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Rumour-shadowed Innsmouth

Posted: Sun Sep 06, 2009 10:41 pm
by Mi-Go Agent
Innsmouth, August 10th, 2009

The storm which sprung up over the Atlantic earlier today has visited Innsmouth recently, and moved on quickly. Rainwater still evaporates from faded spires and steeples in the light of the setting sun. Lower in the city, moisture lingers as it has for centuries. Every building seems to be defying decay and age, and many also lean wildly where explosive blasts struck them in the winter raid of 1928.

For both the Deep Ones and the humans who live side-by-side in the isolated port, Innsmouth is a city of strange combinations. Nothing is unusual when six figures scramble up a ladder on the side of a wharf. One, a low-ranking acolyte of Cthulhu, removes a contraption from the tallest and thinnest of the visitors, then vanishes back beneath the sea.

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 07, 2009 2:43 am
by Mr. Handy
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Y'nkee looks around at the city of his birth. No matter how much time passes, some things don't seem to change. He leads the group into an abandoned building where they can change into their disguises. He dries himself off, opens up his waterproof containers, and puts on the disguise he had picked out. "Once we're all ready, we can head to Arkham," he says. "There's a bus that goes there a couple of times a day. It's mainly used by the people of Innsmouth, and it's rare for outsiders to ride the bus, so we should attract little notice. Hybrids who live in Innsmouth typically smell much as Jahee and I do, including the usual driver. Alternatively, we could try to obtain a car. Depending on when the next bus leaves, we might not want to wait for it. I often come to visit Innsmouth to visit my hybrid descendants who live here, but there won't be time for that on this occasion - unless it's briefly, to borrow a car. Perhaps on the way back."
OOC,What time of day is it?

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 07, 2009 11:52 am
by Tabs
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Jahee takes in his surrounding, "Hmmm, are all human habitations this drab, Y'nkee?

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 07, 2009 5:54 pm
by kouchpotato
Argyle puts on his disguise carefully, making sure it fits snugly. Hmm... which do you think would draw less attention? I have no doubt whoever killed our friend will still want us dead. Where abouts in Arkham does this bus stop?

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 07, 2009 7:33 pm
by Mr. Handy
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"No, not all," Y'nkee tells Jahee. "Innsmouth looked much better in the early days, but at least it doesn't attract tourists looking like this. Maintaining a low profile has enabled Innsmouth to survive the decades. Charleston, now there was a beautiful city, at least by human standards." To Argyle he says. "Well, the bus puts in a regular appearance twice daily, so it's not likely to draw special attention, and ghouls would not be expected to come from Innsmouth. Still, it's possible that it is being watched. It arrives at the 705 Dyer Street in Arkham, at the interesction with Curwen Street. It's just north of Independence Square. A car of our own would give us more freedom of movement."

Re: Rumour-shadowed Innsmouth

Posted: Tue Sep 08, 2009 2:16 pm
by Mi-Go Agent
OOC,Y'nkee's family does have a car they might be willing to lend, although you'll have to talk to them first. Also, none of you have any skill at driving - if you intend to drive yourselves, a Knowledge: Human roll will give you an effective Drive Automobile of 01, allowing you to make it to Arkham provided that the trip is completely uneventful. The bus is driven by Jacob Sargent, who comes from a family with connections to the Deep Ones. He can probably be persuaded to take you to Arkham even at an odd time, although you might want to ask around at the Esoteric Order of Dagon to find out where he lives. At this time, he will be at home. Speaking of time, none of you owns a watch, and while several Innsmouth spires have spaces for clocks, those spaces have been empty pits for a century. I did mention that the sun was just starting to set. (Don't tell your characters, but this means it is around 7:50.) You also have the options of walking to Arkham, hitchiking, or walking to Rowley (a real small Massachussetts town not too far from Innsmouth) and taking the train to Arkham.

Re: Rumour-shadowed Innsmouth

Posted: Wed Sep 09, 2009 4:05 am
by Mr. Handy
OOC,Whoops, missed that!
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"Come to think of it, a car may be awkward," says Y'nkee. "I've never driven one before, as I transformed before they were invented. Maybe if we could borrow a driver along with the car. The bus may be our best bet. If we've already missed its second run, we can probably get the driver to make a special trip, but that might be noticed. It depends on whether speed is more important than stealth. The fellow's name is Jacob Sargent. His family has driven that bus for many years. I'm not sure where he lives, but they'd know at the Esoteric Order of Dagon. Arkham is close enough to walk, but that would take more time. We could walk a short distance to Rowley and take a train to Arkham, but we may draw attention from the crew and our fellow passengers. Or we could hitchhike, but again, whoever picked us up would notice us. Better to get a ride from my family instead. I know they have a car, so some of them would know how to drive it."

Re: Rumour-shadowed Innsmouth

Posted: Wed Sep 09, 2009 2:14 pm
by Mi-Go Agent
OOC,While walking to Arkham is possible, the distance is over thirty miles. The walk would take most of the night. Rowley is approximately five miles away. Y'nkee can lead the way to the Esoteric Order of Dagon, his family's house, or any major Innsmouth landmark.
Tschh, realizing that he can be of no help, waits, listens, and tries to learn as much as he can from the conversation.

Re: Rumour-shadowed Innsmouth

Posted: Wed Sep 09, 2009 4:11 pm
by Tabs
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Jahee says to Y'nkee, "I wonder what your family will make of us! A car and driver are our best option I think."

Re: Rumour-shadowed Innsmouth

Posted: Thu Sep 10, 2009 2:41 am
by Mr. Handy
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"Excellent," says Y'nkee. "If nobody has any better ideas, we'll go visit my family." He leads the way to the Gilman family's home.

Re: Rumour-shadowed Innsmouth

Posted: Fri Sep 11, 2009 6:49 pm
by Mi-Go Agent
Gilman is a fairly common name in Innsmouth, shared by several large and related families. Y'nkee's great-great grandchildren live in a house that their small branch of the Gilmans purchased in 1952, when it was built.

No one notice the oddly-moving figures that approach the front door of the building.
Hideous and blocky, it's once-white sides look older than some of the surviving Georgian dwellings.

Matthew Gilman opens the door. His bulging eyes, miniscule ears, and lack of hair mark him clearly with the Innsmouth look, but he has so far seemed to lack enough Deep One blood for the transformation. Like most Innsmouth residents, it is easy for him to pick up that his visitors are not quite human. However, he has difficulty telling exactly what is behind the masks. He mumbles something that only a fluent speaker of Reason could tell was a greeting, and makes an ambiguous gesture.
OOC,As with every human building you enter, a Knowledge: Human roll will give you some general architectural information.

Re: Rumour-shadowed Innsmouth

Posted: Sat Sep 12, 2009 4:56 am
by Mr. Handy
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Y'nkee admires the house. He is very familiar with it due to his many visits. He lowers his sunglasses so Matthew can see his eyes behind the mask. He switches to English, as he and his descendant are both more comfortable with it. "Good evening, Matthew," he says. "It's your great-great-grandpa Walter. These are some friends of mine. May we come in?"

Re: Rumour-shadowed Innsmouth

Posted: Sat Sep 12, 2009 8:57 pm
by Tabs
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Jahee says, "How do you do, my good man." Hoping his diction is correct.

Re: Rumour-shadowed Innsmouth

Posted: Tue Sep 15, 2009 2:12 pm
by Mi-Go Agent
Matthew switches to English with some relief. His mind isn't quite built for Reason.

"Hello! I'm always glad to see you. Erm - is there anything I should know about these friends before inviting them in?"

As he says it, he opens the door all the way and gestures through it. He seems relatively relaxed about his visitors, although not completely at ease.
OOC,Jahee, with a 1% in Other Language (English), cannot understand Matthew. Thanks to the throatpieces, everyone can understand anything Y'nkee says, but he will have to translate Matthew's speech.
Y'nkee has remembered the house from previous visits. It has an extremely large basement, and a poorly-designed tangle of interior rooms, with two stairways leading to the second floor. It was designed in the Streamline Moderne style by the one of the few architects who could be persuaded to work in Innsmouth.

Re: Rumour-shadowed Innsmouth

Posted: Tue Sep 15, 2009 8:04 pm
by kouchpotato
Arglye bows deeply before the human. We are honored to meet you.

Re: Rumour-shadowed Innsmouth

Posted: Wed Sep 16, 2009 4:47 am
by Mr. Handy
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Y'nkee translates Matthew's statement subvocally into his throatpiece, then continues speaking to Matthew in English: "It is good to see you again, too. Some of my companions do not know English, but I can translate for them." He introduces each in turn. "This is Jahee, a priest from Y'ha-nthlei. The two ghouls are Miss Eleanor Pickman and her servant Argyle. And this being is Tschh, whom they have summoned. He looks somewhat like a human, but he is not. We will not be able to stay long this time, as we have urgent business in Arkham, but perhaps I can make a longer visit on the way back after it is done."

Re: Rumour-shadowed Innsmouth

Posted: Wed Sep 16, 2009 10:53 pm
by Mi-Go Agent
"Come in, come in," Matthew says.

Inside the parlor, three other rooms can be seen through six doorways. It occurs to you that some of these are unnecessary. Through one, you can see a human female - Matthew's wife, who Y'nkee has met quite a few times - cooking something on a stove. The parlor itself is sparsely furnished, with a sagging couch beneath a dark oil painting on the north wall, an armchair pulled up to an antique table on the south wall, and a nearly empty bookshelf next to the table.

"Is this visit about the urgent business?" he asks.

Re: Rumour-shadowed Innsmouth

Posted: Thu Sep 17, 2009 4:21 am
by Mr. Handy
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"Yes, it is," says Y'nkee after translating. "The one thing we need is transportation to Arkham. I remember that you have a car. I've never learned how to drive one, as they weren't around until after I went through the Change. I might be able to figure it out, but I wouldn't want to risk crashing your car. As far as I know, my friends can't drive either. I was hoping you or someone else in our family could give us a ride to Arkham, if it's not too much trouble. We quite understandably don't want to attract too much attention from our arrival."

Re: Rumour-shadowed Innsmouth

Posted: Thu Sep 17, 2009 10:30 am
by Tabs
Mi-Go/OOC,Not being able to converse with a human is an important skill, I confess the need to have it did not occur to me. Can Jahee alter his skills or acquire some kind of technological gizmo?
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Jahee takes in the living condition of the human and is not impressed.

Re: Rumour-shadowed Innsmouth

Posted: Thu Sep 17, 2009 6:54 pm
by Mi-Go Agent
"Yes, I do have a car. I prefer walking in Innsmouth, but it is convenient for visiting to Arkham and Boston. It isn't very new or in particularly good condition, but it should be large enough to carry all of you. If it is urgent, I can just grab a suitcase from the other room and be ready to drive you. Um...follow me and I'll lead you to the garage."

He then shouts something quickly to his wife, and leads his ancestor through one of the north doorways.

"Will there be any...complications?" he asks nervously as he stops to retrieve a battered brown case from a closet.
OOC,There really isn't a reason why a Deep One born in the 1500s should be able to have an English conversation with a modern human. Y'nkee can do a fine job of translation, and Eleanor Pickman is even more fluent than he is. The ability to speak English is not the same as the ability to converse with a human being - Matthew has had heavy Mythos exposure and is part Deep One, which is why he speaks to you so casually. Ordinary humans will probably not even notice if a horrible monster speaks English - and what if you go to Venezuela?

Re: Rumour-shadowed Innsmouth

Posted: Thu Sep 17, 2009 7:10 pm
by Tabs
Mi-Go/OOC,Okay, I was worried that Jahee would miss out on aspects of the game.

Re: Rumour-shadowed Innsmouth

Posted: Fri Sep 18, 2009 2:42 am
by Mr. Handy
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"A Ghoul acquaintance of Miss Pickman's was killed in Arkham by a group of heavily armed humans," explains Y'nkee. "As he was dying, he told her the name of a man in Arkham we must seek out who may have more information. This may be dangerous for us, which is why I do not wish for you to stay in Arkham and wait for us. Once you have dropped us off, you should return to Innsmouth. We can find our own way back. Jacob Sargent's bus leaves twice daily for Innsmouth. If we must leave in a hurry and cannot wait for a bus, Jahee and I can always jump in the Miskatonic and swim away, and I'm certain Miss Pickman and Argyle also know of Ghoul tunnels beneath Arkham."

Re: Rumour-shadowed Innsmouth

Posted: Fri Sep 18, 2009 9:26 am
by Tabs
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Jahee says to Y'nkee, "I don't suppose your descendants have any fishy treats?, I'm hungry. I've heard rumour of a delicacy called Fish Fingers."

Re: Rumour-shadowed Innsmouth

Posted: Fri Sep 18, 2009 2:22 pm
by Mi-Go Agent
Now that you start thinking about food, a fishy odor is noticeable, probably coming from the pot on the stove. Y'nkee, from his prior experiences, recalls that except in a few small communities such as Innsmouth, human seafood is far inferior to that of the Deep Ones.

Matthew leads you into the garage, a dark, cool room. His hand moves against the wall, and there is a clicking sound. Suddenly, one wall of the room starts to rise up, revealing a cement driveway.

In the center of the garage is an unpromising vehicle. Faded brown and not in the best repair, it does not look built for either speed or comfort, but it does look like it will have enough room. Matthew opens a door near the front, explaining tersely "the driver's seat". The interior looks like plastic damaged slightly by repeated water exposure. As he starts the engine, it makes a surprisingly stable and powerful roar, and he smiles slightly.

"I bought this minivan pretty used, but some of the mechanics in this town are real wizards. Erm - a figure of speech. But they knew how to rebuild the engine, and the interior suits my tastes. "

Re: Rumour-shadowed Innsmouth

Posted: Fri Sep 18, 2009 2:49 pm
by kouchpotato
Argyle glances at Jahee, an incredulous look on his face. Fish don't have fingers.

Re: Rumour-shadowed Innsmouth

Posted: Sat Sep 19, 2009 1:45 am
by Mr. Handy
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"Neither do buffalo have wings," says Y'nkee, "but the humans are known to have a treat called such as well. Humans sometimes have odd names for their foodstuffs." He nods to Matthew and switches to English. "Yes, this will get us to Arkham nicely enough. I will sit in the shotgun seat. Perhaps we should bring some food for the road too, if you have any to spare. Your wife's cooking does smell delicious."

Re: Rumour-shadowed Innsmouth

Posted: Sat Sep 19, 2009 12:11 pm
by Tabs
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Jahee replies to Argyle, "I suppose you would like a fresh bone to gnaw?"

Jahee clambers into the back of the mimivan; after struggling to open the door.

Re: Rumour-shadowed Innsmouth

Posted: Sun Sep 20, 2009 11:29 pm
by Mi-Go Agent
"She wasn't planning on company tonight, and the children are at a friend's, so she was only making chowder for two. I could grab some stuff quickly if you feel like eating on the way. Or we could try to nab a hitchhiker - I've got an axe, shovel, and torch in the back. I'm afraid I don't know much about Ghouls other than what I've read in The Necronomicon, and I wouldn't reccomend stopping at the Innsmouth cemetery - there aren't a lot of actual bodies there."
OOC,Fish fingers (snort!)

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 21, 2009 12:08 am
by Mr. Handy
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"Something grabbed quickly from the kitchen would suit me just fine," says Y'nkee. "I'll let the Ghouls speak for themselves. I don't know how they feel about freshly killed meat."

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 21, 2009 8:46 pm
by Tabs
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Jahee nods.
OOC,Murdering and eating a hitchhiker - cool!

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 21, 2009 11:11 pm
by kabukiman
Tschh was thinking that killing in cold blood was a wrong thing to do. No, a human should be ritually slain.With a agonizing death. Of course, they were inferior beings, no wonder they behaved like animals

Re: Rumour-shadowed Innsmouth

Posted: Tue Sep 22, 2009 1:59 am
by kouchpotato
Argyle shakes his head. As much as I'd like fresh meat, we cannot allow any chance of us being discovered. I shall take whatever is offered.

Re: Rumour-shadowed Innsmouth

Posted: Tue Sep 22, 2009 1:59 pm
by Mi-Go Agent
"Oh, I wouldn't worry about that - we do it all the time for sacrificial victims," Matthew explains, "but hitchhikers are getting a bit rare these days. I'll grab something from the kitchen and be back."

He returns shortly with a plastic cooler that he passes back between the seats. He pulls out into the driveway and closes the garage door by remote.

"So, where in Arkham do you want to go?"

Re: Rumour-shadowed Innsmouth

Posted: Tue Sep 22, 2009 10:31 pm
by Mr. Handy
Image

"I'm not sure," says Y'nkee, glancing back at Eleanor Pickman. "Where can we contact the cultists?"

Re: Rumour-shadowed Innsmouth

Posted: Wed Sep 23, 2009 3:55 pm
by Mi-Go Agent
As the minivan leaves Innsmouth, the smells of the city fade, and there is only the beach on one side of the road and sandy expanses on the other. Occasionally you see abandoned shacks, lonely gas stations, and middle-of-nowhere diners. Everyone in the car appreciates the wonderfully warped and twisted shrubbery that occasionally grows.
OOC,The priest gave you directions to the house of the head Cultist, and Pickman knows the way to the professor's house. You can give Matthew directions to either, or ask him about some other location in Arkham and see if he knows how to get there. Before opening the cooler, roll (pot?) Luck. Only one person needs to roll.

Re: Rumour-shadowed Innsmouth

Posted: Wed Sep 23, 2009 7:26 pm
by kabukiman
The opinion of Tschh was changing quickly. Those creatures had magic powerful enouth to make cars run without any animal traction. And it was used by low ranking communers! What kind of power would have the high priests and the ruler caste of the humans?

Re: Rumour-shadowed Innsmouth

Posted: Wed Sep 23, 2009 7:33 pm
by Tabs
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Luck roll,[url=http://invisiblecastle.com/roller/view/2263753/]Luck 85% (1d100=77)[/url]

Re: Rumour-shadowed Innsmouth

Posted: Thu Sep 24, 2009 12:33 am
by Mr. Handy
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"Let us first go to the house of the cult leader," says Y'nkee. "He will have more information and be able to assist us." He gives Matthew directions. "So, how have you been? Anything interesting happening on land since my last visit?"

Re: Rumour-shadowed Innsmouth

Posted: Sun Sep 27, 2009 12:50 am
by Mi-Go Agent
"The same as last time, more or less," Matthew says. "The kids are doing well, and I'm moving up in the Esoteric Order of Dagon. The price of fish keeps going up, so the Innsmouth businesses are fine. There was a big ceremony a few months ago to pick the leaders of the nation of men. Senator Whateley - not one of the mixed-blood Whateleys - beat the hybrid candidate we tried to run, but at least we've still got old Representative Marsh in Congress."

Jahee opens up the cooler. Inside, he finds some tinned fish, plastic containers of cold seafood that Eleanor Pickman identifies as sushi, and another container of - yes - fish fingers, which appear to have been cooked and then allowed to cool to a more civilized temperature. He also notices a large bottle of Clamato juice.

There are also some flimsy plastic knives, clear plastic cups, and some eating instruments he does not recognize.

Re: Rumour-shadowed Innsmouth

Posted: Sun Sep 27, 2009 8:54 am
by kouchpotato
Argyle looks over Jahee's shoulder at the food. Such odd things humans eat.

Re: Rumour-shadowed Innsmouth

Posted: Sun Sep 27, 2009 10:21 am
by Tabs
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Jahee takes a fish finger, bites it and chews thoughtfully, "An intersting flavour, but it's covered in an orange, crumbly muck." He then takes a mighty swig of the clamato juice, "Now this is more like it!" he says grinning, red sauce ringing his chops; and proffers it to Argyle.
"Hey, Y'nkee, some of this food is delicious."

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 28, 2009 4:08 am
by kouchpotato
Argyle accepts the beverage and sniffs it dubiously. He takes a cautious drink. My, this is delicious!

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 28, 2009 5:12 am
by Mr. Handy
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"Thank you, I will try some," says Y'nkee. He samples a fish finger first. "Mmm, these are pretty good." Then he takes a swig of clamato juice. "Ah, yes, that hit the spot!" He next tries some sushi. "This is delicious. I usually prefer my fish when they're still moving, but there's something to be said for prepared food." He nods to Matthew. "Yes, we still have good old Marsh. Part of the problem with putting hybrids in office is that they'll have to leave eventually if they have enough of our blood in them. Once they really start to transform, they can't exactly be seen in public any more."

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 28, 2009 2:00 pm
by Mi-Go Agent
The road veers away from the coast, and passes a few small rivers. As dinner finishes up, the minivan arrives in Arkham.
OOC,Congratulations on all recognizing Clamato juice - I was thinking of posting a picture to prove it existed but I couldn't fine one I really liked. Unless you want to continue the conversation, you can head to the Arkham thread.

Re: Rumour-shadowed Innsmouth

Posted: Mon Sep 28, 2009 2:26 pm
by Tabs
OOC,I had no idea what Clamato juice was, a quick google, and I saw it must be a Deep One favourite.