(Walkers from the east: 37 dead, 1 with 9 damage to head
Walkers from the west: 22/32 dead
1 at NW corner
1 at NW corner [9 damage to head]
1 on south side [34 damage to chest]
1 on south side [36 damage to abdomen, 2 to left arm]
1 at NW corner [10 damage to right arm, 18 damage to chest]
1 NW of motel [10 yards, 27 damage, 5 damage to chest, left leg gone]
1 NW of motel [10 yards, 14 damage, 9 damage to chest, right leg gone]
1 NW of motel [7 yards, 6 damage to abdomen, 4 damage to chest]
1 SW of motel [7 yards, 13 damage to chest, 5 damage to head]
1 NW of motel [7 yards, 6 damage to chest, 7 damage to right leg]
Runners from the west: 2/4 dead
1 on south side [1 damage to chest, 9 damage to head]
1 at NW corner [4 damage to chest, 15 damage to abdomen, 13 damage to right leg, 12 damage to right arm]
NW barricade: 19/60 HP left
SW barricade: 48/60 HP left)
On the motel roof-
Cole took a shot at the zombie that
Malanowski had wounded,
hitting it and
splintering its skull.
Ernest Granger fired at another zombie,
missing by only a few feet. The other five zombies that everyone on the roof could see continued their advance. The two with missing legs closed to within ten yards of the motel, and the three still on their feet were now just seven yards away. The men on the roof could feel it start to shake slightly beneath their feet. It was the start of another tremor, much like the one they had felt not so long ago.
(Everyone except Ernest Granger may fire one shot this round at one of the remaining zombies. If you wish to move to some other part of the roof you may do so, provided you do not shoot. All of you are in the middle of the west side of the roof. You can move to the east side near the top of the ladder, or to any of the corners of the roof. You can also attempt to climb down to the balcony as described above, but remember the risks involved!)
East of the motel-
Dr. Dale Owens climbed up the ladder to the balcony next. It shook as he did, but not enough to put him in any danger.
Lt. Blanco and
Zorie Spooner also noticed the ground begin to tremble. "Not again!" moaned
Zorie.
Lt. Blanco finally finished clearing her jammed pistol.
Cheng and
Applebee fled from the zombies that had been attacking them along the south side of the motel and reached the southeast corner. The nearest two zombies were only five yards behind them, but they were badly damaged. A third one was crawling a couple of yards behind those two.
(Cheng and Applebee, you may fire at the zombies if you wish this round, but if you fail to kill either of the two closest ones, they will get to attack you. Applebee, if you hit with the flamethrower, roll 1d3 to see how many zombies you hit and then roll 2d6 damage for each. Nobody else may shoot at these three zombies, as they're not in anyone else's line of sight yet. You may retreat further instead, in which case you'll be far enough away in the following round to fire safely.)
On the motel balcony-
David had already slung his shotgun in favor of his pistol. He only had one full magazine, so he needed to make every shot count. He took aim at the head of the zombie closest to the southwest corner and squeezed off two rounds,
hitting with one and
doing moderate damage.
Amanda reached his side. Reacting
calmly, she unshouldered her carbine.
On the east side of the balcony,
Dr. Owens swung over the rail from the ladder.
Kincaid ran north and reached the northeast corner, and was able to view the north side of the balcony. Halfway down it he saw the ammo crate resting on the floor, the barrel of an M-249 SAW poking out of the open box. Another SAW was visible all the way at the other end, attached to the railing of the northwest corner.
(Kincaid, you may reach either of the two SAWs and take it this round, but you may not also fire it. If you take the SAW in the ammo crate, you may also take up to 10 of the 5.56mm NATO magazines in the crate while you're there. While the SAWs are both currently loaded with a belt, they also accept the standard 30-round magazines should the belt run out - they'll just need to be reloaded a lot more often! There are no additional belts in the ammo crate. If you decide to go for the SAW on the opposite corner, you'll be stuck with just the ammo in its belt until you have a chance to retrieve some magazines.)
In the comm room-
"I could tell you what you want to hear," replied
Carmichael, "or I can tell you the truth. Your choice, Lieutenant."
The MP-5 and 9mm magazines that had been placed on a table began to vibrate and slide a few inches over. Everyone felt the ground start to shake a little. "Sir, we're experiencing another seismic event,"
Curtis said. "Has the nuke been detonated?"
"The detonation is due to happen in less than a minute, but it hasn't happened yet. You're far enough away from it that you wouldn't feel a thing anyway. It's a low-yield warhead, intended to just destroy the missile base."
West of the motel-
Hodges retreated some fifteen yards to the north as the ground began to shake so that he'd still have a line of sight on the zombies on the west side of the motel without running into the few still coming across the parking lot.
Ortega started to follow him, but he quickly realized that while he could outrun
Hodges if he chose, neither of them could outrun the runner that was still attacking him. Desperately he turned to face it and give his man a chance to get away. He fired a burst
into the ghoul with devastating effect.
All three rounds struck home on its right side,
ripping into a leg, an arm, and its belly. And yet it still did not stop the thing, which
still managed to bite him,
sinking its fangs deep into his right arm.
Ortega screamed in agony and
terror.
His mind collapsed in on itself, and
he knew he was done for.
He remained frozen in place, paralyzed by fear.
The other zombies continued their relentless assault. The walker that had slain
Wallace kept chewing on him, while the other two attacked the helpless medic. The one that had brought him down
crushed him nearly to death, but
its jaws failed to close on him again. The other one
nearly bit him, but its lack of coordination caused it to miss.
(Hodges, you may safely fire at one of the zombies at the northwest corner. This is normal range, not point blank. The runner will be destroyed if it takes 6 more damage, whether or not you hit the head. One of the walkers on Phillips has taken 9 damage to the head, but the other two walkers will require a full 10 to the head to kill. If you miss, or if you a fire a burst and you don't hit with all 3 bullets, roll Luck. Nobody else is in a position to shoot at these four zombies.)