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Re: OOC Talk

Posted: Tue Apr 02, 2013 1:19 am
by kabukiman
Ok, I'm finally back, after was a long absence, and I won't blame anyone if you won't be interested to return. I'l send a message to everyone to see if you still want to play.

Re: OOC Talk

Posted: Tue Apr 02, 2013 3:16 am
by Mr. Handy
Welcome back! I definitely want to keep playing! :D

By the way, if you want to rejoin Zombie Apocalypse, I recently gave away Jerry Law to a new player, but your other characters (Melinda and Michiko) are still yours if you want them, plus you could pick up one or two more if you want.

Re: OOC Talk

Posted: Tue Apr 02, 2013 11:39 am
by kabukiman
Yep, I'm really interested to return to ZA. Could you just inform me what happened to Melinda an Michiko?

Re: OOC Talk

Posted: Wed Apr 03, 2013 3:15 am
by Mr. Handy
You haven't missed too much. Zombie Apocalypse slowed to a crawl, and we were down to two players for a while. Gold and Sword still have no active players, so they haven't advanced one bit in months. There's very little catching up needed for Melinda. There was a confrontation with Carolyn Wagner, but Jason Baker managed to defuse it before his player disappeared. Michiko has missed a bit more, and you should certainly read her thread for all the details. You missed meeting another Japanese character, Ryuu Kin, who joined the bus group for a while before setting off on his own with one other person on foot. The bus also passed some dead bodies that might be familiar to you, though not your character. Right now it's stopped outside a convenience store in an attempt to refuel, but someone else is already there.

You're also free to add one or two more characters if you wish.

Re: OOC Talk

Posted: Wed Apr 03, 2013 4:38 pm
by ImpInTraining
I'm here still... ready to go.

Re: OOC Talk

Posted: Thu Apr 04, 2013 8:42 pm
by kabukiman
Ok, I'm glad everyone is still playing!
A quick recap:
Alyssa a journalist from Arkham discovered that a sailor was kidnapped by some strange folk. She made a contact with the crew from the same boat of the sailor, and after some investigation they discovered that the strange folk was from a place called Innsmouth, where a cult was ruling it. The group decide to rescue the sailor (a sailor called MANUEL) and with some help from people from Innsmouth who was still normal, entered the place where Manuel was locked and they saved. But now, they are in a truck, and must run away from the cursed village and pick Alyssa editor...

Re: OOC Talk

Posted: Fri Apr 05, 2013 3:39 pm
by ImpInTraining
Ah yes... I remember it well. Seems to me I was attempting to fire upon the pursuers and not having much luck.

Re: OOC Talk

Posted: Fri Nov 01, 2013 5:48 pm
by kabukiman
Ok, it has take more time that i thougth, but I'm back.
I have decide that we will make 3 scenarios from the raid: The esoteric order raid, the marsh mansion and Y’ha-nthlei. The investigators will participate, but each one in a different place: be Alyssa will be in the marsh mansion, Luke will go to Y'sa-nthlei. ImpInTraining will play as a marine in the marsh mansion (just pick one from the list I have included in the list from the characters) and Mr Handy will pick an oficer from the list. In the esoteric order raid, you will both play as marines from the list. Any other player will pick 3 characters, each one from the 3 lists for the different scenarios.
I hope I wasn't very confused.

Re: OOC Talk

Posted: Sun Nov 03, 2013 4:58 am
by Laraqua
Randomly assign me three.

Re: OOC Talk

Posted: Sun Nov 03, 2013 11:36 am
by kabukiman
Very well.

Re: OOC Talk

Posted: Thu Nov 07, 2013 4:41 am
by Mr. Handy
I'd like to play Dalton Trimble and William Murphy.

Do I get to make skill increase rolls for Alyssa, and does she get a Sanity increase?

Re: OOC Talk

Posted: Thu Nov 07, 2013 10:20 am
by kabukiman
Yes, yes, and yes.
I'm just waiting for ImpInTraining and we may start.

Re: OOC Talk

Posted: Fri Nov 08, 2013 5:06 am
by Mr. Handy
Thanks! How much Sanity do I gain?

Re: OOC Talk

Posted: Fri Nov 08, 2013 10:54 am
by kabukiman
1d4, as long as you don't gain more than the initial value.

Re: OOC Talk

Posted: Tue Nov 12, 2013 3:44 am
by Mr. Handy
Then I only gain 1 Sanity, since that's how much I lost.

Psychology did not increase.
Fast Talk did not increase.
Spot Hidden did not increase.
Listen did not increase.
Knife did not increase.
Shotgun increased from 30 by 8 to 38.
Dodge increased from 54 by 3 to 57.
Drive Auto increased from 20 by 4 to 24.

Re: OOC Talk

Posted: Thu Nov 14, 2013 9:29 pm
by ImpInTraining
Sorry, I've been holding things up. Trying to get back into the swing of things myself.

Um... I'll look at those lists now and give you an answer very soon.

Re: OOC Talk

Posted: Thu Nov 14, 2013 9:33 pm
by ImpInTraining
Gordon Pruitt and Patrick "Leprechaun" O'Brien please. am I still taking Luke or is Welsh planning on coming back? And - should Luke also make rolls to increase successful skill use?

Re: OOC Talk

Posted: Mon Nov 18, 2013 11:51 am
by kabukiman
Yes, yes, Luke is yours, and yes.

Re: OOC Talk

Posted: Fri Nov 22, 2013 7:24 pm
by ImpInTraining
Not having much luck researching successful skills at Invisible Castle. Did you keep track of what Luke skills were successful for me to check?

Re: OOC Talk

Posted: Fri Nov 29, 2013 1:18 pm
by kabukiman
Dodge, Handgun weapon, Spott Hidden, First Aid, Listen, Sneak. And make a roll of sanity to increase it, but you cannot have more sanity than the one you started.