at R'lyeh dead Cthulhu waits dreaming.
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr. Handy »

Thanks, masonstone. Yes, that's right, you get 1d10 for each increase. Remember that you have to fail the skill roll to get it.

Here are some of the increases for the NPCs:
GOLD
Beth (13/13 HP, San 86):
N/A

Robert (14/14 HP, San 99):
Listen (58) did not increase

Zorie Spooner (8/12 HP, San 44, indefinitely insane):
N/A

Lt. Rebecca Doolittle (13/13 HP, San 25, indefinitely insane):
Spot Hidden (65) did not increase
Submachine Gun (16) increased by 1 to 17
Handgun (66) did not increase

Senior Airman Roger Coltrane (16/16 HP, San 3, indefinitely insane):
Rifle (80) did not increase
Psychology (40) increased by 6 to 46
First Aid (60) increased by 3 to 63

Amanda Deeds (13/13 HP, San 40, indefinitely insane):
N/A

Lisa Crow (11/11 HP, San 45, indefinitely insane [insanity currently suppressed]):
N/A

1st Lt. Sara Evans, R.N. (12/12 HP, San 60):
Handgun (50) increased by 4 to 54
Psychology (50) increased by 4 to 54
Medicine (60) did not increase
First Aid (70) did not increase

2nd Lt. Oscar Gomez, R.N. (14/14 HP, San 64):
Grapple (49) increased by 2 to 51
Medicine (50) did not increase

2nd Lt. Barbara Ellison, R.N. (10/10 HP, San 52):
Handgun (40) did not increase
Medicine (55) did not increase
Fist/Punch (70) increased by 3 to 73
Doctor Who/CoC Campaign:
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(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by kouchpotato »

Rashad Sadiq
Skill Check
Increase

Spot Hidden - 25 increased by 8 = 33
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr Zombie killer »

Wow the sex must be good for Darnell :)

His large club (heh heh heh) has increased as well as his first aid (for his heart after Heather fucks him I guess)

Alvin's listen skills are better as well...

Here are the rolls to prove it: skill increases

So here are the numbers that the skills increase by

Large Club goes from 60 to 63

First Aid goes from 30 to 37

Alvin listen skill goes from 65 to 74!
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by Mr. Handy »

Rashad's Spot Hidden skill is 50, so the roll of 47 does not give him an increase. Sorry. The other increases have been applied.
Doctor Who/CoC Campaign:
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(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
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Re: OOC-Chapter 5-Dead of Night-General Discussion

Post by kouchpotato »

Ah, thought it was 25 for some reason. Oh well.
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