IC-OMAHA-Strays(Kate/Alvin/Murray)

The survivors from the T-Bone flee for the safety of Warren Air Force Base, while a lone woman struggles against all odds to stay alive in a very dangerous place. A small group of survivors races across Nebraska in a pickup truck. The helicopter group arrives in Omaha in a last ditch effort to save the world, but time is running out. Z-Day seems to last forever, but it will come to an end. The sun is getting lower, and night is coming...

Moderator: Mr. Handy

User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

Kate is startled somewhat to see the zombies, but she was expecting them along at some point - she takes a deep breath, and prepares to act.
OOC,Sorry to break the flow of the game but I'm new to the combat stuff! What's the base range for her Glock? A couple of other things - does the fence look like it will hold up to their numbers for the moment? How fast do they actually move - will she be able to attack them with enough time/space to bolt to the school if the fence comes down? Kate will contact Jerry and the science dudes, of course, but I will need to work it into an action sequence...
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

Kate Wheeler,That's okay. Feel free to ask questions if you're unsure of anything. The base range for the Glock (which is listed in the locations and weapons thread with its other stats) is 20 yards. Using precision aim, which you'll have to do if you want to target the zombies' heads, doubles this to 40 yards. Within that range, you'll use your full skill, with only a -5 penalty if you aim at the head. Within twice that range, you'd be using half skill, with the -5 penalty applied after halving your skill. Considering how limited your ammo is, you probably don't want to do that. The zombies are all of the slow-moving variety, so you can easily outrun them back to the school if they breach the fence. The fence is pretty strong, and it doesn't look like it will give any time soon, but neither will it hold out forever.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

OOC,She whips out her patented Anti-Zombie Spray! Guaranteed to Melt Zombies, Grease Stains and all Known Metals! Hooray!
Kate Wheeler

"Get inside, Alvin! Go! Alert the others that the fence is out!"

Kate pulled her handgun with her right hand, and starting jogging towards the fence - just close enough to make it easier to shoot them, but with enough distance to run if need be. If she could pick some off before they pulled down the fence, well...

Pressing the push-to-talk on her radio walkie-talkie, she alerted Jerry: "10-59, Code Three! Adam One responding to large party of ghouls, northwest fence. Firing weapon, 10-81, over!"
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
Mr Zombie killer
Keeper
Keeper
Posts: 2816
Registered for: 16 years 4 months
16
Location: Illinois
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr Zombie killer »

Mr Handy,Can Alvin start running this round or does he need to wait for a major update from you?
Conquer your fear, and I promise you, you will conquer death
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

Alvin Drummond,[b]Alvin[/b] and [b]Murray[/b] are both assumed to have spent the last round running. I also just saw your earlier OOC comment. I would prefer to determine the type and duration of your character's madness myself if temporary insanity comes up. Sometimes it will be a random roll, but other times it may be tailored to fit the situation.
On the football field-
Alvin hightailed it away from the football field and into the rear parking lot, Murray right behind him.
OOC,[b]Alvin Drummond[/b] and [b]Murray[/b] are moving to the the thread linked below. Please stop reading the current thread at this point. [b]Kate Wheeler[/b], you remain in the current thread.
Bus Stopped

Kate spun on her heel and ran west, drawing her Glock as she did. When she reached the 15 yard line, which was about 40 yards from the pack of zombies at the fence, she felt she was close enough to have a good chance of shooting them, but far enough that it would take them a while to get near her if the fence did give out. It didn't look like it would right away. The ghouls were remarkably stupid, getting in each other's way and clawing ineffectually most of the time. They had only dislodged a few links so far, but eventually the fence would break.
Kate Wheeler,You may now fire up to three shots this round. If you don't use precision aim, you'll be at half skill. If you do use it, which is recommended, you get your full skill, with only a -5 penalty for aiming at the head (and you must use precision aim to go for a head shot). Normally precision aim only allows one shot per round, but I allow up to the maximum provided all shots are at the same target. The Glock fires three times per round. For each shot, make a Handgun roll (against the skill listed on your character sheet, with the -5 penalty for a head shot). If you hit, roll 1d10 damage. It takes at least 40 damage in general to kill a zombie, but only 10 damage to the head, which is why such shots are very effective and highly recommended. If you roll 1/5 of your effective skill (this includes the penalty) or less, you score an [i]impale[/i], which means you roll 2d10 damage instead of 1d10 for that bullet. Since your Handgun skill is 67%, you'll need 62 or less to hit a zombie in the head and you'll get an impale on a 12 or less. If you kill your target with one or two shots, stop firing at that point. You'll have to wait until the following round to switch to a new target. [b]Kate[/b] also heard the voice of [b]Dr. Helene Saunders[/b] on her walkie-talkie: "[b]Adam[/b], the generator in the basement is down! It must be repaired ASAP!"
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

Kate Wheeler

"Bloody generator!"

Carefully aiming at the most able-looking zombie at the fence, she squeezes the safety-trigger, takes a breath and fires a shot at its head - the bullet hits!, and a cloud of clotted blood, brain and skull explodes from the zombie's face. The zombie lurches back a step, but then resumes clawing at the fence!

Swearing - what survives a shot like that?, Kate squeezes off another slug at the zombie's head...
OOC,Crap - is that a malfunction... already?!
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

OOC,No, the Malfunction number for the Glock is 98, so that's "only" a critical miss. In this case, you missed badly and lost your aim, so you don't get a third shot this round. Doing 8 or 9 damage to a slow-moving zombie's head will reduce it to a crawl, however. It can still claw at the lower portion of the fence and try to get through, but it will move even more slowly if it eventually does. You should probably target a standing zombie next round and leave the crawler for last, but don't shoot again yet. You'll need to wait for my next major update and a description of what happens, and I'll need to wait for some players to post in the other Omaha threads before I can make one. All the Omaha threads need to stay in sync with each other.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

On the football field-
Kate's first bullet went into the center of the leading zombie's forehead, and it fell. However, it still kept moving and clawing at the base of the fence. The other nine on their feet continued their assault on the fence as well, though it was still holding strong. Her second shot misfired, and the recoil twisted the pistol to the side, throwing off her aim. She hurried to readjust it.

Her radio chirped up again, this time with the voice of Adam Donnelly: "Helene, this is Adam. I've got my toolkit up here. I'll head down to the generator, but I'm not sure exactly where it is. Someone will need to take my lookout post up here. I also wouldn't mind some backup when I go to the basement. Over."

"Rachel Cohen is on her way up to the roof to take your place," replied Dr. Saunders. "I don't know if anyone else in the lab can help you with the generator, but maybe you'll see someone on the way down. The stairs from the roof go all the way down to the basement, where the generator is. I believe it's the first door on the right. If you see anyone else on your way down, either bring them with if they can help, or send them upstairs if they can't."
OOC,[b]Kate[/b], you may fire up to three more shots at another zombie this round, using the same rules as before.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

Kate Wheeler:

Ignoring the radio chatter for now, Kate readjusted her aim and fired three shots off in quick succession at another standing zombie. The first two hit, but only glancing shots. The third went wide.

Kate sighed loudly, trying to find her calm cop-state; Damnit! Definitely harder to shoot at ghouls than damned target cut-outs on the range!
OOC,How much ammo in total does Kate have? And man, what lousy dice rolls! :D
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

OOC,You can see [b]Kate[/b]'s ammo in the Locations and Weapons thread. She started out with 51 bullets (3 magazines of 17 rounds each), and she has fired 5 so far. That was rotten luck, only doing 2 damage this round. I'll let you know when the next round starts.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

On the football field-
Kate's first two shots creased the scalp of one of the standing zombies, but it did not even appear to notice. The pack of ghouls kept clawing at the fence, though the holes they were making were still far too small to allow them entry. As she fired, a new voice spoke on the radio: "Dr. Saunders, Rachel Cohen here, we have a major disaster on the stairwell and I need help. Adam Donnelly has cracked-up and I believe requires specialist attention; what about Dr. Liz Somerville, could she do something to bring Adam to his senses?"

"Yes, that's a good idea," replied Dr. Saunders. "She's on her way. Jerry Law, if you can hear me, I need you to start moving anyone who can't help with the generator upstairs, where it's safer."
OOC,[b]Kate[/b], you get up to three more shots, using the same rules as before.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

Kate

Hearing Rachel on the radio, Kate grimaced - sounds like things were getting a bit hairy elsewhere. Readjusting her aim, she fires three more shots at the scalped zombie. The zombie's skull exploded open like a watermelon, showering brain and skull fragments all over its fellow undead.

Crowing in delight, Kate engages the radio - "This is Adam One - do you need a 10-89 at the stairwell? Do you need a hand with Adam?"
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

On the football field-
Kate's first shot blew a hole in the creature's skull, and it fell motionless to the ground. Eight others remained on their feet and one was on its hands and knees, all clawing ineffectually at the fence. She stopped firing at the dead ghoul at that point to conserve ammo and aimed at a fresh target.

"Negative, Officer," replied Dr. Saunders on the radio, "but thank you. We need you to keep those things from breaching the fence right now. Dr. Somerville is helping Adam, and there are more people on the way who might be able to help him if she cannot, and they are a lot closer. You're one of the few people with guns, and we're relying on you for our defense. Once we get the generator back up and running, we'll be all right. We just need to buy enough time to do that."
OOC,[b]Kate[/b], you have up to three more shots this round. You only used one last round, as that was enough to take out your target. Also, roll Listen.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

Kate

Replying; "Copy that! Will continue to engage suspe- I mean, filthy ghoulies. Keep me advised on the situation. Over."

Then, drawing a bead on another zombie, she squeezes off more shots. Two of her bullets hit!.

Kate grinned - despite the inherent danger, she was beginning to enjoy this little zombie-shoot!
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

OOC,Kate's successful [url=http://invisiblecastle.com/roller/view/1915876/]listen check[/url]... maybe.
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

On the football field-
As she was shooting, Kate noticed the sound of a helicopter to the west, steadily getting closer, but in the heat of battle she wasn't fully conscious of the noise until it stopped. It sounded like the helicopter had landed on the roof of the school. Kate took out her next target with two shots, leaving only seven on their feet and one on its hands and knees. They continued clawing at the fence, and here and there one of them got an arm through a big enough hole. They were still a long way from making holes big enough to fit their entire bodies through, though. Then there was the crack of a rifle shot from the roof of the school. One of the zombies had its skull split open, and it too fell.
OOC,[b]Kate[/b], you used only two bullets last round, as your target was destroyed before you fired the third one. You may fire up to three more times at a new target now.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

Kate

Grinning at the help, Kate took aim at another zombie, and kept up her one-sided fire. Kate's first bullet caves in one side of a zombie's skull, the second blowing the back of the skull out.

She looks up to the roof in an attempt to spot her comrade and wave a thanks.
OOC,Damage rolls - http://invisiblecastle.com/roller/view/1920761/ Did I remember correctly that 98 was the malfunction number?
OOC II,Yay! Thanks Ms Rifler! I can save some ammo!
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

OOC,Yes, 98 is the Malfunction number. It's listed in the locations and weapons thread. Your roll of 95 wasn't even a critical failure, just a normal one. That's another kill you've got, but you spent three bullets this time. You can't fire again until the next major update, but roll Spot Hidden to see what details you can make out on the roof.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
User avatar
Tangerine
Acolyte
Acolyte
Posts: 146
Registered for: 15 years 3 months
15
Location: The Void, Mind.
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Tangerine »

Kate

Kate glanced over at the roof, reluctant to miss anything important from the zombies, and glanced back just as quickly, not having seen anything out of the ordinary
"The whole world is crazy except thee and me, though sometimes I wonder about thee." - Grandmother Tangerine (dec.)
User avatar
Mr. Handy
Admin
Admin
Posts: 46361
Registered for: 17 years 5 months
17
Location: Philadelphia
Contact:

Re: IC-OMAHA-Strays(Kate/Alvin/Murray)

Post by Mr. Handy »

On the football field-
All Kate could make out on the roof was a small helicopter that had landed on the west side and a cluster of people at the northwest corner. One of them, a tall woman in a flight suit, pointed her rifle at another zombie. She fired, blowing its head open. Now five of them had been destroyed, leaving four standing and one on its hands and knees.
OOC,[b]Kate[/b], you get another three shots at a zombie with the same rules as before.
Doctor Who/CoC Campaign:
(viewforum.php?f=176)The Terror Out of Time
(viewforum.php?f=191)]The Ninth Planet
The Shadow Over Dunwich
The Brotherhood of Death
The Horror in the Blackout
The Masque of Nyarlathotep
Locked

Return to “Chapter 4 - The Longest Day”

Who is online

Users browsing this forum: No registered users and 3 guests