Character Sheets

Description: That which they do not see is all that they are safe from; for in blindness there is serenity; in ignorance there is all but bliss; while in the light - the light heralds only madness.

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Laraqua
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Character Sheets

Post by Laraqua »

Now, after all of your hard work, put your character sheets here.
Is it bad that I listen to this about ten times a day?

Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
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Re: Character Sheets

Post by Reclaimer »

I couldn't find an appropriate occupation, so I made one,Cameraman. I only did this because I couldn't find one that fit, so I'll gladly change it if there is one. (C) for Cameraman job skills.

Name:Charles Hubert
Birthplace:East Berlin
Occupation:Field Cameraman

STR:14
DEX:12
INT: 18
CON:11
APP:16
POW:10
SIZ:13
EDU:15
SAN:50
Idea:90
Know:75

Dodge (Dex x 2): 24%
(C)Electrical Repair 80%
(C)Electronics 56% *
Listen 45% *
(C)Mechanical Repair 70%
Occult 70%
Own Language: German 75%
(C)Photography 80%
(C)Psychology 60%
Sneak 70%
Spot Hidden 60% *
Track 10% *

History:Charles had a fairly average childhood, except he did not share his schoolmates superstitions. At an early age, he's recite names of horror movie characters in the dark, yell at strange lights in the woods, and check a tree for a fiend. As he got into high school, he made some extra money staying in haunted places overnight and got work during October at haunted houses. After he graduated...

Personality: Charles is a natural born skeptic. He refuses to believe anything without seeing it firsthand. Being a cameraman, he knows that showbiz magic is very strong, so videos, pictures, or audio recordings aren't really proof. Don't dare try and hold things up as real without his form of proof, or he'll debate you till you don't even care whether or not you're right, as long as he'll leave you alone.

Benefit-Bundle of energy, Charles as never really slept that much, doctor says he may have mild insomnia. He can subsist on 3-4 hours of sleep a night for a short time - if he does it for too long, there will be repercussions.

Flaw-Stalker, some goth girl he ran a haunted house with. She's much the polar opposite of him, in the since she's very superstitious and has tried to convince Charles, but he hasn't gone for it. Her stunts got very violent, involving a dead dog of hers, near the end of his senior year. He doesn't spend that much time around his old spots because of this, as his mom and dad still see her from time to time. (It should be noted that he lived and was schooled outside of Berlin, but his now in the big city itself.)

Accessible Props: Prop 2: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1406
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Re: Character Sheets

Post by Mr. Handy »

I swapped DEX with APP as suggested, used the Spokesperson occupation in the core book as the base to determine occupational skills (which only has 7 skills; I swapped Disguise for Accounting, then took German as my specialty skill), and put my +3 into EDU.

Image

Name: Daniel Carter
Age: 32
Sex: Male
Occupation: Media Development Chief Marketing Officer
Current Residence: Berlin, Germany

Characteristics:
STR: 12
CON: 12
SIZ: 13
DEX: 9
APP: 16
INT: 15 (Idea - 75)
POW: 16 (Luck - 80)
EDU: 20 (Know - 99)

Sanity: 80
Maximum Sanity: 99
Hit Points: 13
Magic Points: 16
Damage Bonus: +1d4

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%): 50%
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
.Bargain (05%): 40%
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 70% *
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 54%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 70%
First Aid (30%): *
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%): 30%
Library Use (25%):
.Listen (25%): 55% *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Other Language: German (01%): 55%
.Other Language: Russian (01%): 25%
Own Language: English (EDU x 5%): 99%
Persuade (15%): 70% *
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychotherapy (01%):
Psychology (05%): 75% +2 (77) *
Ride (05%):
Sneak (10%):
.Spot Hidden (25%): 45% *
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 55%
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
.Handgun (20%): 56%
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

EDIT (8/24): +2 bonus skill points to Psychology

Accessed Prop 3: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1420
Accessed Prop 6: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1432
Accessed Prop 7: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1433
Accessed Prop 8: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1435
Accessed Prop 12: http://www.callofcthulhu.org.uk/viewtop ... 113&t=2423
Last edited by Mr. Handy on Sun Aug 24, 2008 5:42 pm, edited 2 times in total.
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Milly LeCrique
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Post by Milly LeCrique »

Milly LeCrique, Science Geek, co-Presenter

Image

Name: Millicent Claire LeCrique
Age: 30
Sex: Female
Occupation: Television Presenter
Current Residence: Berlin, Germany; Hotel Adlon Kempinski (junior suite)

Characteristics:
STR: 11
CON: 8
SIZ: 12 (tall and rangy)
DEX: 15
APP: 13 (pretty, but not gorgeous)
INT: 13+3 = 16 Idea - 80
POW: 12 Luck - 60
EDU: 18 Know - 90 (master's degree & graduate studies)

Sanity: 60
Maximum Sanity: 99
Hit Points: 10
Magic Points: 12
Damage Bonus: none

Flaws:
Infamy (drug use and relationships)
Medical Secret (HIV-positive)
Bisexual Urges
Bonuses:
Bi-lingual Family
Cat-nap
Sexy

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%):
Anthropology (01%):41%
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):51%
Chemistry (01%):
Climb (40%):
Computer Use (01%):51%
Conceal (15%):
Craft (05%):
Credit Rating (15%): 40%
Cthulhu Mythos (00%):
Disguise (01%):
.Dodge (DEX x 2): 45% (Tai Chi Chuan) *
Drive Auto (20%):
Electrical Repair (10%):50%
Electronics (01%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%): 40%
Listen (25%): *
Locksmith (01%):
.Martial Arts (01%): 23% (Kendo/Tai Chi Chuan *
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):50%
Navigate (10%):
Occult (05%):45%
Operate Heavy Machinery (01%):
.Other Language: German (01%): 70%
Other Language: Russian (01%): 20%
Own Language: English (EDU x 5%): 85% (Bi-lingual family)
Own Language: French (EDU x 5%): 85% (Bi-lingual family)
Persuade (15%):55%
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychotherapy (01%):
Psychology (05%):
Ride (05%):
Sneak (10%): 25%
Spot Hidden (25%): 35%
.Swim (25%): 35%
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 55% (Tai Chi Chuan)
Grapple (25%):
Head Butt (10%):
.Kick (25%): 30% (Tai Chi Chuan)
.Sword (05%): 25% (Kendo)

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):


Millicent Claire LeCrique was born in Toronto in 1978. Her father was a francophone research chemist and her mother an American poet (who had been compared to Sylvia Plath). She entered McGill University at 16 and graduated with a major in Anthropology and a minor in Literature at 19. She spent 2 years at Johns Hopkins University for an MA in Communication. At 22, Milly was selected as a Fulbright Scholar to study at Lucy Cavendish College, Cambridge and completed graduate studies in Biology. She is fluent in French and German and conversant in Russian.

Milly's first book, Nerd Girls Rule! was published by Wiley Publishing in 2001. In 2002, she became one of three rotating hosts of "Is That For Real?" on Fox Network in New York City, an afternoon "weird science" program pitched to adolescents. The show was nominated for an Emmy in 2005, the year before it was cancelled and Milly’s contract modified for her to perform in specials produced anywhere in the world by Murdoch’s conglomerate. She has appeared as a presenter on “science-related” special progammes for several Murdoch-owned outlets, including STAR TV. Most have been about paranormal or unexplained phenomena.

Milly’s personal life hasn’t gone as well as her professional life. Her father, Edouard LeCrique, is extremely authoritarian and took his lack of scientific recognition out on his family. Her mother, Regina Parris, was clinically depressive and frequently non-communicative; she committed suicide soon after Milly went to McGill. Milly hasn’t spoken with her father since.

Milly experimented with various halucogenics in prep school and has never lost her fascination with them. She tells herself they expand her awareness and open her mind. She has always been able to keep herself together enough to do her job (and has recently sworn off illegal drugs, again), but isn’t considered 100% reliable in the business. Her drug use has led her into a number of unhealthy relationships with men and women. She also dabbled in various “alternative” religions (including Kabbala and Scientology), but has never settled on any belief system. Some of her pecadilloes have found their way into the tabloids, but her infamy hasn't quite caused her to become paparazzi-bait.

Milly is tall (5’10”) and rangy with auburn hair that she currently wears in a thick curly mass. Her skin is naturally rather pale, though she works at keeping a light tan. Her eyes are a greenish-brown with amber flecks, almost like tortoise shell. Although she isn’t gorgeous, most people find her sexy.

To keep in shape and help center herself, Milly practices martial arts -- mostly Kendo and Tai Chi Chuan -- and swims. She tends to cat-nap throughout the day, in part because she has trouble sleeping through the night (bad dreams and night sweats) and in part because she functions well in that mode. Recently, chronic exhaustion has curtailed some of her exercise regimen, but her sleep requirements haven’t changed. She has just learned that she is HIV-positive, but is keeping that very private.

Milly dislikes firearms, especially handguns. She also dislikes scientists and authority figures. She likes candlelit dinners and long walks on the beach at sunset – NOT!

[EDIT: a few adjustments per the GM.]

Gained: Prop 6.
Last edited by Milly LeCrique on Tue Aug 26, 2008 5:02 am, edited 2 times in total.
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Re: Character Sheets

Post by Steerpike »

Name: Valentine Pilman

Image

Age: 36

Sex: male
Occupation: Сталкер (Stalker)

Current Residence: Yelizovo/Kamchatka Krai

Biography: Born Valentine Alexander Pilman in 1972 in the Russian province of Nizhny Novgorod. At the age 18 was inducted into the military and an apitude for computers and electronics soon saw him posted as a specialist in the 42nd Missile Division at Nizhniy Nagil.
By the age of 25 he was posted to the NIP-6 space tracking station at Elizovo in Kamchatka.
By the age of 30 Valentine had left the military and took up permanent residence on the Island of Kamchatka. He has become a very experienced hunter and guide as the Island develops a strong tourist industry around its Majestic geography and wild life. He does lead a fairly quiet life, but is well known about town and makes an extra living running a small TV and Electrical repair shop, though one would tend to find him reading a book than watching the idiot box has he calls it.

Characteristics:
STR: 12
CON: 14
SIZ: 11
DEX: 14
APP: 10
INT: 16 (Idea - 80)
POW: 10 (Luck - 50)
EDU: 16 (Know - 80)

Sanity: 50
Maximum Sanity: 99
Hit Points: 13
Magic Points: 10
Damage Bonus: none

Skills:
Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%): 50%
Computer Use (01%): 41%
Cryptology (00%) 40% *
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 28%
Drive Auto (20%): 40%
Electrical Repair (10%): 50% *
Electronics (01%): 51%
Fast Talk (05%):
First Aid (30%):
Geology (01%): *
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%):
Listen (25%): 70% *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%): 50%
Medicine (05%):
Natural History (10%): *
Navigate (land)(10%): 50% *
Occult (05%):
Operate Heavy Machinery (01%):
Other Language: English (01%): 61% *
Own Language: Russian (EDU x 5%): 80 *
Persuade (15%):
Pharmacy (01%):
Photography (10%):
Physics (01%):
Pilot (01%):
Psychotherapy (01%):
Psychology (05%):
Ride (05%):
Sneak (10%): 50%
Spot Hidden (25%): 58%
Swim (25%):
Throw (25%):
Track (10%): 50%

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle - SKS carbine - (25%): 50%
Shotgun (30%):
SMG (15%):

a handwritten letter post-marked from Berlin but written in English, and a hand-written letter post-marked from Petropavlovsk-Kamchatsky written in Russian.

Accessed Prop 4.
Accessed Prop 5.

Accessed Prop 6. http://www.callofcthulhu.org.uk/viewtop ... 113&t=1432
Last edited by Steerpike on Wed Aug 27, 2008 11:09 pm, edited 1 time in total.
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Re: Character Sheets

Post by SuAside »

Name: Dr Alexander Lozynsky
Occupation: Researcher in Micro-Organisms & Field Doctor in Epidemiology
Colleges, Degrees:
- Saint Petersburg State, Pavlov Medical University: Medical Doctor, specialised in Microbiology
- Johns Hopkins University: Ph.D. in Immunology
Birthplace: Saint Petersburg, Russia
Home residence: the outskirts of Moscow
Sex: M Age: 36

Image
Alexander with one of the test subjects

Background:
Alexander was born in a simple russian family in Saint Petersburg. From very early on, he exhibited signs of greater than average intelligence, but due to the economical situation, his parents could never send him to the proper schools where he would be able to reap the benefits of his smarts. Instead, he grew up in state schools, but as he reached maturity he had a solid education behind him, as he had always gone the extra mile by hitting the books, rather than going out to play with schoolmates.

Once graduated, he moved on to medschool. Paying his way by doing an endless series of odd jobs and even volunteering for experimental medical procedures. He became fascinated with micro-organisms and specialised in Microbiology. Being an exceptional researcher, he was sent to the USA as part of a state funded exchange program with Johns Hopkins and during this time he succeeded in finishing a Ph.D. in Immunology.

As soon as he returned, he was offered a research position in Siberia, where he learnt to deal with the cold. He never felt any disadvantages from the isolation due to his (odd) character. Even inside the close community of the research facility, he remained a loner.

Currently his work varies from research for a group of private firms based outside of Moscow and expeditions throughout Africa (Ebola, Cholera,...) and Asia (Avian flu H5N1, Sars,...). During these expeditions he has garnered a reputation for being quickly on the ground after an outbreak and for thinking outside the box. Not all of his unusual ideas were always appreciated by other physicians and scientists, the local extermination of certain potential germ carriers (chimpanzees) during a particularly vicious outbreak of Ebola being an illustration of that fact.

During these expeditions, he has also learnt to shoot (a necessity, as he often traveled in unsafe areas) and now also uses that skill to tranquilize potentially infected animals for research purposes. This allows him to get greater insight on the way the infections are spread.

Personality:
Alexander is an introverted and rather shy man who often shuns human contact in preference of research and books. This however does not prevent him from being a competent doctor whenever he has to examine or treat people. Nor does he shy away from an intellectual debate.

It actually appears that he's quite sure of himself in areas close to his field of expertise, but it is the standard (and trivial?) human contact and interaction he seems ill at ease with. He seems rather innept at making conversation for the sake of conversation.

Rolls:
STR 12 DEX 11 INT 16 Idea 80
CON 16+1 APP 10-1 POW 15+1 Luck 80
SIZ 10 EDU 17+1 SAN 80 Know 90
99-Cthulhu Mythos 99 Dmg Bonus +0
Sanity 80 Magic 16 Hit 14
(+3 as given by the GM, -1 due to flaw)

Flaws:
- Allergic skin rash on extremities (APP -1): While his allergies are not manifested through respiratory problems, sneezing or a running nose, they cause a rather ugly rash on his arms and legs. Other than some itching and being somewhat dry, it does not cause any serious problems. But it's not the most pleasant thing to look at...
- Flashbacks: Being in an unsavory line of work and having worked in many countries, Alexander has his fair share of bad memories. Certain stimuli could cause a flashback to rather unpleasant memories of Cholera, Ebola and so on.

Bonus:
+ Bi-Lingual: English is the language of science (even more so than Latin). Alexander realised that very early on, and of course studying abroad helped more than a bit...
+ Quicksleeper: Coming from a less than fortunate family and being raised in Russia in a less than favorable time, Alexander had to study his way through medschool, while at the same time working a lot of odd jobs. This left very little time for sleeping. To help cough up enough cash, he enrolled in various medical test programs, including in a sleep depravation program which would later be used on Russian Spetznaz units. He has learnt to skip various unneeded parts of sleep, allowing him to get a complete sleep in 3 (uninterrupted) hours time when needed. Prolongued use (months) of this ability will however cause mental problems and physical breakdown.

Skills:
Biology (1%): 65% *
Chemistry (1%): 33%
Climb (40%): 60%
Dodge (DEXx2%): 33%
Library Use(25%): 60%
Listen (25%): 40%
Medicine (5%): 90%
First Aid (30%): 55%
Natural History (10%): 45%
Other Language: Latin (1%): 25% *
Own Laguage: Russian (EDUx5%): 90%
Own Laguage (B-L): English (EDUx5%): 90%
Persuade (15%): 40%
Pharmacy (1%): 50% *
Spot Hidden (25%): 65%
Handgun (20%): 65%
Rifle (25%): 60%

Notes:
Doctor, thus immune to sanity hits related to normal carnage.

Accessed Prop 3: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1420
Accessed Prop 6: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1432
Accessed Prop 7:
http://www.callofcthulhu.org.uk/viewtop ... 113&t=1433
Accessed Prop 8: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1435
Accessed Prop 9: http://www.callofcthulhu.org.uk/viewtop ... 113&t=1436
Accessed Prop 10:
http://www.callofcthulhu.org.uk/viewtop ... 113&t=1439
Accessed Prop 11:
http://www.callofcthulhu.org.uk/viewtop ... 113&t=1440
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John Gaunt
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Post by John Gaunt »

Image
Name: Dr. Magnus Urquhart
Age: 30
Sex: Male
Occupation: Geological Field Researcher for YUKOS (a Russian energy company)
Birthplace: Kinlochewe, Scotland, U.K.
Colleges, Degrees:
University of Edinburgh, BSc - Geophysics, M.I.T, MSc - Climate Physics, Moscow State University, Doctoral research & dissertation on The Practical Development and Applications of Predictive Seismological Technology
Current Residence:

Characteristics:
STR: 12 CON: 16 SIZ: 13 DEX: 10 APP: 4 INT: 11 (Idea - 55)
POW: 14 (Luck - 70) EDU: 21 (Know - 99) Sanity: 70

Hit Points: 15
Magic Points: 14
Maximum Sanity: 99
Damage Bonus: +1d4

Background:
Born and raised in a remote region of the Scottish Highlands, Magnus was bestowed with a passion for mountaineering and the great outdoors. His being a largely solitary existence and upbringing, he was not cultivated in social niceties or sartorial coordination. Although not intellectually gifted but possessing a photographic memory, Magnus' uncanny, total recall enabled him to breeze through academic circles and very often is mistaken for genius. Magnus' passions and intellectual acumen have paved the way for him to become a nascent authority on seismological research and his areas of expertise have become quite remunerative as a consultant to global energy companies.

Personality:
The quintessential boor, Magnus enjoys bloviating and expounding upon his areas of expertise and is able to drown an adversary out in argument through his encyclopedic knowledge of facts, figures, historical case studies, etc. Inexplicably, he's lacking in success with women which has contributed to a nearly obsessive pursuit of sex. A connoisseur of the sex industry, he is knowledgeable of strip clubs and escort services through out the world.

Skills: (Non-default skills BOLD, Professional Skills ITALICS, personal interests denoted by an *)
Accounting (10%): 20%
Archaeology (01%):
Anthropology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 40%
Biology (01%):
Chemistry (01%):
Climb (40%): 70%
Computer Use (01%): 55%
Conceal (15%):
Craft (05%):
Credit Rating (15%): 45%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 30 +2 = 32%
Drive Auto (20%):
Electrical Repair (10%):
*Electronics (01%): 25%
Fast Talk (05%):
First Aid (30%): 40%
Geology (01%): 70%
Hide (10%):
*History (20%): 25%
Jump (25%): 55%
Law (05%):
Library Use (25%): 50%
Listen (25%):
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
*Natural History (10%): 25%
*Navigate (10%): 30%
Occult (05%):
Operate Heavy Machinery (01%):
Other Language: German (01%):
Other Language: Russian (01%): 40%
Own Language: English (EDU x 5%): 105%
Persuade (15%): 45%
Pharmacy (01%):
Photography (10%):
Physics (01%): 60%
Pilot (01%):
Psychotherapy (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
*Spot Hidden (25%): 30%
Swim (25%):
*Throw (25%): 35%
*Track (10%): 20%

Hand-to-Hand:
Fist/Punch (50%): *
*Grapple (25%): 45% *
Head Butt (10%):
Kick (25%):

Firearms:
*Shotgun (30%): 35%
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
SMG (15%):


Benefits:

Gift of Sleep - Magnus has the ability to sleep anytime, anywhere. Although others may perceive this trait as evidence of sloth, it renders him essentially impervious to jet lag and contributes to his overall vigor and constitution.
Eidetic Memory

Flaws:
Lecherousness
Low Pain Threshold
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kabukiman
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Re: Character Sheets

Post by kabukiman »

Image


Name: Nicolai Lebedev
Sex: Male
Birthplace: Moscow
Occupation: Genetic Researcher
Degrees: Biology in the Moscow State University, Phd in Genetic
Age: 28
Characteristics:
Str: 9
Cons: 8
Pow: 13
Dex: 10
App: 14
Int: 18
Siz: 12
Edu: 19
Idea: 90
San: 65
Luck: 65
Know: 95
Damage bonus: 0
Hit Points: 10
Magic Points: 13
Max San: 99
Skills:
Bargain: 50%
Biology: 91%
Chemistry: 61%
Credit Rating: 55%
First Aid: 30%
Library Use: 60%
Listen: 25% *
Medicine: 45%
Natural History: 60%
Other Language- Latin: 40% *
Other Language- English: 60%
Own Language-Russian: 95%
Pharmacy: 55%
Psychology: 5%
Spot Hidden: 54%
Handgun: 50%

Nicolai was born from an important member of the communist party (Josef Lebedev) and a pianist (Irina), with a younger sister (Natascha).
His father was a womanizer abusing from his position, but was very jealous of his wife, and beated her when he drunk too much. When Nicolai was 5, his father had an access of rage and killed her, with small Nicolai terrorized seeing everything. Thanks to his position, Josef escaped unharmed. Years latter, when a group of communists tried to evict Gorbatchev from power, Josef was with the conspirators; with the defeat of the putsch, Nicolai father lost his position and life started to be though, all privileges gone, so without a job and drinking too much he was reduced to misery. Nicolai had never forgotten the death of his mother, thinking that maybe he could have save her, and despising his father, he simply abandoned him. Lucky for him, an aunt receive him and his sister.
He studied Biology, and specialized in genetics; he is fascinated by the process that allows different species to fuse in a new, and he is trying to do the same.
Nicolai is always trying to get new projects and funds, so he is always smiling to important people. Like his father, he is a womanizer, but he uses more subtle methods: he invites students who are bright to make some research, and then let the thing happened like if everything happened casually.
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yellowsigh
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Re: Character Sheets

Post by yellowsigh »

Stefan Broche
Age: 32
Sex: Male
Occupation: Professor at Delft University of Technology (Technische Universiteit Delft)
Current Residence: TBC

Image

Characteristics:
STR: 12
CON: 11
SIZ: 14 (taller than average)
DEX: 12
APP: 10
INT: 13 Idea - 65
POW: 14 Luck - 70 (intense)
EDU: 21 Know - 99 (master's degree & graduate studies)

Sanity: 70
Maximum Sanity: 99
Hit Points: 13
Magic Points: 14
Damage Bonus: +1d4

Flaws:
Obsession (tenaciously attempts to solve problems, even at expense of own health)
Bonuses:
Leaps of intuition (can see parallels that a less obsessed person would miss)

Skills:
(Non-default skills BOLD, Professional Skills ITALICS)

Accounting (10%):
Anthropology (01%):
Archaeology (01%):
Art (05%):
Astronomy (01%): 31%
Bargain (05%): 35%
Biology (01%):11%
Chemistry (01%):
Climb (40%): 50%
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%): 45%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 24%
Drive Auto (20%): 40%
Electrical Repair (10%): 20%
Electronics (01%):
Fast Talk (05%):
First Aid (30%): 40%
Geology (01%): 11%
Hide (10%):
History (20%):
Jump (25%):
Law (05%):
Library Use (25%): 75%
Listen (25%):
Locksmith (01%):
Mechanical Repair (20%):
Medicine (05%): 25%
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Other Language: English (01%): 71%
Other Language: Russian (01%): 41%
Own Language: Dutch (EDU x 5%): 99%
Persuade (15%): 65%
Pharmacy (01%):
Photography (10%):
Physics (01%): 81%
Pilot (01%):
Psychotherapy (01%):
Psychology (05%): 65%
Ride (05%):
Sneak (10%):
Spot Hidden (25%):
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Sword (05%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):


Brief summary: Stefan Broche, Dutch Associate Professor at Delft University, Medical Physics & Applied Radiation Sciences Unit, Department of Physics and Astronomy, Principal research interests: Medical and Radiation Physics, Stefan wrote a thesis on the Tunguska Incident in his final year at university, after which he remained fascinated with the inexplicable (and inconclusive) information he was able to dig up. He's also aware of the the Dyatlov Pass Incident, with the discovery of high levels of radiation in the 9 dead, but as a physics professor it was more a curious case once referred to than a mystery he had to look into. His obsession at the time taking him into Tunguska territory. This is his main obsession – his current research is an attempt to work through similar cases which may have some sort of connection, or else be pieces in a much bigger puzzle, which may take him back to the Dyatlov Pass Incident.

Stefan is an only child, indulged somewhat by his father, a widower, and Professor of English (Professor Jaap Broche). His father is quite happy for is son to travel off on unusual errands, and their relationship is more like that of scholarly friendship (or uncle and nephew) than of parent and child. Stefan would love to make a big discovery that makes his father proud, but this stems from his own curiosity first and fore-most. He isn't obsessive through seeking fame and fortune, he's obsessive through seeking answers, and to put his mind at rest.

Stefan's mother died when he was young, in a car crash. He barely remembers her.

Stefan is an intense young man, not often comfortable in social situations, but understanding bureaucracy pretty well. His relationships therefore tend towards professional rivalries and friendships - he's had little time to maintain a close linked net-work of friends, or a girlfriend. The closest to these are his father and the other professors at the University.
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ayupduck
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Re: Character Sheets

Post by ayupduck »

Image

Investigator Name:
Dr. Arnold Crawford
Occupation: Seismologist
Colleges, Degrees: Cambridge University doctorate
Birthplace: London
Mental Disorders: None
Sex: M Age: 36
STR: 13 DEX: 13 INT: 17 Idea: 85
CON: 14 APP: 6 POW: 13 Luck: 65
SIZ: 14 SAN: 65 EDU: 18 Know: 90
99-Cthulhu Mythos: 99 Damage Bonus: +1D4
________________________________________
Arnold graduated from Cambridge University to be awarded a junior position at the International Seismological Centre (ISC). He worked there for many years and formed quite a name for himself amongst his peers. During and expedition to the Amazon Basin Arnold was injured during a fire at the base camp which left him in hospital for several months. After numerous skin grafts the whole right side of Arnold face and body was horrible scarred, leaving him disfigured and deeply depressed. Spending the next 6 months at the bottom of a bottle Arnold soon found himself running short of money and facing the prospect of bankruptcy. Dragging himself from his self dug whole Arnold secured a job at the National Autonomous University of Mexico which at the time was poorly funded and not at all demanding or high profile. Perfect for Arnolds purposes of hiding away from the world.

That was 9 years ago now and Arnold has battled his demons and has turned to the operation in Mexico into a respected research institute, which he now heads. Although still deeply conscious of his appearance and still somewhat of a recluse Arnold now returns to London every few months where he keeps a small flat and often lectures at his old University.

Benefits: Use of research team and assistant in Mexico
Flaws: Reformed alcoholic (dry for 5 tears)

Accounting 10%
Anthropology 1%
Archaeology 1%
Astronomy 1%
Bargain 5%
Biology 1%
Chemistry 1%
Climb 40%
Computer Use 61%
Conceal 15%
Credit Rating 45%
Cthulhu Mythos 0%
Dodge 20%
Drive Auto 20%
Electrical Repair 10%
Electronics 1%
Fast Talk 45%
First Aid 30%
Geology 86%
Handgun 20%
Hide 10%
History 20%
Jump 25%
Law 5%
Library Use 75%
Listen 50%
Locksmith 1%
Machine Gun 15%
Martial Arts 1%
Mechanical Repair 20%
Medicine 5%
Natural History 10%
Navigate 10%
Occult 5%
Operate Hvy. Machine 1%
Other Language: Spanish 61%
Persuade 60%
Pharmacy 1%
Photography 10%
Physics 66%
Psychoanalysis 1%
Psychology 40%
Ride 5%
Rifle 25%
Shotgun 30%
Sneak 10%
Spot Hidden 60%
Submachine Gun 15%
Swim 25%
Throw 25%
Track 10%
Fist/Punch 50%
Head Butt 10%
Kick 25%
Grapple 25%

Shotgun 30%
Handgun 20%
Machine Gun 15%
Rifle 25%
SMG 15%
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Dave Syrinx
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Re: Character Sheets

Post by Dave Syrinx »

Fransesca Morletti

Image


Investigator Name: Fransesca Morletti Occupation: - Helicopter Pilot
Colleges, Degrees: Heli Pilot Cert
Birthplace: Palermo, Italy
Mental Disorders: Not picked one up yet, beside light paranoia...

Sex: Female Age: 36
STR: 15 DEX: 15 INT: 11 Idea: 55
CON: 13 APP: 17 POW: 15 Luck: 75
SIZ: 15 SAN: 75 EDU: 15 Know: 75
99-Cthulhu Mythos: 99 Damage Bonus: +1D4
Hit Points:14
Sanity Points:75
--------------------------------------------------------------------------------
Primary Skills:
Pilot: Helicopter 88% , Mechanical Repair 75%

Secondary Skills:
Computer Use 56% , First Aid 50% , Spot Hidden 50% *

Other skills not including default valued ones:
Electronics 46%, 12-gauge Shotgun (pump) 45% , Drive Auto 40% Electrical Repair 40% , Physics 26%

Full Skill List:
Accounting 10%
Anthropology 1%
Archaeology 1%
Astronomy 1%
Bargain 5%
Biology 1%
Chemistry 1%
Climb 40%
Computer Use 56%
Conceal 15%
Credit Rating 15%
Cthulhu Mythos 0%
Dodge 30%
Drive Auto 40%
Electrical Repair 40%
Electronics 46%
Fast Talk 5%
First Aid 50%
Geology 1%
Handgun 20%
Hide 10%
History 20%
Jump 25%
Law 5%
Library Use 25%
Listen 25%
Locksmith 1%
Machine Gun 15%
Martial Arts 1%
Mechanical Repair 75%
Medicine 5%
Natural History 10%
Navigate 10%
Occult 5% Operate Hvy. Machine 1%
Persuade 15%
Pharmacy 1%
Photography 10%
Physics 26%
Pilot: Helicopter 88%
Psychoanalysis 1%
Psychology 5%
Ride 5%
Rifle 25%
Shotgun 30%
Sneak 10%
Spot Hidden 50% *
Submachine Gun 15%
Swim 50%
Throw 25%
Track 10%
12-gauge Shotgun (pump) 45%
Fist/Punch 50%
Head Butt 10%
Kick 25%
Grapple 25%
Speak German 5%
Speak Italian 5%
(Lowered mech.rep by 10% to add language skills.)
Flaws & Benefits:

As a flaw/benefit I´d like her to have Mechanical aptitude to go against Interpersonal inability - consequently she´d rather spend her time "discussing" with her computer or chopper than a work mate. Another flaw should be the former company (a German institute from the facility in Antarctica) who has agents looking for her. This results in a Chutzpah in Fransesca's demeanor. She´ll be engaging in the task at hand with audacity because the option to stay in the ruts of ordinary life would lead to a fate as a scape goat for something gone bad on the white continent.


Background:

ITALIAN heritage. She is a helicopter pilot and mechanic besides also being employed at Breckenridge, terra forming branch. She is studying water and air recycling plates and self perserving/sustaining environments. She has ten years experience of cargo flights on Hawaii for Breckenridge Corp. She is able to repair most common malfunctions on either choppers or race cars. She drives a yellow 75 Mustang when stationed in NY-HQ. Now doing penalty duty at station 10 research facility she feels malplaced... The waves of Honolulu beach are far, far away. The current paper she is researching is about terra forming and air-recycling especially. (This being a front for being at Antarctica) In fact being a helicopter pilot for the company to take the team´s leader, Frank Herbert to various peaks of the Antarctic mountain range. The true reason for this is unknown to Fransesca. And she´d learnt the hard way not to ask. She believes they are being monitored - Hey the place is wired to the limit. All this hi-tech stuff, up-links and networking and bs! If you can´t fix it with a wrench it not worth calling a machine.
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LookDown
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Re: Character Sheets

Post by LookDown »

Name: Timothy Wells
Birthplace: London
Occupation: Boom Operator

Sex: Male Age: 39
STR: 11 DEX: 12 INT: 17 Idea: 85
CON: 10 APP: 8 POW: 8 Luck: 40
SIZ: 15 SAN: 40 EDU: 17 Know: 85
99-Cthulhu Mythos: 99 Damage Bonus: +1D4
Hit Points:13
Sanity Points:40

Skills: (Non-default skills BOLD, Professional Skills ITALICS, personal interests denoted by an *)
Accounting (10%):
Archaeology (01%): 46
Anthropology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%): 21
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%): 50
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 24
Drive Auto (20%):
Electrical Repair (10%): 60
Electronics (01%): 60
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%): 40
History (20%): 30
Jump (25%):
Law (05%):
Library Use (25%): 40
Listen (25%): 60
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%): 50
Medicine (05%):
Natural History (10%):
Navigate (10%):
*Occult (05%): 85
Operate Heavy Machinery (01%):
*Other Language: Russian (01%): 40
*Other Language: German (01%): 85 (bilingual benefit)
Own Language: English (EDU x 5%): 85
Persuade (15%):
*Pharmacy (01%): 50
Photography (10%):
Physics (01%):
Pilot (01%):
Psychotherapy (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
* Spot Hidden (25%): 58
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Shotgun (30%):
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
SMG (15%):


Benefits:
-bilingual
-catnapper

Flaws:
-cowardly
-low pain threshold

Timothy Robert Wells was born in West Berlin to Falko Regener, an artist and student radical from the Kreuzberg area, and Elizabeth Knox, the daughter of a visiting American dignitary. Elizabeth was rushed home after the birth in a veil of secrecy, and for much of his childhood the young Timothy was shielded from the public eye to ensure that the family name was not disgraced.

In 1970 when he was 11 his mother married Gustav Wells, a professor of Sociology at the University of Berlin. Although not abusive, Gustav made his disdain for Timothy and his illegitimacy clear, and Timothy began to retreat into his own little world. He read widely and went to the University of London in 1978. However, he was unable to find a subject that interested him, flitting between degrees in Archaeology and History and achieving rudimentary fluency in Russian. He also continued with his interest in pharmacy and how the application of drugs could affect the personal reality of an individual’s mind, which tied in with his fascination with the occult.

Timothy left London with nothing to show for his years of study, and was forced to take menial jobs to earn a living. He became full of resentment for his stepfather and mother, in reality just a manifestation of guilt for not being able to achieve what they wanted for him in life. He has gradually ceased contact with them over the years, and by 2008 hasn’t talked with either in over 10 years.

He found work with Ophidian as a boom-operator around 5 years ago, and through Ophidian he met Milly LeCrique. Milly has become a long-time friend of his, and one of the main reasons for his continuing as a boom-operator. He likes to see himself as an older brother figure, someone to be responsible. The unlikely duo found common interests in their fascination with the strange things in life and disdain for the executives and directors.

His life as an intellectual has left Timothy flabby and pale, and seldom at ease at large social gatherings. Although raised as a Protestant Christian this belief has wavered over time to the point where it is practically non-existent. His interests in mind-altering substances and studies have left him with the ability to sustain himself on small bursts of sleep. However in order to be at his best he still has to have around 8 hours a day.
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Tabs
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Re: Character Sheets

Post by Tabs »

Image
Name: Abbo Durer
Age: 36
Sex: Male
Occupation: Cameraman
Current Residence: Berlin, Germany

History
Abbo's parents were both orphans brought out of Nazi Germany at the end of WWII. He grew-up in England, finished his education at Konigsberg University, began his working life at ITV in the UK and at present is a cameraman for Ophidian who produce Hidden Places.

Abbo's mother is a descendant of the notorious Baroness Pechman (a contemporary and salacious diarist describes her intriguingly as "the blubbery Baroness Pechman"), hence his family has links to German aristocracy. These links were cemented with Abbos stay at Konigsberg University and his membership there of the White Fraternity, a group of students who are the sons of the German elite. Konigsberg University is famous for fencing with the 'schlager', and duels which can inflict honourable facial scars.
A return to England saw Abbo begin his career in television advertising, followed by a return to Germany and a job with Ophidian.

Characteristics:
STR 11
CON 13
POW 9+3=12
DEX 8
APP 14
SIZ 14
INT 13
EDU 18
INT: 13 (Idea - 65)
POW: 12 (Luck - 60)
EDU: 18 (Know - 90)

Sanity: 60
Maximum Sanity: 99
Hit Points: 14
Magic Points: 12
Damage Bonus: +1d4

Skills
Accounting (10%):
Anthropology (01%):
Archaeology (01%): +20
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%):
Chemistry (01%):
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2):
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): +40 *
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%): +40
Library Use (25%):
Listen (25%): +40 *
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
Other Language: German (01%): +60 *
Other Language: Russian (01%): +20 *
Own Language: English (EDU x 5%):
Persuade (15%):
Pharmacy (01%):
Photography (10%): +65
Physics (01%):
Pilot (01%):
Psychotherapy (01%):
Psychology (05%): +30
Ride (05%):
Sneak (10%):
Spot Hidden (25%): +20
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):
Melee
Fencing Foil (20%) +65*
*Abbo has a Fencing Foil disguised as a hiking stick.

Firearms:
Handgun (20%): +60
Machine Gun (15%):
Rifle (25%): +30
Shotgun (30%):
SMG (15%):
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Laraqua
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Re: Character Sheets

Post by Laraqua »

Name: Lukas Weber
Age: 24
Sex: Male
Occupation: Biology Intern
Current Residence: Berlin, Germany

Characteristics:
STR: 8
CON: 9
SIZ: 14
DEX: 9
APP: 8
INT: 17 (Idea - 85)
POW: 6 (Luck - 30)
EDU: 14 (Know - 70)

Sanity: 30
Maximum Sanity: 99
Hit Points: 12
Magic Points: 6
Damage Bonus: 0

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%):
Anthropology (01%): 20%
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%): 70%
Chemistry (01%): 60%
Climb (40%):
Computer Use (01%):
Conceal (15%):
Craft (05%):
Credit Rating (15%):
Cthulhu Mythos (00%): 3%
Disguise (01%):
*Dodge (DEX x 2): 43%
Drive Auto (20%):
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%): 40%
First Aid (30%): 50%
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%): 30%
Library Use (25%): 60%
.Listen (25%): 50%
Locksmith (01%):
Martial Arts (01%):
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%):
Navigate (10%):
Occult (05%):
Operate Heavy Machinery (01%):
.Other Language: English (01%): 50%
.Other Language: Russian (01%): 15%
Own Language: German (EDU x 5%): 70%
Persuade (15%): 50%
Pharmacy (01%): 40%
Photography (10%):
Physics (01%):
Pilot (01%):
Psychotherapy (01%):
.Psychology (05%): 45%
Ride (05%):
Sneak (10%):
Spot Hidden (25%):
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%):
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
.Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

A student at the Berlin university who studied a double degree in Biology and Organic Chemistry (with a sub-major in Anthropology) before applying for a PhD under the illustrious Klaus Schmidt. Klaus is renowned for being an arrogant, obnoxious fool but he’s a good stepping stone for his interns as while he’s cruel to his interns he’s also fiercely protective and too arrogant to allow his interns to waste away in obscurity.

Flaws:

Low Pain Threshold. Needles, scrapes, and paper cuts are all agony to this fellow. It’s not hard to make him squirm and he has to make a POW roll or avoid the source of potential pain.

Merits:

Cultural Awareness - You've an idea of how to cope with the cultural differences and are capable of adapting on the fly to new cultures. Start with an extra +10 to Persuade and Psychology skills.

PROPS: translations of the diary
Is it bad that I listen to this about ten times a day?

Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
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Laraqua
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Re: Character Sheets

Post by Laraqua »

Name: Klaus Schmidt
Age: 44
Sex: Male
Occupation: Biologist
Current Residence: Berlin, Germany

Characteristics:
STR: 9
CON: 12
SIZ: 12
DEX: 12
APP: 6
INT: 13 (Idea - 65)
POW: 14 (Luck - 70)
EDU: 20 (Know - 70)

Sanity: 70%
Maximum Sanity: 99
Hit Points: 12
Magic Points: 14
Damage Bonus: 0

Skills: (Non-default skills BOLD, Professional Skills ITALICS, Hobbies preceded by a DOT)
Accounting (10%):
Anthropology (01%): 35%
Archaeology (01%):
Art (05%):
Astronomy (01%):
Bargain (05%):
Biology (01%): 75%
Chemistry (01%): 65%
.Climb (40%): 60%
.Computer Use (01%): 15%
Conceal (15%):
Craft (05%):
Credit Rating (15%): 55%
Cthulhu Mythos (00%):
Disguise (01%):
Dodge (DEX x 2): 24%
.Drive Auto (20%): 35%
Electrical Repair (10%):
Electronics (01%):
Fast Talk (05%):
First Aid (30%):
Geology (01%):
Hide (10%):
History (20%):
Jump (25%):
Law (05%): 30%
Library Use (25%): 60%
.Listen (25%):
Locksmith (01%):
.Martial Arts (01%): 20%
Mechanical Repair (20%):
Medicine (05%):
Natural History (10%): 50%
.Navigate (10%): 20%
Occult (05%):
Operate Heavy Machinery (01%):
.Other Language: English (01%): 40%
Own Language: German (EDU x 5%): 70%
Persuade (15%): 50%
Pharmacy (01%): 40%
Photography (10%):
Physics (01%):
Pilot (01%):
Psychotherapy (01%):
Psychology (05%):
Ride (05%):
Sneak (10%):
Spot Hidden (25%): 60%
Swim (25%):
Throw (25%):
Track (10%):

Hand-to-Hand:
.Fist/Punch (50%): 60%
Grapple (25%):
Head Butt (10%):
Kick (25%):

Firearms:
Handgun (20%):
Machine Gun (15%):
Rifle (25%):
Shotgun (30%):
SMG (15%):

A tenured professor at a Berlin University who has gone on many expeditions before (hence how he picked up his anthropology skill) particularly in the rain forests of Africa and the Russian tundra in search of intriguing anatomical specimens. While he's more learned in mammalian anatomy, he has a strong interest in insect anatomy and has published many articles on interesting insect specimens.

Flaws:
Bad Attitude: There’s just something about Klaus that really rubs people the wrong way. Perhaps it’s his arrogance and bitter attitude. Whatever the case, he just can’t help but say the wrong thing to anyone he considers inferior to himself. Social penalties will frequently be applied to his social rolls (except for Credit Rating).

Merits:
Heroic: When push comes to shove, Klaus really manages to push ahead despite the internal costs. Klaus can ignore a temporary or indefinite insanity for 1d10 rounds at the cost of 1d4 sanity points when someone’s life is at risk.
Is it bad that I listen to this about ten times a day?

Oh, also, check out my new blog on roleplaying and running games: http://stwildonroleplaying.blogspot.com/
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