Yog-Sothoth & Mythos Card

The fabric between dimensions is weakening, and portals to other worlds begin opening all over Arkham, unleashing strange creatures into the city. A band of crazed cultists attempts to summon Yog-Sothoth, putting all of humanity in danger. Psychic author Gloria Goldberg, renowned archaeologist Monterey Jack, and powerful magician Dexter Drake are all that stand in the way of total destruction of all we hold dear. Can they succeed in their desparate race against time?

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Yog-Sothoth & Mythos Card

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Doom Track 1 2 3 4 5 6 7 8 9 10 11
Terror Level 0 1 2 3 4

Monsters in the Outskirts 5
Monster Limit 6
Too Many Gates 7 Open Gates

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Re: Yog-Sothoth & Mythos Card

Post by Tabs »

Mythos Cards in play.

R'lyeh Rising
Environment (Mystic): Star Spawn and Maniacs have their toughness increased by 1.

The difficulty to seal or close gates to R'lyeh is increased by 1.

Good Work Undone
Rumor: When this card enters play, place 6 Clue tokens on it. Any player may spend Clue tokens during the Arkham Encounter Phase while in the Easttown streets to discard Clue tokens from this card on a 1-for-1 basis.

Ongoing Effect: Roll two dice at the end of every Mythos Phase (beginning the turn after it entered play). For every 1 or 2 rolled, place 1 Clue token on this card.

Pass: If there are no Clue tokens on this card, return it to the box. Each player draws 1 Unique Item.

**As at end of turn 20, 8 Clues.** -3 =5

Fail: If there are 10 Clue tokens on this card, return it to the box. All elder sign tokens are removed from the board.

Activity at: Easttown Streets
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