Character Creation
Posted: Wed Aug 20, 2008 6:23 am
One: Create a character you will enjoy!
Two: Keep an eye on your language skills. Since we won't be rolling them all that often (only if you're trying to really get your point across to a more educated audience), you should take your skill in it as a guide to how your character speaks. A good rule of thumb is to consider they can speak as well as a native who has an Edu so low/high as to produce that score naturally. Therefore, English: 15% suggests a person who can speak English as well as an Edu 3 person might (like a small child - with much pointing and broken phrases). English: 40% suggests a person who can speak English as well as an Edu 8 person might - think a rural farmer who never bothers reading or talking much. English: 60% is enough to give you the conversational ability of an Edu 12 person - so the average high school educated person who's read enough books and has a regular vocabulary with a sprinkling of really big words. Note: You do not HAVE to have a character who displays an impressive vocabulary. You can always use a vocabulary beneath your potential, just out of habit.
Three: Any ideas for Benefits & Flaws, people? Post them here and give new players (or new characters) greater inspiration. For those new here, you may pick one Benefit for each Flaw you've picked, up to a maximum of three.
BENEFITS
Gift of Sleep - The character has the ability to sleep anytime, anywhere.
Bundle of Energy - Require only 6 hours sleep.
Cat-Napper - Requires 8 hours of sleep, but can take it in bunches.
Note: Notice how many benefit-choices there are involving sleep? Might be a clue there...
Ambidextrous.
Bi-Lingual - Two languages count for Edu x 5.
In Love - You're in love with an NPC ally who'd do anything for you!
Animal Awareness - You've got a knack with animals. They just seem to take to you.
Cultural Awareness - You've an idea of how to cope with the cultural differences and are capable of adapting on the fly to new cultures.
Eidetic Memory
Gift for Languages - You can understand and make yourself understood at a very basic level even with those you don't have any ranks in -- largely through body language.
Influential Friends
FLAWS
Allergy
Kleptomania
Lecherousness (POW x 5 roll to even try to avoid trying to take advantage of any chances)
Low Pain Threshold (you react intensely to pain)
Mental Illness: Phobia, Eating Disorder, Nightmares, Flashbacks
Bad Luck
Bad Reputation
Cowardice - POW x 5 roll to not abandon others when your necks on the line.
Death Wish
Drug Addiction
Fanaticism
Reckless Gambler
Habitual Liar
Intolerance
Jealousy
Two: Keep an eye on your language skills. Since we won't be rolling them all that often (only if you're trying to really get your point across to a more educated audience), you should take your skill in it as a guide to how your character speaks. A good rule of thumb is to consider they can speak as well as a native who has an Edu so low/high as to produce that score naturally. Therefore, English: 15% suggests a person who can speak English as well as an Edu 3 person might (like a small child - with much pointing and broken phrases). English: 40% suggests a person who can speak English as well as an Edu 8 person might - think a rural farmer who never bothers reading or talking much. English: 60% is enough to give you the conversational ability of an Edu 12 person - so the average high school educated person who's read enough books and has a regular vocabulary with a sprinkling of really big words. Note: You do not HAVE to have a character who displays an impressive vocabulary. You can always use a vocabulary beneath your potential, just out of habit.
Three: Any ideas for Benefits & Flaws, people? Post them here and give new players (or new characters) greater inspiration. For those new here, you may pick one Benefit for each Flaw you've picked, up to a maximum of three.
BENEFITS
Gift of Sleep - The character has the ability to sleep anytime, anywhere.
Bundle of Energy - Require only 6 hours sleep.
Cat-Napper - Requires 8 hours of sleep, but can take it in bunches.
Note: Notice how many benefit-choices there are involving sleep? Might be a clue there...
Ambidextrous.
Bi-Lingual - Two languages count for Edu x 5.
In Love - You're in love with an NPC ally who'd do anything for you!
Animal Awareness - You've got a knack with animals. They just seem to take to you.
Cultural Awareness - You've an idea of how to cope with the cultural differences and are capable of adapting on the fly to new cultures.
Eidetic Memory
Gift for Languages - You can understand and make yourself understood at a very basic level even with those you don't have any ranks in -- largely through body language.
Influential Friends
FLAWS
Allergy
Kleptomania
Lecherousness (POW x 5 roll to even try to avoid trying to take advantage of any chances)
Low Pain Threshold (you react intensely to pain)
Mental Illness: Phobia, Eating Disorder, Nightmares, Flashbacks
Bad Luck
Bad Reputation
Cowardice - POW x 5 roll to not abandon others when your necks on the line.
Death Wish
Drug Addiction
Fanaticism
Reckless Gambler
Habitual Liar
Intolerance
Jealousy